This Is Why You Should Watch A Link to the Past At This Year’s Marathon


We’re going to have two races this year!

At the ZDi Marathon this year we’re going to be mixing things up yet again for A Link to the Past. In previous years of the marathon we have raced A Link to the Past with six or more players which created an incredibly fun and hectic competition. The wrinkle to the race was throwing a ton of players together and doling out punishments for the amount of money we raised during the race. This led to some hysterical antics like sending Mases out to McDonalds for a fast food trip, and having to do pushups, or having Blake play with his feet! The wild card was how much the chat favored a certain player, or how much they wanted to punish a player that gained the ire of the viewers.

That’s not going away this year, but there will be some changes. To make the race closer we will be having some of the not as experienced Link to the Past players competing in the ‘Mario Kart’ style complete with punishments and the like. To supplement this, we will be having another race which will be a 100% completion race between the Link to the Past veterans; Bomby, Blake and Mases. The pros will be completing the game with incredible efficiency and clear the game incredibly fast. For a glimpse at what to expect, take a look at Bomby’s recent run of the game that was broadcasted on the Zelda Dungeon Twitch channel.

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The Importance of One-Offs in Zelda

RabbitLinkOne-Off: noun. Something occurring, done, or made only once.

For being relatively common, one-offs are rarely given any spotlight in the Zelda franchise. This is unfair; the importance of singular moments with different mechanics or a different tone from the rest of the game cannot be understated. From the Romani Ranch side quest in Majora’s Mask to The Sand Sea in Skyward Sword, I’m going to take a look at some of my favorite unique moments from the history of The Legend of Zelda and briefly show their importance in the game as a whole.

Hit the jump to join me! Read more…

ZD Top 5 – New Elements of Breath of the Wild

zelda-breath-of-the-wild-0007-1500x844E3 has come to a close, and we are pretty much overflowing with information on Breath of the Wild. There is a lot to go through, and a lot of streams and player demos have revealed sweet new details about the game to get excited for. But with so much to think about, what are you most hyped for? This week, the ZD team has taken a look at their favorite parts of this epic upcoming game, at least that we know about so far. Make sure to drop your own lists in the comments, so we can see what all of you are excited to see in the newest Zelda adventure!

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ZD Top 5 – Fan Theories

zelda-majoras-mask-89-moonThe Zelda series isn’t particularly well known for its characters’ secret purposes being coded in complex metaphor, but, when one looks a bit deeper into the lore surrounding Hyrule, there are a number of treasures to be found. The Zelda theorizing community is quite active, even thirty years into the franchise’s life. In this week’s ZD Top 5, some of our staff members count down their five favorite theories.
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ZDi Marathon 2016 Hype

marathon_setFirst and foremost, the most fun at the marathons is talking with the viewers and hearing everyone’s Zelda stories. Zelda Dungeon and Zelda Informer have fans all over the globe and it’s great to hear where people are from, and to experience why we are all such big fans of the Legend of Zelda series. The turnout from the fans is incredibly encouraging and seeing viewers get involved and invested in the live stream is a huge morale boost when you’re on your fifth energy drink trying to beat someone at Ocarina of Time at one in the morning. Coming together with the Zelda Dungeon and Zelda Informer staff members in the house is an incredible experience that the live stream can’t fully convey. It’s amazing to be a part of the marathon and you really get to know the people you are essentially living with for upwards of a week. There is a common bond between all of the staff members and it has created some lifelong friendships where we try to get everything we can in while we’re all under the same roof. Keep in mind that the staff at Zelda Dungeon and Zelda Informer spans across a few countries and states in the US so we don’t get the chance to see each other very often.

This blurb is a quick preview into what I personally love about the marathon and the experiences I have had there in 2015 in Chicago and in 2013 in Mississippi. I briefly touch on my favorite things about the marathon and the games I’m looking forward to this year. It’s amazing how each year offers something new to do and allows us to flex our creativity. Read more…

Zelda Dungeon Talks: What Are Your Thoughts On The New Zelda: Breath Of The Wild Footage?

Screen Shot 2016-06-15 at 11.28.52 AMYesterday, Nintendo kicked off their E3 presentation with a little bit of torture, as they made all of the Zelda fans around the world, and on the show floor wait just a little bit longer before we were able to feast our eyes on the new Zelda title. But I have to say once they opened up that spectacular new world for all of us to enjoy, I for one was not disappointed! My eyes couldn’t get enough, that HUGE, vast and lush open world truly blew my mind. The possibilities, oh the possibilities are endless, the hunting, gathering, cooking, shrines, weapons… I seriously felt like a kid in a candy store, I want it all! This could truly shatter every known concept of a Zelda game, and we have a name, finally we have a name!!!!!!!! What an epic adventure awaits, a true adventure, where everyone will experience it differently and solve puzzles differently, endless, I say, endless. I died, put me in a cryogenic state and wake me up in 2017!

