Category: A Link Between Worlds

One of the most thrilling parts of my favorite Zelda games is the iconic moment where Link retrieves what is known as the “Blade of Evil’s Bane,” or sometimes the “Sword that Seals the Darkness,” or its most common name, the Master Sword. Link has a whole bunch of different weapons in his arsenal in every entry in the series. Sometimes those weapons are even other magical swords, but there is something about a Zelda game that includes the Master…

Speedrunning is a part of the Zelda community that I do not have a lot of experience with. The first time I paid any attention to speedrunning was in Spring 2019 when I attended my first Zelda Dungeon Marathon. Even getting into the mindset for speedrunning (let alone doing very well in my runs) is very challenging because it requires me to play Zelda games at a pace that is different from how I usually play Zelda games. I enjoy…

Ganondorf is an iconic villain, integral to the Legend of Zelda series. However, while Zelda and — to a lesser extent — Link’s personalities shift from game to game, Ganondorf remains just about the same in every entry. Nintendo compensates for the stagnant nature of their leading villain by adding in sidekicks or replacements for him from time to time. As an unfortunate side effect of not being cursed to participate in an endless ouroboros cycle between good and evil,…

In the world of video games there is quite a lot to enjoy. Personally I enjoy a variety of games, but there are a few series that will always be at the very top of my list; The Legend of Zelda being in that top spot, but do you ever need a break from Zelda games? Given how many hobbies I have and how often I rotate through them to enjoy all of them, yes, I need a break from…

Collecting is such a large part of Zelda (Rupees, Pieces of Heart, Empty Bottles, weapons, cooking ingredients, any number of dungeon/plot MacGuffins, etc.) that it’s pretty easy to see why so many Zelda fans extend the act of collecting into the real world. Nintendo itself has played directly into this, offering a variety of series memorabilia for purchase. This includes limited-edition consoles, amiibo, and Special, Master, and Collectors’ editions of games that come with artbooks, statues, and soundtracks. Aside from…

Since the Super Smash Bros. series started back in 1999 on the N64, The Legend of Zelda has been an integral part of the games. In the subsequent installments on every Nintendo console generation since then (plus the 3DS handheld), additions of various forms paying tribute to The Legend of Zelda saga have been integrated to widen and deepen the experience of fans. Super Smash Bros. Melee for the GameCube saw the inclusion of three more fighters with the combo…

A new video has been uploaded to the Zelda Dungeon YouTube channel! You can watch it right here! Join us as we discuss the Zelda timeline, other headcanons, and good ways to play the series! What did you think of the video? Let us know in the comments below! Zelda Dungeon YouTubeZelda Dungeon’s YouTube channel is the place to be for The Legend of Zelda walkthroughs, guides, let’s plays, podcasts, mailbag and more! YouTube: https://www.youtube.com/@zeldadungeon/ Twitch: https://www.twitch.tv/zeldadungeon www.youtube.com/@zeldadungeon

Are you a recent Zelda fan who arrived during the Switch generation and are interested in playing through the full catalog? Are you a veteran Zelda fan who is tired of dusting off that old system to play your favorite Zelda game one more time? Regardless of when you found The Legend of Zelda, I think we can all see the value in having the complete saga on Switch so that it is both accessible and convenient for recent and…

With the release of each new Zelda game, there typically comes a gimmick. A Gimmick is a gameplay element that is designed to make the game unique or interesting, and that is typically referenced in advertising. Although the word “gimmick” carries unfavorable connotations, they aren’t all bad. Tears of the Kingdom gave us Ultrahand and sky islands, A Link Between Worlds featured wall-merging, and Twilight Princess made Link a wolf. These gimmicks prevent older Zelda titles from being made obsolete by…

The Zelda series is full of vibrant starting areas that make you feel right at home. From the lush Kokiri Forest in Ocarina of Time to the majestic islands of Skyloft in Skyward Sword, there are plenty of places I would pack my bags for and visit in a heartbeat. There are, however, a few in-game starter locales that don’t quite make my bucket list. Hyrule in A Link Between Worlds/A Link to the Past, for instance, doesn’t quite hit…