Posted on March 16 2018 by Simon Rayner
Link has had many a tool at his disposal over the last 30 plus years; from seeds, to canes, to swords, to rods, to instruments, the Hero of Time has got his hands on pretty much everything and anything you can think of bar modern weaponry. Though after the Master Cycle Zero, a Sheikah AK-47 really isn’t too impossible to imagine. But which game had the most useful, the most diverse, the most interesting or unique arsenal of items?
For me, hands down, that would be the Oracle games. A magnet glove that can attract and repel Link over chasms as well as affect certain enemies, a “switch hook” that could swap your location with what it connected with and the Cane of Somaria that can summon a single block. That last one really isn’t that exciting, but I enjoyed how you could use it in various situations. Each of the two had its own unique tools, but as a collective I feel they’re head and shoulders above the rest of the series in terms of item function and adaptability. The runes in Breath of the Wild could be used in a ton of ways, I just wish we had a couple extra. The Beetle is Skyward Sword however, will always have a place in my heart, as will the Dominion Rod from Twilight Princess that I wish we got to use more.
But what do you think? Which Zelda game had the best items? What’s your favourite? What item do you hate the most? Let us know in the comments below!