The Legend of Zelda: Ocarina of Time: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
m (Text replacement - "<br>" to "<br/>")
mNo edit summary
Line 67: Line 67:
{{ZD|[http://www.zeldadungeon.net/Zelda05-ocarina-of-time-walkthrough.php ''Ocarina of Time'' Walkthrough]}}
{{ZD|[http://www.zeldadungeon.net/Zelda05-ocarina-of-time-walkthrough.php ''Ocarina of Time'' Walkthrough]}}


'''''The Legend of Zelda: Ocarina of Time''''' is the fifth installment in the ''[[The Legend of Zelda (Series)|Zelda]]'' series;
'''''The Legend of Zelda: Ocarina of Time''''' is the fifth installment in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. It is preceded by ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' and followed by ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''. ''Ocarina of Time'' was praised by critics and players alike for its intuitive storyline and time travel mechanics
it's preceded by ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' and followed by ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''. ''Ocarina of Time'' was praised by critics and players alike for its intuitive storyline and time travel mechanics
and its 3D graphical style, which was new technology at the time. Like previous ''Zelda'' titles, ''Ocarina of Time'' was directed and produced by [[Shigeru Miyamoto]], who also worked on [[Nintendo]] titles including the Super Mario series and Donkey Kong. ''Ocarina of Time'' was very well received by critics and it is one of the few video game titles to have received a perfect score from gaming magazine ''Famitsu''. ''Ocarina of Time'' has received numerous awards and perfect scores in multiple gaming magazines. The game was originally released on the Nintendo 64 in [[Ocarina_of_Time_Versions|numerous versions]], and emulated versions of the title have been released on ''Nintendo GameCube'' (GCN) and the ''Nintendo Wii'' while a remake is available for the ''Nintendo 3DS''.
and its 3D graphical style, which was new technology at the time. Like previous Zelda titles, ''Ocarina of Time'' was directed and produced by [[Shigeru Miyamoto]], who also worked on [[Nintendo]] titles including the Super Mario series and Donkey Kong. ''Ocarina of Time'' was very well received by critics and is one of the few video game titles to have received a perfect score from gaming magazine ''Famitsu''. ''Ocarina of Time'' has received numerous awards and perfect scores in multiple gaming magazines. The game was originally released on the Nintendo 64 in [[Ocarina_of_Time_Versions|numerous versions]], and emulated versions of the title have been released on ''Nintendo GameCube'' (GCN) and the ''Nintendo Wii'' while a remake is available for the ''Nintendo 3DS''.


The base game mechanic behind ''Ocarina of Time'' is its titular "time travel" concept in which the hero travels backward and forward seven years in time by removing the [[Master Sword]] from its pedestal in the [[Temple of Time]] or vice versa. This blade is in turn used to defeat the game's boss monsters and seal the King of Evil, [[Ganon|Ganondorf]], in the [[Sacred Realm]]. Time travel is also used heavily in the various side stories and side quests. The other massive innovation is the use of the [[Ocarina of Time]]. The use of this instrument allows the hero to teleport to various locations, influence certain elements of the scenery, influence the time of day and the weather, speak with the hero's friend [[Saria]], and summon your horse. This aspect introduced a heavy use of instruments in the series and has popularized the ocarina instrument since.
The base game mechanic behind ''Ocarina of Time'' is its titular "time travel" concept in which the hero travels backward and forward seven years in time by removing the [[Master Sword]] from its pedestal in the [[Temple of Time]] or vice versa. This blade is in turn used to defeat the game's boss monsters and seal the King of Evil, [[Ganon|Ganondorf]], in the [[Sacred Realm]]. Time travel is also used heavily in the various side stories and side quests. The other massive innovation is the use of the [[Ocarina of Time]]. The use of this instrument allows the hero to teleport to various locations, influence certain elements of the scenery, influence the time of day and the weather, speak with the hero's friend [[Saria]], and summon your horse. This aspect introduced a heavy use of instruments in the series and has popularized the ocarina instrument since.
Line 76: Line 75:
{{Main|Ocarina of Time Story}}
{{Main|Ocarina of Time Story}}
{{Spoiler|section}}
{{Spoiler|section}}
The story of ''Ocarina of Time'' revolves around the Gerudo King and evil wizard, Ganondorf's rise to power and the hero, [[Link]]'s quest to defeat him and return peace to the land of [[Hyrule]] once again. The game opens with the hero's mentor and protector, the [[Great Deku Tree]], sending a fairy, [[Navi]], to inform the hero about his new responsibilities. Navi escorts the hero to the Great Deku Tree who explains that Ganondorf has come to the land of Hyrule and is vying for power. The hero leaves his home in [[Kokiri Forest]] and travels to [[Hyrule Castle]] to meet [[Zelda|Princess Zelda]]; she explains to him about a dream that she had in which all of Hyrule was covered in dark clouds. She asks Link to collect the [[Spiritual Stones]] of [[Goron's Ruby|Fire]] and [[Zora's Sapphire|Water]]. The young hero goes to [[Castle Town]] and watches the Princess being pursued by Ganondorf. Where [[Zelda|Princess Zelda]] gives Link the Ocarina of Time. Link continues onward, undaunted, to the Temple of Time where he receives the Master Sword.
The story of ''Ocarina of Time'' revolves around the Gerudo King and evil wizard, Ganondorf's rise to power and the hero, [[Link]]'s quest to defeat him and return peace to the land of [[Hyrule]] once again. The game opens with the hero's mentor and protector, the [[Great Deku Tree]], sending a fairy, [[Navi]], to inform the hero about his new responsibilities. Navi escorts the hero to the Great Deku Tree who explains that Ganondorf has come to the land of Hyrule and is vying for power. The hero leaves his home in [[Kokiri Forest]] and travels to [[Hyrule Castle]] to meet [[Zelda|Princess Zelda]]. She explains to Link about a dream that she had in which all of Hyrule was covered in dark clouds. She asks Link to collect the [[Spiritual Stones]] of [[Goron's Ruby|Fire]] and [[Zora's Sapphire|Water]]. The young hero goes to [[Castle Town]] and watches the Princess being pursued by Ganondorf. At this point, [[Zelda|Princess Zelda]] gives Link the Ocarina of Time. Link continues onward, undaunted, to the Temple of Time where he receives the Master Sword.


