Interview:Iwata Asks: Skyward Sword (Volume Six: The Dense Script and Direction): Difference between revisions

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{{Infobox|interview|2011-11-14
{{Infobox|interview|2011-11-14
|date = November 14th, 2011
|date = November 14th, 2011
|interviewee = [[Eiji Aonuma]]<br>[[Hidemaro Fujibayashi]]<br>[[Naoki Mori]]<br>[[Hajime Wakai]]<br>[[Shigeki Yoshida]]
|interviewee = [[Eiji Aonuma]]<br/>[[Hidemaro Fujibayashi]]<br/>[[Naoki Mori]]<br/>[[Hajime Wakai]]<br/>[[Shigeki Yoshida]]
|interviewer = [[Satoru Iwata]]
|interviewer = [[Satoru Iwata]]
|description = After discussing the different areas of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' in volumes two through five, Iwata ties up some loose ends including the game's script and music, and how it was directed.
|description = After discussing the different areas of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' in volumes two through five, Iwata ties up some loose ends including the game's script and music, and how it was directed.
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{{Interview/A|Aonuma|Earlier, I said that I could even cry a little, and that really is true. Parts of various scenes in the beginning are later described by Zelda through Mori-san's Mori-isms. Then my desire to save Zelda no matter what swelled within me. I hope the players will also feel that way.}}
{{Interview/A|Aonuma|Earlier, I said that I could even cry a little, and that really is true. Parts of various scenes in the beginning are later described by Zelda through Mori-san's Mori-isms. Then my desire to save Zelda no matter what swelled within me. I hope the players will also feel that way.}}


{{Interview/A|Iwata|This is the 25th anniversary of The Legend of Zelda, so we have a sort of mission to deliver the ultimate game to the fans who have walked beside the series throughout that long history. On the other hand, not everyone has played the series, so I think they may feel a slight vague unease that it looks difficult or may not be enjoyable if they don't know the background.<br><br>Aonuma-san, could you briefly explain The Legend of Zelda: Skyward Sword to players playing the Legend of Zelda for the first time?}}
{{Interview/A|Iwata|This is the 25th anniversary of The Legend of Zelda, so we have a sort of mission to deliver the ultimate game to the fans who have walked beside the series throughout that long history. On the other hand, not everyone has played the series, so I think they may feel a slight vague unease that it looks difficult or may not be enjoyable if they don't know the background.<br/><br/>Aonuma-san, could you briefly explain The Legend of Zelda: Skyward Sword to players playing the Legend of Zelda for the first time?}}


{{Interview/A|Aonuma|Well…this is the first story in the Legend of Zelda series, so there is no need to know anything that came before. The main protagonist, Link, just suddenly gets drawn into the [[Skyward Sword Story|story]].}}
{{Interview/A|Aonuma|Well…this is the first story in the Legend of Zelda series, so there is no need to know anything that came before. The main protagonist, Link, just suddenly gets drawn into the [[Skyward Sword Story|story]].}}