We are now a month removed from the release of the latest Zelda game and we are still working hard to complete our Breath of the Wild Walkthrough. Recently, we have just about completed our Shrine Locations Guide. We still have a few lingering ones we need to finish, but we now have complete guides for 117 of the 120 different shrines in the game, including detailed text, pictures, and a video guide for each shrine.
We’ve also been continuing to improve on our Interactive Map, and while we have all 900 Korok Locations marked on the map, we’ve also started to create individual pages for each region of the game. We have complete guides of all the Koroks in the Great Plateau and Dueling Peaks regions of the game. In addition to individual screenshots, maps, and text for each Korok, we also have a video guides showcasing all Koroks in the two particular regions.
Every shrine will have its own guide, showing its location, how to reach it, a full text and picture guide, as well as a video walkthrough. I’ve been working around the clock to try to get this material out as quickly as possible. Currently we have complete guides for 23 of the shrines. We will be adding more every single day until we reach completion so stay tuned.
I’m happy to announce that our Breath of the Wild Guide is now complete. This guide will take you through the entire Main Quest and it stretches across 14-chapters with over 500 screenshots to guide you along the way.
This is just the beginning of our coverage of the game. We’ve been very hard at work on our Breath of the Wild Interactive Map, which currently showcases all of the Shrine locations, all the Sheikah Towers, a growing compilation of all of the Korok Seed Locations, and so much more. We’ve been regularly adding new features to the interactive map and we are very excited about the direction it’s going.
Work will begin on our Side Quest Catalogue shortly, as well as continued upgrades to our Shrine Locations and progress on the interactive map. Thanks for all your kind words and continued support.
Breath of the Wild Day has finally come and we are already hard at work on our Breath of the Wild Walkthrough. Throughout the month of March we will be updating it daily with new chapters to the main quest, as well as all of the subsequent content there is to find in the game. Currently we have the below pages operational, but rest assured a lot more will be added in the coming hours and days ahead. Let the gaming begin.
Over the past week we have been working hard to prepare our Breath of the Wild Guide and today we have the first several sections available for viewing. Obviously the game is still several months away and what we have put together is just a placeholder for what will eventually be our full walkthrough.
At E3 2016 the game took an extensive look at the Great Plateau, the starting region in the game. Our guide currently covers Links first steps into the Overworld and his journey through the first several Shrines.
We are currently looking for some additional writers to help us prepare for Breath of the Wild, as well as to improve some of our other game guides. If you are at all interested in helping with guide and content writing, please send in an application to firstname.lastname@example.org.
Our Legend of Zelda Walkthrough has received an upgrade and is now fully available online. The guide was revamped several years back, but it never received a proper transition to our current theme due to the complication of the format. For the last two years the guide was viewable but it was still utilizing the websites old site layout. Nevertheless, the guide has been upgraded and is now fully functional on our current theme and very easily viewable on mobile devices. Additionally, the text has been completely re-written and new maps have been added throughout.
With the recent release of the NES Classic Edition, the original Legend of Zelda has been made accessible on yet another device for gamers to enjoy. Glancing at our site tracking, we noticed a significant bump in viewership for this particular guide as soon as the game was re-released. With Christmas just around the corner, the NES Classic makes for a perfect holiday gift, and our guide will make for smooth-sailing on everybody’s quest to save Hyrule.
Upgrading this guide is part of our current initiative of upgrading several of our game guides and walkthroughs. We are still looking for new team members if you are interested in helping out. Look for more upgrades as we lead to the eventual release of our Breath of the Wild Guide next year.
The Legend of Zelda, the original NES adventure that set so many standards for not only the series, but for adventure titles as a whole, brought about a true sense of discovery for its players. As someone who was not around at its time of release, and started the series with later games, I cannot say I know exactly what it felt like to dive into that exact kind of world for the first time with no concept of what it would be like. That being said, not only was A Link to the Past – a generally similar game – my first adventure title I ever played, but The Legend of Zelda is incredibly easy to read in terms of what made it so revolutionary, so I think I can get a rather good idea. And from what I’ve learned, it is all about the idea of discovery. And now that E3 is over and Nintendo has given us a good, long look at Breath of the Wild, it is clear that they are ready to recapture that glorious feeling of discovering the unknown that was brought about 30 years ago on the NES.
Hit the jump to join me in exploring Breath of the Wild‘s throwback style to the series’ original game, and what elements its players might recognize from that age-old classic. Read more…
One-Off: noun. Something occurring, done, or made only once.
