20130613041609!Super_Smash_Bros_4_merged_logo,_no_subtitleThe recent Super Smash Bros. patch, updating the game to version 1.0.7, has made many minor tweaks to characters’ movesets. Over at the Smash Boards forums, the exact changes from after the patch have been listed. Aside from the Mewtwo bug fixes that many players were crying out for, several characters are seeing changes to the damage percentages, knockback effects and more. Zelda-based fighters are no different, so hit the jump for all the changes to Link, Zelda, Sheik, Toon Link and Ganondorf!

Key: ” -> ” = “changed to”

Link4

    Link

Spin Attack:

  • 12% -> 14% uncharged, 19% -> 22% charged on frontal hits
  • Start up on front hit reduced 11 -> 8 frames
  • Start up on back hit reduced from 13 -> 10 frames
  • Knockback on second strike reduced.​
  •  
    Jab:

  • IASA on first strike increased from 19 -> 27 frames
  •  
    Hylian Shield:

  • Now blocks Fox/Falco lasers (1.0.5)
  •  
    Down Tilt:

  • Can no longer spike (people on the ledge?), knockback reduced significantly
  •  
    Dash Attack:

  • Damage on hilt reduced 13% -> 12% (KO percent 106% -> 128%)
  • Start up reduced 21 -> 20 frames​
  • 2597624-5251492947-main.

      Zelda

    Forward Smash:

  • Loop Hit angles lowered, 60/160 -> 20/170 (Inner hit-box / Outer hit-box.) [Helps keep characters from falling out]
  •  
    Phantom Slash:

  • Endlag very slightly decreased.
  • Destroyed Phantom regeneration timer increased, 6 seconds -> 10 seconds.
  • Phantom stands out for roughly 1/4 of a second longer after attacking.​
  • main

      Sheik

    Back Air:

  • 11%/10% -> 8%/7%
  •  
    Down Tilt:

  • 7.5% -> 5%
  • SSB4_-_Toon_Link_Artwork

      Toon Link

    Down Smash:

  • Knock back reduced on first and [apparently] second hit
  •  
    Hylian Shield:

  • now blocks Fox/Falco lasers (1.0.5)
  • 300px-Ganondorf_SSB4

      Ganondorf

    Jab Damage:

  • increased 4%/6%/8 -> 4%/7%/10% [sour/arm/sweetspot]
  •  
    Up/Forward/Down Throw:

  • Hitlag modified to be less
  •  
     
    Make sure to check out the full patch list in case none of these are your personal main fighters.

    While these may not seem like the biggest changes ever, pro players look at these types of tweaks and often have toadjust their play style accordingly. Every little detail counts when in a tough Smash fight, after all. Di your main fighter get changed? Will this effect your game at all? Leave a comment below!

    Source: Smash Boards

    Sorted Under: Site Updates