Category: Breath of the Wild

Greetings, Zelda fans! Are you ready for a rather unique edition of Zelda Dungeon’s Caption Contest? Some ZD veterans might remember that I, in addition to hosting the Caption Contest, used to host a Photoshop Contest for the site back in the day. Overseeing two separate contests each week ended up taking its toll, so I decided to merge both concepts together for the modern version of the Caption Contest. But, after seeing this week’s contest image on Twitter recently,…

Every story has a beginning. It is here that characters are first introduced and the setting established. This is a crucial time in the narrative, as the begining of a tale needs to hook the player’s attention. Without establishing a reason to keep going, some might dismiss a game outright. Some games use openings to create tonal whiplash as in the case of Twilight Princess. Here, Link lives an ordinary life as a ranch hand. His principle focus is going…

There are numerous ways we can continue to make games interesting long after we’ve accomplished everything the developers intended. For some, speedrunning is their way to go, opting to complete the game as fast as possible in any way possible. Others enjoy trying to pull off incredible feats with the limitations before them, creating insane trick shots and works of in-game art. However, there is an art nearly as old as the concept of Machinima itself, pioneered by gamers and…

Heroic music fills the airspace, Link soars down from the sky, and–what?!? The surprise ending of this animated short from DeozWorld will have you laughing out loud. By now the trailer for the sequel to The Legend of Zelda: Breath of the Wild has been widely viewed and is very recognizable. The familiarity of what is supposed to happen in the trailer makes this comedic short all the more entertaining, particularly with its references to aspects of the 2017 game….

If there is anything I learned from the music courses I took in college and my brief stint in trying to compose video game soundtracks, it’s that music is complicated. The entire process is a unique mix of both creative freedom and the logical underpinnings of music theory. Even as someone who doesn’t fancy themselves a composer, I find joy in understanding music and why it makes me feel a certain way. This comes double for orchestrations I hold dear,…

Combat has come a long way since the original The Legend of Zelda for the NES. Combat originally required only one button for the sword and another to use an equipped item. For awhile after, combat evolved steadily. The spin attack was introduced in The Legend of Zelda: A Link to the Past, and eventually special techniques would also appear in games like Twilight Princess and The Minish Cap. Overall though, combat in Zelda was fairly simple up until the Wii’s release. With Twilight…

Bosses — these magnificent monsters or sinister sneaks are the principle threat awaiting Link at the end of each dungeon. They often guard a magical Macguffin that is required to save Hyrule from the forces of evil. Many in the Zelda community have spoken at length about the designs and difficulty levels of the various bosses, however, the locations where these monsters are battled are not as often discussed. Granted, there is not much in the way of spatial variety…

Link’s Awakening is one of the most charming, unique, and memorable games in the series. Even before its 2019 facelift for the Switch, it was routinely ranked in some people’s top handful of games in the series. Part of the game’s charm comes from the characters and locations across Koholint Island, and one notable character is Old Man Ulrira, who will talk to Link over the telephone at various spots across the island. You can visit him in his actual…

The first playthrough of an amazing game is something spectacular. Think back to the first time you played your favorite Zelda game. Remember how exciting it was to discover new locations, find secrets, and defeat new enemies? The first time playing a good game is an adventure all its own where you become familiar with not only the world of the game, but with its mechanics and gameplay. It is an exciting playthrough full of surprise, fueled by curiosity, where…

Hey there, Zelda fans! I may be away at the Zelda Dungeon marathon this week, but that won’t stop me from hosting yet another edition of ZD’s Caption Contest! After taking a week to celebrate the release of Skyward Sword HD, we’re returning to Breath of the Wild 2 this week with another screenshot from the game’s E3 showing. The mysterious mummy from the game’s trailers is the star of the show, so let’s get it started! Last Week’s Contest:…