Category: Daily Debate

As fun and inventive as Breath of the Wild‘s shrines were during my first run through the game, subsequent playthroughs have left them feeling more like chores. Honestly, I’m still trying to work out exactly why that is, but one of the reasons is definitely that the shrines lack sufficient context. Virtually all of my favorite Zelda dungeons are those that feel like an extension of the world around me — a living, breathing part of Hyrule. Snowpeak Ruins from…

Throughout the Zelda series, there have been a multitude of races introduced, ranging from the Hylians to the Gorons to the much lesser known Keatons. While some such as the Gorons have appeared in quite a few games, others such as the Minish (The Minish Cap) and the Cobble (Phantom Hourglass) have only appeared in 1 game each. Recently with The Legend of Zelda: Breath of the Wild, we’ve seen the return of the Rito (since their only other appearance…

To me, the games of the Legend of Zelda franchise have typically been centered around three main things: adventure, puzzle-solving, and combat. In my experience, the way the combat feels in a Zelda game can drastically affect my opinion of the game overall. While some of the older games in the franchise didn’t have any special techniques to use in combat, the series did grow and incorporate new features in this department. Two games that to stand out to me for their impressive combat mechanics…

Close your eyes and picture Link in your mind. Chances are, a good portion of you just imagined him in his Champions Tunic, the triumphant blue garb worn by Hyrule’s sworn knights that debuted in Breath of the Wild. I have to admit, with each hour I spend playing the latest Zelda adventure, the less jarring it is not to see Link in his traditional green get-up, and the more accepting I become of Link being able to wear whatever…

As any avid adventurer will tell you, every great adventurer starts off with even the simplest of motivations. These motivations can range from “I want to be the greatest adventurer who ever lived” to “I want to save someone”, the latter of which has been used many times throughout the Zelda franchise. Link has been motivated to save Zelda, the children of Ordon, Hyrule as a whole, and, in The Wind Waker, his younger sister Aryll. Today, I’d like to…

In 1998, Nintendo released Ocarina of Time, which was critically acclaimed as one of the, if not THE, greatest video game of all time. Then, just a year and a half later in 2000, they released Majora’s Mask. As opposed to previous Zelda titles, which have made new assets with each installment, Majora’s Mask was created partially from the assets of Ocarina of Time. Given the success of The Legend of Zelda: Breath of the Wild as well as the fact…

Over the course of the series, the Zelda games have integrated major musical components into their stories, weaving in vital songs that can allow Link to time travel or discover newfound powers needed to defeat the evil plaguing the land. From ocarinas to drums and harps, the series has seen a wide variety of instruments for Link, and by extension the players, to play. For future Zelda games, I think it would be cool for Link to play a harmonica….

The Legend of Zelda: Majora’s Mask tends to be one of the more popular games in the franchise. It placed first on our game ranking list this year, many fans regard it highly, and it was recommended to me multiple times before I finally got it and started playing it this month. Many things are commonly praised about the game, such as the darker story and the many complex sidequests. However, one of the main features of the game I’ve seen…

When something has been as influential to someone as Zelda has been for me, one can’t help but celebrate their appreciation for the series every once in awhile. With the dawn of the new year approaching, now is the perfect time to chat about any annual Zelda-related traditions that we all might have. I often replay my favorite video games, though not for reasons that some others might. For instance, I’m that weird guy who plays through the entire Mass…

The Carnival of Time is a key component of the narrative in Majora’s Mask, serving both the story and expanding on the world-building in Clock Town. The carnival is frequently referenced throughout the game and is described as an event that honors the gods of the land while praying for a bountiful harvest. The Carnival of Time is only featured during the credits, with the townspeople that Link supported throughout the game seen achieving their goals and dreams throughout the…