After removing the Master Sword from the [[Pedestal of Time]], the hero falls into a deep sleep for seven years, guarded by the sage Rauru. When he awakens, he discovers that much has changed during the seven years he spent sleeping. Rauru explains to Link what he must do, giving him hints on how and where to find the other sage medallions. With the help of [[Sheik]], the hero travels to the temples and awakens the [[Seven Sages|six Sages]]. The hero travels to the Temple of Time once more where he discovers that Sheik is actually Zelda. Ganondorf comes and captures the princess. The hero travels to Ganondorf's castle. Ganondorf confronts him for a final showdown, in which he utilizes the power hidden in the Master Sword and the [[Light Arrow]]s to weaken and then defeat Ganondorf. The hero and Princess Zelda manage to escape, but before they can leave the ruins they are confronted by Ganondorf in his true form (Ganon). The hero defeats him once again, and with the aid of Princess Zelda and the six other Sages, traps the evil king in the Sacred Realm. The Princess thanks the hero and returns him to his childhood.
After removing the Master Sword from the [[Pedestal of Time]], the hero falls into a deep sleep for seven years, guarded by the sage Rauru. When Link awakens, he discovers that much has changed during the seven years he spent sleeping. Rauru explains to Link what he must do, giving him hints on how and where to find the other sage medallions. With the help of [[Sheik]], the hero travels to the temples and awakens the [[Seven Sages|six Sages]]. The hero travels to the Temple of Time once more where he discovers that Sheik is actually Zelda. Ganondorf comes and captures the princess. The hero travels to Ganondorf's castle. Ganondorf confronts him for a final showdown, in which he utilizes the power hidden in the Master Sword and the [[Light Arrow]]s to weaken and then defeat Ganondorf. The hero and Princess Zelda manage to escape, but before they can leave the ruins, they are confronted by Ganondorf in his true form (Ganon). The hero defeats him once again, and with the aid of Princess Zelda and the six other Sages, traps the evil king in the Sacred Realm. The Princess thanks the hero and returns him to his childhood.


==Characters==
==Characters==
Line 111: Line 110:
* [[Business Scrub]]
* [[Business Scrub]]
* [[Cucco]]
* [[Cucco]]
* [[Dead Hand's Hand]]
* [[Infinite Hand]]
* [[Deku Baba]]
* [[Deku Baba]]
* [[Deku Scrub]]
* [[Deku Scrub]]
Line 210: Line 209:


==Reception==
==Reception==
Reviews for ''Ocarina of Time'' were extremely good. The most notable being IGN's review for the game which was a perfect 10/10.{{Ref|[http://ign64.ign.com/articles/150/150437p1.html IGN]}} This perfect score was the very first IGN had ever given out.  This game is commonly referred to as the best Zelda game and one of the best games ever.
Reviews for ''Ocarina of Time'' were extremely good. The most notable being IGN's review for the game which was a perfect 10/10.{{Ref|[http://ign64.ign.com/articles/150/150437p1.html IGN]}} This perfect score was the very first IGN had ever given out.  This game is commonly referred to as the best ''Zelda'' game and one of the best games ever.


