A Link to the Past Characters: Difference between revisions

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===Link===
===Link===
Link is a young boy who is lives with his Uncle in Hyrule and is the male protagonist. He finds himself thrust into a quest to save Hyrule after one night when he begins to hear a girl's voice in his head telling him to come to the dungeon of the castle and rescue her. He wakes up to see his Uncle sitting at the table with a sword and shield in his hands. His Uncle tells him to not leave the house and that he will be back in the morning. Once his Uncle leaves, Link disobeys his Uncles orders and goes to the castle. He finds himself unable to enter the castle due to the guards who are prevent him from getting in. He hears the girl's voice again that tells him to follow the flower path that leads to a secret passageway that leads inside the castle walls. He follows the path and finds a hole underneath a bush at the end of it. He falls down the hole and is shocked to find his Uncle wounded from an apparent battle with the guards. He goes to him and his Uncle scolds him for not listening to what he said earlier about staying at home. Nonetheless, he gives Link the sword and shield that he possesses and tells Link how to use the Spin Attack, a secret technique passed down their people, the Knights of Hyrule. He implores Link to save the Princess Zelda and then he falls into unconsciousness. Link leaves his Uncle and enters the Castle. After fighting through many guards and obtaining the Boomerang, Link finally finds Princess Zelda at the lowest level of the castle in the dungeon. He defeats the Ball and Chain Trooper who is guarding the princess and sets her free.


After freeing her from her cell, he takes her back through the castle and they use a secret passageway located in the throne room to reach the Sanctuary. Once Princess Zelda is in the safe hands of the Sage, Link leaves the continue his quest by searching for the wise man named Sahasrahla. After getting directions from Sahasrahla's Grandson, he locates the wise man in a temple located near the Eastern Palace. Once he obtains the Pendant of Courage from the Eastern Palace, Sahasrahla gives him the Pegasus Shoes as a rewards for his efforts and tells him to obtain the other two pendants and gain the Master Sword. Link goes on to obtain the two pendants, the Pendant of Wisdom and the Pendant of Power, and ventures into the Lost Woods to find the mythical sword.


Once he has the sword in hand, he receives a frantic telepathic message from the Sage and when he arrives to see what is going on, he finds Princess Zelda gone and the Sage wounded. He discovers that Agahnim is the reason behind these events and sets off for castle. He goes to the upper portion of the palace that he could enter before and uses the Master Sword to dispel the barrier that was preventing him from entering. Once inside he storms through the dark wizard's hideout and after many battles he finally reaches him. Sadly he finds him and the Princess Zelda too late for right as he enters he sees the princess behind sent to the Dark World before him. He then heads after Agahnim and battles him by turning his own magic against him using the Master Sword. Upon his defeat, Agahnim draws Link into the Dark World, where now the young hero finds himself in a quest to find the seven maidens and defeat the person who is truly behind all of the evil events that have been happening, Ganon. After he frees all of the maidens from their prisons, they combine their powers together and break the barrier surrounding Ganon's Tower allowing him to enter. After fighting his way through the tower he finds Agahnim waiting for him and duels him once more. This time though he truly defeats the evil wizard and discovers that the man was actually Ganon's alter ego. A figment of Ganon comes out of the fallen wizard and changes into a bat and flies away to which Link follows to see where it is headed. The bat then crash lands into the top of the Pyramid of Power and creates a gaping hole. Link falls down through the hole and finds himself face to face with Ganon. The two engage in battle and using the Silver Arrows that Link obtained from Fat Fairy located inside of the Pyramid and the Master Sword, Link is finally able to land the final blow to the monster and defeats him. After Ganon's defeat, a door opens behind the battlefield and in the next room, Link finds the Triforce. With some insistence from the Triforce, Link touches it and makes a wish which returns everything back to the way it should be.
After the wish comes true, Link can be seen in the ending scene before the credits twice. The first time he is standing next to his Uncle in front of their home and the second is when he is laying the Master Sword to rest for the final time.


===Princess Zelda===
===Princess Zelda===

Revision as of 05:55, October 19, 2011

Major Characters

Link

Link is a young boy who is lives with his Uncle in Hyrule and is the male protagonist. He finds himself thrust into a quest to save Hyrule after one night when he begins to hear a girl's voice in his head telling him to come to the dungeon of the castle and rescue her. He wakes up to see his Uncle sitting at the table with a sword and shield in his hands. His Uncle tells him to not leave the house and that he will be back in the morning. Once his Uncle leaves, Link disobeys his Uncles orders and goes to the castle. He finds himself unable to enter the castle due to the guards who are prevent him from getting in. He hears the girl's voice again that tells him to follow the flower path that leads to a secret passageway that leads inside the castle walls. He follows the path and finds a hole underneath a bush at the end of it. He falls down the hole and is shocked to find his Uncle wounded from an apparent battle with the guards. He goes to him and his Uncle scolds him for not listening to what he said earlier about staying at home. Nonetheless, he gives Link the sword and shield that he possesses and tells Link how to use the Spin Attack, a secret technique passed down their people, the Knights of Hyrule. He implores Link to save the Princess Zelda and then he falls into unconsciousness. Link leaves his Uncle and enters the Castle. After fighting through many guards and obtaining the Boomerang, Link finally finds Princess Zelda at the lowest level of the castle in the dungeon. He defeats the Ball and Chain Trooper who is guarding the princess and sets her free.

