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===Triforce Dungeon 2===
A couple of screens east from the entrance to the second dungeon, there is an odd stone which you can hit with your boomerang to make a block disappear, creating a way up a ladder. Make your way around to that screen and go one screen north to find a cracked wall. Use a bomb and enter the cave.
In the cave, you will find 3 more of the odd stones. Use your Boomerang to hit all 3 of them, creating a way up and into the dungeon. This dungeon is pretty clear on what you have to do. There are many warp tiles, creating a maze. Also, there are some blocks that shoot in all 4 directions, dealing 2 damage with each hit. You must step on warp tile in the right order to proceed in this dungeon.
# In the first room, step on the only warp tile there to warped in the second room in the east. Step on the bottom-left warp tile to warp to western part of the first room.
# Go left a screen to the third room, and step on the middle warp tile near the south wall of the this room to warped to the fourth room.
# Step on the upper-left warp tile on this room to warped to the fifth room.
# Step on the northern warped tile on this room to warp back at the second room.
# Step on the northern warp tile to warped back at the first room.
# Step on the southern warp tile to warped back at the third room.
# Step on the south-western warp tile to warped to the sixth room.
# Step on the northern warp tile to warped back to the fifth room.
# Step on the upper-right warp tile on this room to warped to the seventh room. Head up two screens, and pick up '''Triforce Piece #2''' there.
===Triforce Dungeon 3===
Go to the Southwestern entrance to Oderra Village. Go down to the first screen in Chovian Fields. To your right is a tree. Burn it down and continue right until you see a wall. Bomb it, and enter. Through the cave is Triforce Dungeon 3.
This place is rather confusing to try to explain.  Basically the gimmick to this dungeon is that you're going to be falling down holes to reach the bottom where the Triforce piece is.  Many holes to fall into, but only one correct path.  If you fall into the wrong hole, it will take you to a dead end room with teleporters that will take you back to the start.  More annoying than anything else.  However, caution with the black bats, as they do do quite a bit of damage, so doesn't hurt to be a bit conservative in your exploration.
Completion of this dungeon allows you to use the ocarina to warp to the tree right below Oderra Village.  A very useful warp point, as it's very close to the central cave system.
This will be easier to explain with the pictures below:
1. For the first room, go all the way to the right to the furthest hole on the right.  Fall down this hole to land on a ledge that will let you then go right.  Other holes lead to nothing.
[[File:Triforce 3 Room 1.jpg]]
2. A little trickier, this time go right until you reach a cross point.  Go down away from the torch and fall down the first hole you come by as shown in the picture.  Again this will land you on a ledge allowing you to go right.
[[File:Triforce 3 Room 2.jpg]]
3. This piece is a bit trickier.  On entering this section, you'll see lots of holes.  Skip these and head on up to find a screen with more holes.  If you go from left to right, you'll want to fall in the second hole from the left (or just look at the one right next to the upper left wall).  Again the picture shows the correct hole.  This will take you to a corner that has a switch.  Step on that to remove a blockade.  Fall down more holes until you reach the warps that take you back to the beginning.
[[File:Triforce 3 Room 3.jpg]]
4. Follow steps 1 and 2 again.  This time when you go right, don't go up.  Now you want to fall in the lower right hole.  This will take you to a passage leading to a door.  Remember that you had to step on that switch in step 3 first to reach the door.
[[File:Triforce 3 Room 4.jpg]]
Many holes here.  Go in the hole just northwest of the right pillar (or second from the top however you want to look at it) to land you on a ledge.  Go up to find the Triforce piece.
[[File:Triforce 3 Room 5.jpg]]
===Triforce Dungeon 4===
This dungeon may be hard to find since you need to hit a switch on Mt. Horgrus with the Power Rod to create a cave, which requires a lot of backtracking. In order to hit the switch (around the middle squares of Mt. Horgrus) you have to go through a cave system to get to a higher ledge.
This dungeon is a test of evasiveness and accuracy, since there are many traps and targets.
In the first room, you will find a switch. Hit the switch and start running along the pathway! Hitting the switch will cause spikes to come out of the ground. Once you exit through the door, you can rest.
This second room is quite straight forward. You have a couple of traps that shoot fire, and some eye targets that open and close. Using the Bow and Arrow, shoot the two eyes to open the door.
This third room can be quite hard to not take damage. There are some spike traps that come towards you when you get in their "line of sight." Using the gaps in the walls, try to dodge the traps as they come towards you.
in the fourth room, you have a button just like the first room, but instead you have 2 spikes that come up and down. Quickly step on the button and run!
Room number 5 has two eye switches just like the second room, but you have enemies blocking the switches. using the same Zelda lgic, hit the two eyes with Arrows and advance the the next room.
This room is the same as the previous two spike runs, but there are two switches this time. Hit the first and run until you pass the block that went down. Now hit the second and run for the exit! This time, spikes that are going up and down are blocking the exit.
In the final room, there are more traps that shoot fire. dodge their fire, and go  through the door to get to the triforce room. Pick up triforce number 4 and leave the dungeon, also creating another warp for your Ocarina.


===Level 3: Bhalstok Castle===
===Level 3: Bhalstok Castle===