The Adventure of Link Items: Difference between revisions

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(added spells and learned attacks. Can be split off into their own info box later if need be.)
mNo edit summary
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{{CD/End|}}
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{{CD/Header|Pick-Up}}
{{CD/Header|Pick-Ups}}
{{CD|file=AOL_Heart_Container_Small.png|link=Heart Container|caption=Heart Container|desc=Link begins his quest with four Heart Containers and may double his lifeforce by finding an additional four. [[Townsfolk]] throughout Link's quest will offer clues that point him in the right direction to find them.}}
{{CD|file=AOL_Heart_Container_Small.png|link=Heart Container|caption=Heart Container|desc=Link begins his quest with four Heart Containers and may double his lifeforce by finding an additional four. [[Townsfolk]] throughout Link's quest will offer clues that point him in the right direction to find them.}}
{{CD|file=AOL_Magic_Container_Small.png|link=Magic Container|caption=Magic Container|desc=Just as with Heart Containers, Link begins with four Magic Containers and can find four more scattered throughout Hyrule. Unlike the Heart Containers, which are not required but make Link's quest more survivable, Magic Containers must be collected or the [[Wise Men]] of Eastern Hyrule will refuse to teach spells to Link.}}
{{CD|file=AOL_Magic_Container_Small.png|link=Magic Container|caption=Magic Container|desc=Just as with Heart Containers, Link begins with four Magic Containers and can find four more scattered throughout Hyrule. Unlike the Heart Containers, which are not required but make Link's quest more survivable, Magic Containers must be collected or the [[Wise Men]] of Eastern Hyrule will refuse to teach spells to Link.}}
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{{CD|file=AOL_Magic_Jar_Small.png|link=Magic Jar|caption=Magic Jar|desc=Each sixth enemy Link defeats drops a Magic Jar. Blue jars replenish one Magic Container while Red Magic Jars completely restore Link's magic power.}}
{{CD|file=AOL_Magic_Jar_Small.png|link=Magic Jar|caption=Magic Jar|desc=Each sixth enemy Link defeats drops a Magic Jar. Blue jars replenish one Magic Container while Red Magic Jars completely restore Link's magic power.}}
{{CD|file=AOL_Treasure_Bag_Small.png|link=Point Bag|caption=Treasure Bag|desc=Treasure Bags provide Link an instant boost to experience in 50, 100, 200, and 500 point increments. Minor enemies randomly drop 50 point bags instead of Blue Magic Jars while more powerful ones drop 200 point bags in lieu of Red Magic Jars. A small number of Treasure Bags are also hidden throughout Hyrule.}}
{{CD|file=AOL_Treasure_Bag_Small.png|link=Point Bag|caption=Treasure Bag|desc=Treasure Bags provide Link an instant boost to experience in 50, 100, 200, and 500 point increments. Minor enemies randomly drop 50 point bags instead of Blue Magic Jars while more powerful ones drop 200 point bags in lieu of Red Magic Jars. A small number of Treasure Bags are also hidden throughout Hyrule.}}
{{CD||link=Small Key|caption=Small Key|desc=Small Keys are found within Palaces and unlock doors that block Link's path. While Keys can be used in Palaces other than which they are found, it makes completing them difficult.}}
{{CD||link=Small Key|caption=Small Key|desc=Small Keys are found within Palaces and unlock doors that block Link's path. While Keys can be used in Palaces other than which they are found, doing so makes completing them difficult as unlike in ''[[The Legend of Zelda]]'', there is not a surplus of keys.}}
{{CD/End|}}
{{CD/End|}}



Revision as of 02:22, June 7, 2013