Welcome to Majora’s Memes, where we bring you memetic madness weekly!

Like scouring Hyrule Field for bushes that hopefully contain Rupees or bombs or arrows, we search the Internet for Zelda-related laughs. Not much to say this week, although in meme-news, the “Zelda reaction” meme was confirmed on Know Your Meme recently. I thought I’d feature one this week to commemorate it, but I couldn’t find any that weren’t really trite. Oh well, on with the memes as usual!
Read more…


Even well before it was officially announced, it was no secret that a new Zelda game was in the works for the Nintendo 3DS. After all, what Nintendo system would be complete without an original Zelda title? Little under a month ago, what the community took to calling A Link to the Past 2 was revealed in a Nintendo Direct presentation to be a direct sequel to 1991′s SNES classic A Link To The Past. Immediately following this announcement, of course, the internet went into a frenzy as it discussed what this highly anticipated title should and should not bring to the table. Which past games should Zelda 3DS look to for inspiration, and which should it avoid like the plague?

GenGAME’s Alex Plant has adopted a different spin on this discussion–instead of looking at the revered titles such as Ocarina of Time, Plant has written an article that lists five features that Zelda 3DS should appropriate from the DS’s first Zelda game, Phantom Hourglass. It’s no secret that The Wind Waker‘s handheld sequel isn’t everyone’s cup of tea, but what aspects of its gameplay did Plant consider worthy of being included in the series’ first original installment on the 3DS? Hit the jump to find out!

Read more…


While I feel it doesn’t need mentioning, I will nevertheless point out that there is no such thing as a “worst” or “best” Zelda game due to the fact that we each of us has a different idea of what exactly the Zelda recipe ought to be; my “best” might be your “worst” or vice versa. Also there’s the simple fact that even the lowest ranked Zelda game is considerably better ranked than most other games.

With that out of the way, this week we will take a look at Twilight Princess–and we will do so in a slightly different structure than in previous weeks, as evidenced by the title.

 
 

Read more…


What do you Love about Skyward Sword?

Minish PantsMay 13th, 2013 by Minish Pants

Hello Zelda fans. Minish Pants here, with the first of hopefully many articles discussing our favorite parts of particular Zelda games. I’ve decided to start with Skyward Sword, as it is the freshest in my mind. I will eventually get around to all of them, in no particular order (unless a commenter asks nicely!) as I replay each game. The goal with these articles is to focus on the positive, and discuss amongst each other the best of each game. Even if you completely hate the game discussed, try to think of things about it that you liked. For instance, I’m not a particularly big fan of Phantom Hourglass, but when I get to writing about it, I will focus on the game’s strengths rather than weaknesses; what it did right, not what it did wrong. It’s fun to debate the flaws of Zelda and which games are better than others, but let’s remind ourselves why we love these games so much. Hit the jump to see what I felt were the best moments of Skyward Sword!

Read more…


brentalfloss the comic has existed for quite some time now, and there have been a few Zelda related comics, but this will be the first time we’ve featured one on Monday Comice Corner! This comic features Link, Twilight Princess Zelda, the Dark World, Ganon, and in good brentalfloss fashion, Taco Bell. Can you guess what’ll happen?

Hit the jump to find out!

Read more…


Ocarina Time #15: Molgera Battle Theme

AlexanderMay 12th, 2013 by Alexander

Hello Zelda Dungeoners! This week’s ocarina tutorial is for the “Molgera Battle Theme” from Wind Waker. Jump on in to learn more ocarina goodness!

Read more…


The Races of Hyrule

wolfmanmariofanMay 12th, 2013 by wolfmanmariofan

http://fc02.deviantart.net/fs71/f/2011/203/4/5/45cd082941b848e078d4b46c590d75c3-d410jyd.jpgThroughout the land of Hyrule you’ll find many interesting races of people ranging from Hylian to Gerudo. However, it is the Hylians that the games focus on the most; we know more about their history and culture than any other race.

So I got to thinking: what if there was a Zelda game in which you got to play as a different race than the Hylians?

Read more…


Did You Know Gaming brings us more facts from our favorite video game series that we might not have known about. You might be aware that Ocarina of Time began life as a vastly different project than what we ended up getting. The world was originally accessed similarly to Super Mario 64, Octoroks roamed on land, etc. But this Twitter post from Did You Know Gaming brings something new to light. Hit the jump to see what it is!

