Super Smash Bros. Brawl: Difference between revisions

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====Sheik====
====Sheik====
Sheik's design is taken from the beta version of Twilight Princess where she was supposedly going to appear. She returns, along with Zelda, from Smash Bros. Melee. Sheik and Zelda work together like two halves; Zelda's flaws are more or less covered by Sheik while Zelda returns the favour by covering Sheik's weaknesses. Sheik and Zelda are usable from the start of the game.
Sheik's design is taken from the beta version of Twilight Princess where she was supposedly going to appear. She returns, along with Zelda, from Smash Bros. Melee. Sheik and Zelda work together like two halves; Zelda's flaws are more or less covered by Sheik while Zelda returns the favour by covering Sheik's weaknesses. Sheik and Zelda are usable from the start of the game. Sheik is a very fast character and not a very light character, but her attacks aren't very powerful and don't knockback characters very much. She uses martial arts generally, along with a chain and needles which can be charged up to throw them further. She can use Transform to change into Zelda at any point during a match, which also gives her invicibility for a short time. She shares her Final Smash - Light Arrow - with Zelda. <br/>
Like her Final Smash, her pallet swaps are also shared with Zelda. This is all because they are considered to be part of each other and so their characters are bundled together.


====Ganondorf====
====Ganondorf====