For being relatively common, one-offs are rarely given any spotlight in the Zelda franchise. This is unfair; the importance of singular moments with different mechanics or a different tone from the rest of the game cannot be understated. From the Romani Ranch side quest in Majora’s Mask to The Sand Sea in Skyward Sword, I’m going to take a look at some of my favorite unique moments from the history of The Legend of Zelda and briefly show their importance in the game as a whole.
Nintendo hasn’t given us much in the way of new Zelda Wii U content aside from some promotional art and short clips we’ve all no doubt watched a hundred times over; we’ll have to wait until E3 before we get much of anything else. Those of us who’ve hungrily scrutinized the little we’ve been given probably noticed the curious notebook Link has on his person in a number of these promotions. With the mysterious book displayed so prominently in the most recently released artwork, and the Sheikah symbol that dons its cover appearing on Nintendo’s E3 website, I figure it’s about time for a little speculation.
No matter how lovely a game world can be, sometimes you just need to get somewhere and need to do it fast. In this week’s ZD Top 5, there is no time for sight-seeing. We need to save Hyrule and we haven’t a moment to lose! Join us as our staff rattles off their lists of top five methods of fast travel throughout the Zelda series. Read more…
Even though currently “retro-style” games are a big deal, developers have been taking notes from their colleagues’ play books for about as long as games have been around. After all, Doki Doki Panic on the Famicom was close enough to Mario to be called Super Mario Bros 2 in the west. This week on ZD Top, we had our staff look through their game catalogue for their favorite Zelda-inspired games.
With the release of Twilight Princess HD, many of us will once again embark on a journey into a version of Hyrule that is shrouded in darkness. And what better way to do that than with the help of the Princess of the Twilight Realm; there’s no better guide (and in my opinion, no better companion) in all of the Zelda series. Midna is one of the most inspiring female characters in the lineup. She’s strong in terms of both power and confidence, and while she’ll do anything to save herself and her people, she is loyal to anyone who can prove their worth to her. Our mischievous little Princess is full of attitude and riddled with trust issues, but she comes around, especially to Link. After the jump we’ll discuss what makes Midna the memorable and influential imp she is.
Throughout the Zelda series, no clear romantic relationship is ever established between Link and any other character. The closest we have gotten to something like this would be Skyward Sword and while there is clearly something going on there, nothing is truly confirmed to be happening. Link has met a lot of romantic interests throughout his adventures. Malon, Ruto, and Zelda, to name a few. But out of all the girls Link has come across, which one is right for him?
In this week’s edition of Zelda Dungeon Talks, various staff members share with us their opinion on the topic. And you’re welcome to share yours in the comments!
What is the Legend of Zelda to you? Is it simply a game that you enjoy to pass the time with, or is it something more meaningful? Have you been enjoying journeys through Hyrule for most of your life, or have you only recently tried your hand at your first adventure as Link, the hero in green? We all have our stories, playing these games, finding inspiration from them and always wishing for more adventures to enjoy on the latest Nintendo hardware.
For me The Legend of Zelda has been a part of my life for as long as I can remember. I was born into it more or less, and I have vague memories of watching family members playing A Link to the Past, and later on, Ocarina of Time as I grew up. But I was around 7 years old when I played my first Zelda game. My family wasn’t exactly wealthy as I was growing up and I have a lot of siblings. So when my parents found an SNES and a few games at a yard sale, my siblings and I were on cloud nine. A Link to the Past happened to be one of those games. It’s funny, the cartridge already had two save files that were pretty far into the game, and, as any normal person or gamer would do, I deleted those games so my siblings and I could have our own save files. However, for some reason, two of my brothers got so mad at me for deleting those games and making them start from the beginning. This is the moment that I first experienced Zelda for myself, and it’s a fond, silly memory. That said, though, my Zelda story is actually a rather short one. Even though 13 years or so followed that memory and I had played the majority of the Zelda games released over that time, I had never really considered how much the Zelda series meant to me then. At least, not until A Link Between Worlds was released.
Make the jump to hear my Zelda story. You can also check out Jon and Mark’s Zelda stories, and be sure to be on the look out for more of the staff’s Zelda journeys.
The Hero of Time is a rather silent savior, he doesn’t speak casually but we do see him gesture and make mouth movements as if he is speaking to someone. Though we are not privy to these conversations and we rarely hear our hero’s voice, it is clear that at times he is capable of speech. Selective Mutism is a condition that often occurs due to genetically predisposed Anxiety Disorder or Sensory Processing Disorder which results in children not being able to speak comfortably in a majority of situations. Only with certain people or in familiar settings will children with this affliction speak, and these children are usually socially impaired otherwise.
Many Links seem to me to show the symptoms of Selective Mutism, after the jump we’ll see which Links we can diagnose and how this illness has affected their heroics.