Read more…


Wearable Majora’s Mask

SamuelMay 11th, 2013 by Samuel

Has anyone out there played Majora’s Mask and wondered if you could actually wear Majora’s actual mask? An artist by the name of Camille Young crafted this mask for Grace & Ritual, an all-women art show hosted by the iam8bit gallery. The mask was made to represent one of the show’s themes called “Ritual.” There is a lot of detail in the mask and is definately worth checking out. Hit the jump to see more!

Read more…


Who is Ocarina of Time’s Impa?

CameronMay 11th, 2013 by Cameron

In Ocarina of Time, Impa is the nursemaid of the young Princess Zelda. She is a Sheikah, and a key member of the race, having founded Kakariko Village. In the relatively recent Hyrulean Civil War, the Sheikah were almost brought to extinction, and Impa is now one of the last members of the race. When she left Kakariko to protect Princess Zelda, she left the village to the other races of Hyrule. After helping Link as a child, she is awakened as a Sage seven years later. The history of the Sheikah is very mysterious, as is the recent history of the race and how it may or may not have impacted Impa’s choices. Let us now examine Impa and the presence of the Sheikah in this era of Hyrule.

Read more…


Today’s Zelda Fanart Spotlight is on deviantART artist Desiree-M‘s Ocarina of Time fanart “Approaching Death Mountain“. In his search for the Sacred Stones, Link finds himself journeying to Death Mountain to visit the people who hold the next stone he must obtain, the Gorons. This picture shows him journeying across the rocky landscape in order to reach the place where the Gorons live. Navi is following behind him while watching out for potential threats that he might come across during his journey. In the background, Death Mountain can be seen with steam coming out of it’s top due to the boiling lava that is in it.

Now Link is on to the next step in his journey to saving Hyrule…

Read more…


Zelda games could use some RPG elements. Some might argue that Zelda games already have RPG elements; Skyward Sword showcased an increased focus on character customization, and Zelda games have traditionally been confused for RPGs. However, in Zelda games, the focus has always been on adventure. Proper implementation of RPG elements would supplement the adventure elements and wouldn’t undermine them. Since the developers of Zelda games have traditionally been good at incorporating new elements, this change can be significant or conservative, but I have no doubt it could work. Given recent trends in gaming at large, the time may be right.

It’s probably best to define what an RPG is before delving into this topic. Opinions on what is and isn’t an RPG differ, but for the sake of this article, I’ll define it as:

a system of gameplay based on character stats.

This is incredibly vague, but that’s good; it’s vague enough to encompass everything that can be reasonably considered an RPG without including strictly adventure games. It can also explain RPG systems incorporated in non-RPG games, like Metroidvanias.

Read more…


Janitor's drawingThis school janitor seems to not only enjoy his or her job as campus custodian, they  seem to have no problem displaying rather inspirational Zelda art in the cafeteria. Taking up a rather large portion of the whiteboard, it can be seen that much detail and shading has been intricately displayed into these drawings, particularly from Twilight Princess.

Whether or not the janitor intended to grasp the attention of young students to possibly bring recognition to the Zelda series, or merely express their artistic skills during a break (or on the job), these drawings certainly managed to capture enough student attention to be spread and admired on the internet and in the cafeteria. Hit the jump to see more!

Read more…


The Wind Waker introduced a different sort of Zelda overworld, one that we had never experienced before. The concept behind its open-seas transportation was taken further on the DS with the release of Phantom Hourglass. In an attempt to implement the DS’s touch screen, the sailing was replaced this time with steamboat navigation. All Link had to do was draw a line on the map to his destination and the ship would sail there.

With that, the DS games created their very own little sub-type of Transportation overworlds: Fixed Tracks, in which Link has minimal exploration potential and need simply point out where to go. Though different from the other transportation games in gameplay, these overworlds still remained quite similar in their music. Jump in to see!

Read more…


Ever wanted to live in Hyrule Castle? Of course you have, who are you kidding? Well, ever wonder what its property value is? No? Well you can probably be forgiven for that. Not many would think of something like that, but Natalie Grigson of the real estate blog Movoto did. Jump over the moat and crawl through the delivery area to see what they had to say about Hyrule Castle from Ocarina of Time!
Read more…