Interview:Electronic Gaming Monthly June 2003: Difference between revisions

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<b>EGM: N64 got two Zelda games-will you continue the tradition and bring a second to the Cube?</b><br/><br/>
<b>EGM: N64 got two Zelda games-will you continue the tradition and bring a second to the Cube?</b><br/><br/>


<b>EA:</b> Having finished the Japanese version [and then the English version] of The Wind Waker, and [considering] all the time I've spent at the office, it's difficult for me to even think about the possibility [laughs]. But whenever we make a game, there are things we wanted to incorporate taht we couldn't, or things we wanted to do differently but didn't have time. And that was definitely the case with this game.<br/><br/><br/><br/>
<b>EA:</b> Having finished the Japanese version [and then the English version] of The Wind Waker, and [considering] all the time I've spent at the office, it's difficult for me to even think about the possibility [laughs]. But whenever we make a game, there are things we wanted to incorporate that we couldn't, or things we wanted to do differently but didn't have time. And that was definitely the case with this game.<br/><br/><br/><br/>


<b>EGM: Will the next Zelda use the same cartoon art style?</b><br/><br/>
<b>EGM: Will the next Zelda use the same cartoon art style?</b><br/><br/>