==Beta==
==Beta==
The beta for ''Ocarina of Time'' holds many mysteries. Although nobody knows for sure what the original plot of the game was in the beta, there are some facts known. In early stages of development, the Lost Woods were a fully 3D environment. Remnants of a location dubbed the [[Unicorn Fountain]] by fans have also been found in ''Ocarina of Time'''s code, though it cannot be found in the regular game. One early video showed Link receiveing the full [[Triforce]], causing many rumors that it could be obtained in the game. Several people suggested that the Unicorn Fountain was related to the Triforce. However, there is no proof that the Triforce ever was or is in the game's code. Another cool fact about the beta is that the medallions received from the Sages were items that granted special powers. It is believed that they were initially used to warp instead of the Ocarina of Time. An unnamed group of ROM Hackers managed to find a frozen NPC in the game's data of a character who they believed was supposed to replace Navi. The hackers are currently working at trying to make her fully functional and hope to eventually release a patch that makes her compatible with the current game Additionally, the code for two medallions that are not seen in the game appeared that translate into Wind Medallion and Earth Medallion.
The beta for ''Ocarina of Time'' holds many mysteries. Although nobody knows for sure what the original plot of the game was in the beta, there are some facts known. In early stages of development, the Lost Woods were a fully 3D environment. Remnants of a location dubbed the [[Unicorn Fountain]] by fans have also been found in ''Ocarina of Time'''s code, though it cannot be found in the regular game. One early video showed Link receiving the full [[Triforce]], causing many rumors that it could be obtained in the game. Several people suggested that the Unicorn Fountain was related to the Triforce. However, there is no proof that the Triforce ever was or is in the game's code. Another cool fact about the beta is that the medallions received from the Sages were items that granted special powers. It is believed that they were initially used to warp instead of the Ocarina of Time. An unnamed group of ROM Hackers managed to find a frozen NPC in the game's data of a character who they believed was supposed to replace Navi. The hackers are currently working at trying to make her fully functional and hope to eventually release a patch that makes her compatible with the current game Additionally, the code for two medallions that are not seen in the game appeared that translate into Wind Medallion and Earth Medallion.


An expansion to ''Ocarina of Time'', known as Ura Zelda, was planned to make use of the Nintendo 64 Disk Drive and add new dungeons.{{Ref|[[Interview:IGN August 27th 1999|IGN August 27th, 1999]]|Ura Zelda is based on The Ocarina of Time for 64DD.|Shigeru Miyamoto}} However, due to poor reception and little support of the Disk Drive, the project was scrapped. Afterward, [[Eiji Aonuma]], the director of the Zelda franchise, asked Miyamoto for permission to make an entirely new Zelda game within a year so that he did not have to work on it any longer.{{Ref|[[Interview:Iwata Asks: Spirit Tracks|Iwata Asks: Spirit Tracks]]|Ultimately, other staff members handled The Legend of Zelda: Ocarina of Time: Master Quest. Still, as someone who has been in charge of the dungeons, I just couldn't get that excited over making a flip-side for them. I couldn't see it turning into a new The Legend of Zelda, either. But we'd been told to make The Legend of Zelda. It isn't as though we could just say, "I don't want to", and end it there. At that point, Miyamoto-san gave us a tradeoff: he said, if we could make a new The Legend of Zelda game in one year, then it wouldn't have to be a "flip-side".
An expansion to ''Ocarina of Time'', known as Ura Zelda, was planned to make use of the Nintendo 64 Disk Drive and add new dungeons.{{Ref|[[Interview:IGN August 27th 1999|IGN August 27th, 1999]]|Ura Zelda is based on The Ocarina of Time for 64DD.|Shigeru Miyamoto}} However, due to poor reception and little support of the Disk Drive, the project was scrapped. Afterward, [[Eiji Aonuma]], the director of the ''Zelda'' franchise, asked Miyamoto for permission to make an entirely new ''Zelda'' game within a year so that he did not have to work on it any longer.{{Ref|[[Interview:Iwata Asks: Spirit Tracks|Iwata Asks: Spirit Tracks]]|Ultimately, other staff members handled The Legend of Zelda: Ocarina of Time: Master Quest. Still, as someone who has been in charge of the dungeons, I just couldn't get that excited over making a flip-side for them. I couldn't see it turning into a new The Legend of Zelda, either. But we'd been told to make The Legend of Zelda. It isn't as though we could just say, "I don't want to", and end it there. At that point, Miyamoto-san gave us a tradeoff: he said, if we could make a new The Legend of Zelda game in one year, then it wouldn't have to be a "flip-side".
|Eiji Aonuma}} Miyamoto agreed, and this game became ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', code-named Zelda Gaiden (Zelda Side-Story) at the time. The rest of Ura Zelda most likely became ''[[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]]''.
|Eiji Aonuma}} Miyamoto agreed, and this game became ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', code-named Zelda Gaiden (Zelda Side-Story) at the time. The rest of Ura Zelda most likely became ''[[The Legend of Zelda: Ocarina of Time Master Quest|Master Quest]]''.


Line 226: Line 225:
*[[How to Draw The Legend of Zelda]] is a guide book to drawing some of the characters, enemies, and bosses from ''Ocarina of Time'' and ''Majora's Mask''.
*[[How to Draw The Legend of Zelda]] is a guide book to drawing some of the characters, enemies, and bosses from ''Ocarina of Time'' and ''Majora's Mask''.


''Ocarina of Time'' has more merchandise than that of any other Zelda title. UFO catcher plushes, figures by BD&A, statues by First 4 Figures, and even some clothing to name a few.
''Ocarina of Time'' has more merchandise than that of any other ''Zelda'' title. UFO catcher plushes, figures by BD&A, statues by First 4 Figures, and even some clothing to name a few.


==Screenshots==
==Screenshots==