After freeing her from her cell, he takes her back through the castle and they use a secret passageway located in the throne room to reach the Sanctuary. Once Princess Zelda is in the safe hands of the Sage, Link leaves the continue his quest by searching for the wise man named Sahasrahla. After getting directions from Sahasrahla's Grandson, he locates the wise man in a temple located near the Eastern Palace. Once he obtains the Pendant of Courage from the Eastern Palace, Sahasrahla gives him the Pegasus Shoes as a rewards for his efforts and tells him to obtain the other two pendants and gain the Master Sword. Link goes on to obtain the two pendants, the Pendant of Wisdom and the Pendant of Power, and ventures into the Lost Woods to find the mythical sword.

Once he has the sword in hand, he receives a frantic telepathic message from the Sage and when he arrives to see what is going on, he finds Princess Zelda gone and the Sage wounded. He discovers that Agahnim is the reason behind these events and sets off for castle. He goes to the upper portion of the palace that he could enter before and uses the Master Sword to dispel the barrier that was preventing him from entering. Once inside he storms through the dark wizard's hideout and after many battles he finally reaches him. Sadly he finds him and the Princess Zelda too late for right as he enters he sees the princess behind sent to the Dark World before him. He then heads after Agahnim and battles him by turning his own magic against him using the Master Sword. Upon his defeat, Agahnim draws Link into the Dark World, where now the young hero finds himself in a quest to find the seven maidens and defeat the person who is truly behind all of the evil events that have been happening, Ganon. After he frees all of the maidens from their prisons, they combine their powers together and break the barrier surrounding Ganon's Tower allowing him to enter. After fighting his way through the tower he finds Agahnim waiting for him and duels him once more. This time though he truly defeats the evil wizard and discovers that the man was actually Ganon's alter ego. A figment of Ganon comes out of the fallen wizard and changes into a bat and flies away to which Link follows to see where it is headed. The bat then crash lands into the top of the Pyramid of Power and creates a gaping hole. Link falls down through the hole and finds himself face to face with Ganon. The two engage in battle and using the Silver Arrows that Link obtained from Fat Fairy located inside of the Pyramid and the Master Sword, Link is finally able to land the final blow to the monster and defeats him. After Ganon's defeat, a door opens behind the battlefield and in the next room, Link finds the Triforce. With some insistence from the Triforce, Link touches it and makes a wish which returns everything back to the way it should be.

After the wish comes true, Link can be seen in the ending scene before the credits twice. The first time he is standing next to his Uncle in front of their home and the second is when he is laying the Master Sword to rest for the final time.

Princess Zelda

Ganon

Agahnim

Minor Characters

Average Middle-Aged Man

Bomb Seller

Bully and Friend

Dark World Shopkeepers

Digging Gamer Operator

Dwarven Swordsmiths

Flute Boy

Flute Boy's Father

Flute Boy's Duck

Fortune Tellers

Giant Catfish

Hobo

Hooded Shopkeepers

Sahasrahla's Wife

Sahasrahla's Grandson

Man in the Former Hideout of Blind

Bug-Catching Kid

Innkeeper

Bottle Merchant

The Bottle Merchant is a man in Kakariko villiage who sells bottles. He is sitting on a carpet, with some bottles that he sells. Link can buy a bottle from him for 100 rupees. After buying your first bottle, you cannot buy another, as the Bottle Merchant says he is out of stock. Though he will give you various items for fish, and will buy a golden bee for 100 rupees.

Drunk Man

Sweeping Lady

Dashing Man

Informant Women

Human Cucco

Quarreling Brothers

Race Operators

Treasure Chest Game Shop Owner

Kiki

Kiki is a monkey, who dwells in the maze near the Palace of Darkness, the first dungeon after entering the Dark World. When going through the maze, Kiki begins following you. Kiki tells Link that he can get him inside of the Palace, but he requires 10 Rupees to do so. When Link gets to the Palace of Darkness, he finds that the gate is closed. Kiki then offers to open the gate, but at the cost of 100 rupees. If Link says yes, then Kiki will go to the top of the Palace and press a switch, opening the door. However, if Link says no, then Kiki will go away, and Link must repeat the process, and pay him 10 more rupees. Kiki cannot be seen after this, but he is seen at the credits after beating the game.

King Zora

Loyal Sage

Lumberjacks

Mad Batter

Shooting Gallery Owner

Soldiers

Storytelling Creatures

Thieves

Witch

Witch's Assistant