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{{quote|These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence, resilience, and strength, making them amongst the most dangerous monsters in all the land. This is compounded by the fact that they have a natural resistance to all elements. You would be wise to challenge a Lynel only if you're very well prepared.|In-Game Description}}
{{quote|These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence, resilience, and strength, making them amongst the most dangerous monsters in all the land. This is compounded by the fact that they have a natural resistance to all elements. You would be wise to challenge a Lynel only if you're very well prepared.|In-Game Description}}


Lynels appear in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' as some of the strongest enemies in the game. There are many different types, each progressively getting stronger ranging from the standard Red-Maned Lynel to the deadly [[Silver Lynel]]. A good strategy is to stay close to them, as the [[Shock Arrow]]s, [[Fire Arrow]]s, or [[Ice Arrow]]s the Lynel shoot are hard to dodge and do massive damage. Execute perfect dodges, and unleash flurry attacks on the Lynel to eventually defeat them. Alternatively, if you have the time you can either shoot its face or dodge its charge attack and mount it to get some hits in that do not damage your weapon at all. Additionally, you can use [[Urbosa's Fury]] to stun the Lynel and enable you to mount it.
Lynels appear in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' as some of the strongest enemies in the game, easily rivaling the majority of the bosses. Like most of the enemies in the game, they come in a variety of colors, with each color getting progressively stronger, ranging from the standard Red-Maned Lynel, to the deadly [[Silver Lynel]]. They will also have one of three weapon loadouts, reflecting the three different types of melee weapons in the game; the Sword Lynel (carries a [[Lynel Sword]] and a [[Lynel Shield]]), the Spear Lynel (carries a [[Lynel Spear]]), and the Crusher Lynel (carries a [[Lynel Crusher]]). All Lynels, regardless of weapon loadout, carry a [[Lynel Bow]]. These weapons all drop upon their death (with a couple of exceptions), and as the Lynel levels up, their weapons also increase in power, and with the right damage modifiers are the strongest weapons in the game, giving the player some incentive to take on the challenge of killing them.  


All Lynels are impervious to elemental damage, but will usually stop at their tracks if there's fire on their paths.
All Lynels are also impervious to elemental damage, and are not stunned by normal electrical attacks, but will usually stop at their tracks if there's fire in their path.


Standard Red-Maned Lynels have 2000 HP, making them tougher than [[Molduga]]s (1500 HP), [[Stone Talus]]es (900 HP max), and [[Black Hinox]]es (800 HP). There are six of these Lynels in the base game.
Standard Red-Maned Lynels have 2000 HP, making them tougher than [[Molduga]]s (1500 HP), [[Stone Talus]]es (900 HP max), and [[Black Hinox]]es (800 HP). There are six of these Lynels in the base game. However, as the [[World Level]] rises, these Lynels will effectively "level up", and will start to spawn as the next color up. For instance, the Red-Maned Lynels you can find on the [[Oseira Plains]] will turn into [[Blue-Maned Lynel]], and then [[White-Maned Lynel]], and then eventually [[Silver Lynel]]. However, some Lynels remain the same throughout the game, such as the Lynels at [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]] and the Red-Maned Lynel of [[Ploymus Mountain]].


The more the [[World Level]] rises, the stronger the Lynels will spawn. For instance, the Lynels at the North Tabantha Snowfield will turn from [[White-Maned Lynel]]s to [[Silver Lynel]]s. However, some Lynels remain the same throughout the game, like the Lynels at [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]] and the Lynel of [[Ploymus Mountain]].
Lynels are somewhat passive and will initially just watch Link, especially in the early game, until Link gets too close, at which point they will attack. The best way to avoid attack is to maintain your distance and leave the area. They generally leave Link alone if he is on horseback.


Lynels are largely passive unless Link proves a threat to them. As such, in the early game, Lynels may choose not to engage Link unless attacked.
When attacking a Lynel, do NOT stay at range, as Lynels always carry [[Shock Arrow]]s, [[Fire Arrow]]s, or [[Ice Arrow]]s, and they are typically hard to dodge and do massive damage. Getting in close will cause the Lynel to put away it's bow and draw it's melee weapon, which is easier to deal with. While any weapon can be used to kill a Lynel, using a one-hander/shield is the safest option, while using a two-hander is the fastest option. Spears can be effective as well, but due to their lower damage output and having to manually switch to the shield, they offer the least advantage. Executing perfect dodges, and unleashing flurry attacks are the best opportunities for damage. Alternatively, shooting them in the face will stun them for a moment, allowing you to either get a few hits in, or better, run around to their back and mount them to get some free hits that do not cause any weapon durability loss. Dodging a charge attack can also put you in position to mount them. Lynels are also vulnerable to Stasis+, which can give time to get out of the way, or even get some free hits in. Hitting them during Stasis+ will also give them a short stun as they come out of it. Additionally, you can use [[Urbosa's Fury]] to stun the Lynel for some damage and enable you to mount it.


===Weapon-Related Attack/Movement Patterns===
===Weapon-Related Attack/Movement Patterns===
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** Charge Link by crouching and bounding on all their limbs (exploitable with both [[Perfect Guard]]s and [[Perfect Dodge]]s);
** Charge Link by crouching and bounding on all their limbs (exploitable with both [[Perfect Guard]]s and [[Perfect Dodge]]s);
** Put distance between them and Link to shoot fire from their mouths 3 times; these can be avoided by running perpendicularly from the path of the fireballs, or by running in the same manner close to the Lynel (in grassy areas, this will create an updraft that can be exploited);
** Put distance between them and Link to shoot fire from their mouths 3 times; these can be avoided by running perpendicularly from the path of the fireballs, or by running in the same manner close to the Lynel (in grassy areas, this will create an updraft that can be exploited);
** Use their bows with elemental arrows and teleport their shots on top of Link if he attempts to put some distance between him and them;  
** Use their bows with elemental arrows and air-volley their shots on top of Link if he attempts to put some distance between him and them;  
** Roar and rear rampant slowly in order to perform their explosive attacks by striking the ground (in grassy areas, this will create an updraft that can be exploited);
** Roar and rear up in order to perform an explosive attack by striking the ground (in grassy areas, this will create an updraft that can be exploited);
** Teleport close to Link if he climbs to higher ground while still on their range;
** Teleport close to Link if he climbs to higher ground while still on their range;
** Be stunned when shot in the head with an arrow, or by striking them with [[Urbosa's Fury]];
** Ignore the stunning effect and bonus damage of electricity other than the above;
** Be rideable when stunned; Link can attack 5 times with the weapon he has equipped while riding the Lynel at the cost of stamina, which doesn't wear down the weapon since Link is attacking with the hilt of the particular weapon;
** Be frozen in time, even during a charge or other attack, by a successful application of Stasis+ (the amount of time they can be frozen decreases as the tier of the Lynel increases);
** Be stunned for a few seconds, interrupting their attack if they take damage while in Stasis.
* [[Breath of the Wild One-Handed Weapons|One-Handed Weapon]]-wielding Lynels will:  
* [[Breath of the Wild One-Handed Weapons|One-Handed Weapon]]-wielding Lynels will:  
** Swing three (3) times on close quarters with their weapon
** Swing three (3) times on close quarters with their weapon