Brendan Milos Majora’s Mask Artwork – Eeno

EenoBrendan Milos has continued his journey of creating artwork for many of the enemies of Majora’s Mask as part of our Enemy Artwork Project. This is a collaborative fan project to create artwork for all of the Majora’s Mask Enemies in the game.

This time around he tackles an enemy Eeno. These are snow-based creatures that are found in Snowhead Temple, as well as other cold regions of Termina. They attack Link by lifting large snowballs and chucking them towards Link. You can see a thumbail version of the image to the left, but go ahead and make the jump to see the full sized image, along with where you can find some of Brendan’s other pieces of enemy artwork.

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GameXplain – The Worst Change in Majora’s Mask 3D?

zelda-majoras-mask-3d-zora-link-artwork-3ds-officialThe folks over at GameXplain recently posted a video highlighting one of the more unexpected changes in The Legend of Zelda: Majora’s Mask 3D that revolves around swimming as Zora Link. The video explains the changes and shows a comparison between the older N64 version and it’s newer 3DS counterpart.

Hit the jump to find out more.

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Why Link Cannot Draw His Sword From His Back: An Illustrated Guide

Sword on Back OpeningFor anyone who has played a 3D Zelda game it is a familiar sight: as you watch Link run around you see his shield on his back, and his sword hilt sticking out on one side. If you have to haul a sword around on long trips it is a good way to carry one, but is it the best way to use it on the battlefield? A number of inventive people have managed to rip the models from various Zelda games and put them into Garry’s Mod, a physics sandbox that runs on Valve’s Source Engine. By messing with the models I have managed to make a demonstration just how difficult drawing a sword from his back would be for Link. Watch my findings after the break!
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1980’s Synthesizer Style Remix of “Gerudo Valley”

gvWe’ve all got our list of favourite tracks from the Zelda series and with how good the soundtracks are, it’s not surprising the songs regularly get remixed by fans. I mentioned a rather long time ago that I tend to avoid remixes because they rarely turn out as good as the original track. Of course there are a few that take a great tune and manage to make it even better. Such is the case with YouTuber MajorLeagueWobs/Holder’s 1980’s techno remix of “Gerudo Valley” from Ocarina of Time. Hear the remix after the jump!

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Brendan Milos Majora’s Mask Artwork – Hiploop

HiploopBrendan Milos has continued his journey of creating artwork for many of the enemies of Majora’s Mask as part of our Enemy Artwork Project. This is a collaborative fan project to create artwork for all of the Majora’s Mask Enemies in the game.

This time around he tackles an enemy Hiploop. These are the games variation of the common Zelda enemy, the Helmasaur. In fact, the Japanese name for Helmasaur is Hiploop, so they decided to keep the original name when Majora’s Mask was released. The enemies are first found in Woodfall, just outside of the Woodfall Temple. They are later encountered within the Stone Tower Temple where they then have large blue protective masks. You can see a thumbail version of the image to the left, but go ahead and make the jump to see the full sized image, along with where you can find some of Brendan’s other pieces of enemy artwork.

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Zelda Dungeon Talks: The Implementation of Second Quests In Zelda Games

Second-QuestThe idea of a second quest was first introduced in the original Legend of Zelda. Upon completing the game, the player had the option to take a second journey through Hyrule, with this time the dungeon locations being somewhat cryptic and in many cases, incredibly difficult. I feel that Oracle of Seasons and Oracle of Ages had somewhat of a second quest as well, but I think it wasn’t until the Ocarina of Time Master Quest that we got another true second quest. Since then however, more recent Zelda games have had Hero Modes, including Skyward Sword, The Wind Waker HD, and A Link Between Worlds where the difficulty was toggled by limiting the amount of recovery hearts, or increasing damage done by enemies.

In this weeks Zelda Dungeon Talks, various staff members look at what we think about Second Quests and which ways we think they are best handled.

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1-Hour of New GamePlay Footage of Majora’s Mask 3D

3DS_ZeldaMajoras-Mask_1107_02The folks over at GameXplain recently did a 1-hour live stream of Majora’s Mask 3D and have since uploaded the video to YouTube. Rather than spend a lot of time in any single area of the game, the player does a run through much of the overworld showcasing areas of Woodfall, Snowhead, the Great Bay, Ikana Valley, and Clocktown. It goes without saying that this is 1-hour of actual gameplay, so if you haven’t plated Majora’s Mask before, there likely is quite a few spoilers to be seen. If you’d like to check out the video, go ahead and make the jump.

