One of the most interesting innovations in the Zelda series is how players acquire the items they use throughout a game. For years, the method of acquiring items remained relatively unchanged in Zelda games. Players acquired items at the midpoints of dungeons, often after solving a puzzle or defeating an enemy. This item would then help the player progress through the rest of the dungeon. In 2013, Nintendo made a huge tweak to the Zelda formula in A Link Between…