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1,012 bytes added ,  July 20, 2021
→‎Weapon-Related Attack/Movement Patterns: Adds Stasis-related information.
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(→‎Weapon-Related Attack/Movement Patterns: Adds Stasis-related information.)
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{{Infobox|enemy
{{Infobox|enemy
| image    = [[File:Blue-Maned Lynel-LoZ-Art.png|300px]]
| image    = [[File:Lynel-LoZ-Art.png|300px]]
| caption  = Artwork from ''The Legend of Zelda''
| caption  = Artwork from ''The Legend of Zelda''
| threat  = 6
| threat  = 6
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* '''All''' Lynels will:  
* '''All''' Lynels will:  
**Charge Link with weapon side strikes (exploitable with both [[Perfect Guard]]s and [[Perfect Dodge]]s);
** Charge Link with weapon side strikes (exploitable with both [[Perfect Guard]]s and [[Perfect Dodge]]s);
**Charge Link by crouching and bounding on all their limbs (exploitable with both [[Perfect Guard]]s and [[Perfect Dodge]]s);
** Charge Link by crouching and bounding on all their limbs (exploitable with both [[Perfect Guard]]s and [[Perfect Dodge]]s);
**Put distance between them and Link to shoot fire from their mouths 3 times; these can be avoided by running perpendicularly from the path of the fireballs, or by running in the same manner close to the Lynel;
** Put distance between them and Link to shoot fire from their mouths 3 times; these can be avoided by running perpendicularly from the path of the fireballs, or by running in the same manner close to the Lynel (in grassy areas, this will create an updraft that can be exploited);
**Use their bows with elemental arrows and teleport their shots on top of Link if he attempts to put some distance between him and them;  
** Use their bows with elemental arrows and teleport their shots on top of Link if he attempts to put some distance between him and them;  
** Roar and rear rampant slowly in order to perform their explosive attacks by striking the ground;
** Roar and rear rampant slowly in order to perform their explosive attacks by striking the ground (in grassy areas, this will create an updraft that can be exploited);
** Teleport close to Link if he climbs to higher ground while still on their range;
** Teleport close to Link if he climbs to higher ground while still on their range;
** Get stunned by arrow shots to the face, or by striking them with [[Urbosa's Fury]] (this happens to be the only shock-related attack that works on Lynels);
** Be stunned when shot in the head with an arrow, or by striking them with [[Urbosa's Fury]];
** Be rideable when stunned; Link can attack 5 times with the weapon he has equipped while riding the Lynel at the cost of stamina, which doesn't wear down the weapon since Link is attacking with the hilt of the particular weapon.
** Ignore the stunning effect and bonus damage of electricity  other than the above;
** Be rideable when stunned; Link can attack 5 times with the weapon he has equipped while riding the Lynel at the cost of stamina, which doesn't wear down the weapon since Link is attacking with the hilt of the particular weapon;
** Be frozen in time, even during a charge or other attack, by a successful application of Stasis+ (the amount of time they can be frozen decreases as the tier of the Lynel increases);
** Be stunned for a few seconds, interrupting their attack if they take damage while in Stasis.
* [[Breath of the Wild One-Handed Weapons|One-Handed Weapon]]-wielding Lynels will:  
* [[Breath of the Wild One-Handed Weapons|One-Handed Weapon]]-wielding Lynels will:  
** Swing three (3) times on close quarters with their weapon
** Swing three (3) times on close quarters with their weapon
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* [[Breath of the Wild Spears|Spear]]-wielding Lynels will:  
* [[Breath of the Wild Spears|Spear]]-wielding Lynels will:  
**Ground-strike Link after jumping, but not all of these attacks can be avoided with [[Perfect Dodge]]s because they sometimes produce shockwaves that reach Link even during bullet-time. As such, Link would have to perform a [[Perfect Guard]] to create openings to strike these Lynels.  
**Ground-strike Link after jumping, but not all of these attacks can be avoided with [[Perfect Dodge]]s because they sometimes produce shockwaves that reach Link even during bullet-time. As such, Link would have to perform a [[Perfect Guard]] to create openings to strike these Lynels.  
**Charge towards Link and attacking with the reach of their spears '''after''' they're past Link
**Charge towards Link, attacking with the reach of their spears '''after''' they're past Link
* [[Breath of the Wild One-Handed Weapons|Two-Handed Weapon]]-wielding Lynels will:  
* [[Breath of the Wild One-Handed Weapons|Two-Handed Weapon]]-wielding Lynels will:  
** Strike the ground ''after'' charging. These shouldn't be parried with a [[Perfect Dodge]] because they sometimes produce shockwaves.  
** Strike the ground ''after'' charging. These shouldn't be parried with a [[Perfect Dodge]] because they sometimes produce shockwaves.  
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====Trivia====
====Trivia====
*In spite of being considerably more harmful and dangerous than [[Hinox]]es, [[Molduga]]s and [[Stone Talus]]es, Lynels are not included in the [[overworld]] mini-bosses qualifier like the other three, nor slaying them all award any medals from [[Kilton]]. In some cases, the most powerful species of Lynels are more difficult to kill than some of the Blights or even [[Calamity Ganon]].
*In spite of being considerably more harmful and dangerous than [[Hinox]]es, [[Molduga]]s and [[Stone Talus]]es, Lynels are not included in the [[overworld]] mini-bosses qualifier like the other three, nor slaying them all award any medals from [[Kilton]]. In some cases, the most powerful species of Lynels are more difficult to kill than some of the Blights or even [[Calamity Ganon]].
**Unlike bosses, however, they are vulnerable to [[Ancient Arrow]]s. One hit from an Ancient Arrow vaporises them, leaving no trace or drops.
*Unlike bosses, however, they are vulnerable to [[Ancient Arrow]]s. One hit from an Ancient Arrow vaporises them, leaving no trace or drops.
*Lynels are among the only weapon-wielding enemies in the game (the other being the [[Wizzrobe]]s) that do not drop their weapons when they're stunned, nor pick up dropped weapons.


===Age of Calamity===
===Age of Calamity===
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File:AoC-Lynel.png|Lynel from ''Age of Calamity''
File:AoC-Lynel.png|Lynel from ''Age of Calamity''
</gallery>
</gallery>
==Names in Other Languages==
* Simplified Chinese: 莱尼尔 (Láiníěr)
* Traditional Chinese: 萊尼爾 (Láiníěr)
* Dutch: Lynel
* EN US: Lynel
* EN UK: Lynel
* CA French: Centaléo
* EU French: Lynel
* German: Leune
* Italian: Lynel
* Japanese: ライネル (Raineru)
* Korean: 라이넬 (Lainel)
* Portuguese: Lynel
* Russian: Левр (Levr)
* LA Spanish: Centaleón
* EU Spanish: Centaleón


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{{Listbox|The Legend of Zelda Enemies}}
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