Tag: Beta

Considering how groundbreaking the original Legend of Zelda was, one would expect that a lot of ideas didn’t make it into the final game. There were no doubt many items, enemies, and gameplay features that were left unused by the time development was completed. Well, YouTube’s Nintendo News Network recently released a video listing the number of unused or unreleased pieces of content in the NES classic…

A recent video posted by Nintendo News Network takes a look at the unused content from Legend of Zelda. Going by a leaked prototype from the original game we get to see some of the early elements from the game that were altered or not included in the final product. They show some of the changed overworld screens, different looking sprites and significant changes to the dungeons from the complete game. Jump inside to check it out for yourself.

During the development of Zelda titles, there are many concepts of various mechanics and locations that are scrapped from the final product. Some of the most interesting of them all to look into is the scrapped dungeons- The Beta Dungeons. And let’s be honest; there are quite a few Beta Dungeons out there. So let’s talk about them here! Hit the jump to check out more on the subject!

The man behind The Faces of Evil, Wand of Gamalon, and Zelda’s Adventure discusses his work with these projects, and Nintendo’s say in the matter of them. Make the jump to find out about these long forgotten Zelda pieces!

The original Legend of Zelda has made it’s way on to various Nintendo consoles through the generations of re-releases and even emulated roms on other devices. While many games are currently being developed for the Oculus Rift, some classics such as the NES Legend of Zelda are already undergoing a beta revealing the virtual 8-bit reality of Hyrule in 3D. Hit the jump for glimpse of the overworld and first dungeon in first person 3D!

Changes to a game almost unavoidably take place between its first trailer and the date it is released. Game play features, characters and entire areas will often be altered or left on the cutting room floor. The result can be an experience markedly different from what the public was shown when the game was originally unveiled. Popular YouTuber Yuriofwind frequently examines lost beta content in his Gaming Mysteries video series. His most recent video segment takes a look at The Wind…

Our friends over at GitterBerri have recently posted some early screenshots, magazine scans and beta footage. There are some very interesting differences and comparisons, as well as things like variations on graphics or animations. Some of the artwork also appears different in the beta versions. Some things are different colors in the earlier version or more details have been added in later stages of development. There might be a few things in the early stages some of us may have…

Our friends at ZeldaPower have recovered the old “Ask Sam” Interviews which have quite a few details pertaining to the development of Ocarina of Time and with what we know as the Ocarina of Time Beta. These interviews are about 10 years old and provide some really interesting facts about the development of one of the greatest games ever created. Due to their age and their importance, ZeldaPower has recovered these interviews from Archive.org, the internet archive. The original interviews…

Alrighty, guys! Unlucky #13! Weird stuff might happen this time because of the unlucky number. Wonder what, though? And hey, 13 questions! Most I’ve ever answered! About half the questions are Zelda Wii related, which should be a relief to those who didn’t like the Zelda Wii focus last week. Enjoy! Questions and their timestamps: (00:19) – Do you think Twilight Princess’ bosses were big to hide how easy they were? (01:15) – What do you think of the original…

Debug roms are used to test games prior to their release and often times they will contain information, locations, enemies, or techniques that were removed in the final version of the game. Awhile back the Ocarina of Time Debug Rom had been released and it allowed many players to go through some of the Beta areas that were never seen in the final version of the game. Well, now we can do this for Majora’s Mask! In order to play…