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Viz Media to Release A Link To The Past Comic

Viz-Media-A-Link-to-the-PastViz Media, known for its English publications of titles such as Naruto and Fullmetal Alchemist, has announced that they will be publishing The Legend of Zelda: A Link to the Past comic that originally appeared in Nintendo Power. It was first published in January 1992 and ran for 12 issues until December of 1992. The series was then adapted into a graphic novel for both American and Japanese audiences in 1993. Hit the jump for more details and how you can pre-order your own copy.

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New Legend of Zelda Speedrun World Record of Just Over 30 Minutes

LoZ-World-RecordWe have a new world record for the fastest completion time for the original Legend of Zelda. Zelda Speed Runner Darkwing Duck has completed the original Legend of Zelda in just 30 minutes and 29 seconds. While this run does have its fair share of glitches, it isn’t as completely broken as the recently completed Ocarina of Time World Record. The previous world record time was also held by Darkwing Duck, coming in at 30:37. Darkwing was able to shave off 8 seconds of his world record time and you can watch after the jump.

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Gossip Stone: Is the Struggle Worth It?

photo (8)We are less than two weeks removed from the announcement of the Limited Edition Majora’s Mask New Nintendo 3DS XL(MM 3DS XL), yet the hype has not subsided. Stores coming onto the market with pre-orders are constantly topping news feeds, as well as news of stores biting off more than they can chew. While so many of us are running to our nearest gaming store to try and secure our own of copy of a precious legacy, we need to ask ourselves: “Is this worth it to me?” Of course, the answer is going to be different for everyone, as it should. Let’s take a look at five criteria to be considered when deciding if the MM 3DS XL is worth it. Hit the jump and join in on the discussion!

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Zelda Weapons in Other Games

ItemsWere you ever playing Uncharted and thought Nathan Drake could benefit from a Hookshot? Did you wish you had Din’s Fire when playing Resident Evil? Or perhaps you were playing Metal Gear Solid and imagined yourself merging into a wall to sneak past some guards? Gamer-Teacher RedHeadPeak has been asking himself the question: Which games would benefit from a Zelda Weapon? That’s just one of many thoughts that he has been sharing over on his blog.

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Hyrule Warriors Boasts Incredible Sales for Koei Tecmo

hyrule-warriors-trasure Since its release, Hyrule Warriors has done fairly well for itself here in the states. Reviews have been rather kind to it, fans have responded positively to its gameplay, and Koei Tecmo has increased the longevity of the game by regularly releasing new packs of DLC. However, how does Hyrule Warriors compare to previous Musou titles from a sales standpoint? Just how favorable was this collaboration with Nintendo for Koei Tecmo?

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‘Ocarina of Time Stands in Majora’s Mask’s Shadow’ According to IGN Editor

IGN-LogoIGN Editor and UK podcast regular Alex Simmons has posted an article discussing how the new Majora’s Mask remake has swayed his opinion on his favourite Zelda game! Previously an Ocarina of Time fanatic, Simmons explains how Majora’s Mask 3D has become his favourite Zelda game of all time. Make the jump for this promising opinion on the upcoming 3DS Zelda title!

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Brendan Milos Majora’s Mask Artwork – Keese

KeeseBrendan Milos has continued his journey of creating artwork for many of the enemies of Majora’s Mask as part of our Enemy Artwork Project. This is a collaborative fan project to create artwork for all of the Majora’s Mask Enemies in the game.

This time around he tackles an enemy Keese. These enemies are perhaps the most common enemies in the entire Zelda series, having appeared in every single game, other than Zelda II: The Adventure of Link. Even then however, a very similar enemy known as an Ache appeared. In Majora’s Mask, Keese came in the form of Fire Keese and Ice Keese, perhaps two additional enemies that Brendan might illustrate in the future. You can see a thumbail version of the image to the left, but go ahead and make the jump to see the full sized image, along with where you can find some of Brendan’s other pieces of enemy artwork.

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