But what do my partners have to say about all of this? On this weeks Zelda Dungeon Talks, we felt it fitting to find out; What are your thoughts on the new Zelda: Breath of the Wild footage? Jump in past the break to see what the team has to say and feel free to share your thoughts in the comments below! Read more…

Zelda Dungeon Talks: What Future Zelda Merchandise Deals Should Nintendo Engage In?

Hey everyone and welcome to the latest Zelda Dungeon Talks. Not too long ago, Nintendo partnered with the company Vans in order to make retro gaming themed shoes, backpacks, t-shirts and more. This early Nintendo themed merchandise is decorated with icons such as Link, Mario and Duck Hunt. Today we focus on more Zelda themed merchandise. The Zelda franchise is quite a popular one and there is a lot to gain in manufacturing Zelda themed merch, for both Nintendo and the company participating in the deal. So what do you guys think? Should Nintendo partner up with any more companies for merchandise deals?

In this week’s edition of Zelda Dungeon Talks various staff members will share with us whether or not they believe Nintendo should engage in any future merchandise deals. As always feel free to share your own opinion in the comments section. Read more…

ZD Top 5 – Graveyards

For having so few people, the Zelda games sure do feature a lot of graveyards. I don’t know if a case of plague swept through recently, but there seem to be as many headstones as there are denizens of Hyrule. Regardless of these seemingly unsustainable demographic trends, Graveyards have provided some neat things to do as well as a unique spooky aura in a number of Zelda games, and in today’s ZD Top; our staffers recount five of their favorites.

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Zelda Dungeon Talks: How Could Use of the 3DS Be Implemented in The New Zelda Game?

3ds-majora-frontThe idea of the 3Ds being somehow implemented into the new Zelda game isn’t something that I have heard talked about much. While it isn’t likely that the 3DS will be used in the new game, there are a few interesting ways in which it could be used.  An idea that I had while thinking about it was that a second player could be there as a mobile sheikah stone as well as add a few extra item slots the main player. There are many more possibilities so make the jump to find out what our staff members think.

In this week’s edition of Zelda Dungeon Talks various staff members will share with us there opinion on the topic. As always feel free to leave your own opinion in the comments section.  Read more…

Gossip Stone: What Significance Will Epona Have in Zelda Wii U?

Link_and_Epona_(Ocarina_of_Time)After Skyward Sword introduced a flying-based overworld, where the player uses Loftwings to travel from place to place, a number of longtime fans (especially after dealing with Skyward Sword‘s rather bland overworld) wished to be back on the ground with Link’s most trusted steed: Epona. None can deny that Zelda’s most famous methods of travel, beyond Link and his slow little feet, is Epona, the age-old horse that is making her latest appearance in Zelda Wii U’s new open world. That being said, the last game that featured her, Twilight Princess, had her making several meaningful appearances, and even a few battles alongside Link. Will she be as important in this new title, and if so, how?

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Zelda Dungeon Talks: How Should Amiibo Be Incorporated Into The New Zelda Game?

wolf-link-amiibo-9By now, I am sure most of you have heard that Nintendo has announced their E3 presentation kicks off on Tuesday, June 14th at 9am PT. The Nintendo Treehouse will be showing off the world’s first detailed glimpse of the upcoming Zelda title, with a live streamed and “unscripted behind-the-scenes” showing of gameplay and never heard before information. Many of us are literally counting the days…20 to be exact, until we can learn more about the next addition to this 30 year franchise. With all that being said, this leaves us with a lot tot think about over the coming weeks! Of course this led the team here at Zelda Dungeon to start pondering this week’s Zelda Dungeon Talks!

This week, the team discusses; How should Amiibo be incorporated into the new Zelda game? I am sure many of you have a lot of ideas and opinions as to whether or not Nintendo should add amiibo functionality to the game, and so does our staff! Jump in past the break to check out their thoughts, and feel free to share some of your own in the comments below.

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Zelda Dungeon Talks: Should Zelda U/NX Have A New Kind Of Magical Instrument, And If So, Of What Kind?

The whole idea of instruments in the Zelda series has been around since the early games but it really became popular with Ocarina of Time. The ocarina in this game allowed players to do so many different things, such as solving puzzles, fast travelling, changing the weather and changing the time. These sorts of things were carried over into games like Majora’s Mask, The Wink Waker and Twilight Princess. Other games in the series have used musical instruments too, just not to the extent of these games. Should the upcoming game in the series include some form of magical instrument? Personally I think it’s alright if they find way to make it fresh and if they can’t do that, tone it down and don’t use it as heavily as Ocarina of Time or Majora’s Mask.

In this week’s edition of Zelda Dungeon Talks various staff members will share with us their opinion on the topic. As always feel free to leave your own opinion in the comments section.  Read more…

Gossip Stone: What Can Be Done to Improve Overworlds?

twilight-princess-fieldZelda Wii U/NX is well on its way to release (I am being generous with that statement, I believe), and we are all gearing up for a sweet new open-world title with a massive land full of life and intrigue. …Hopefully. To be honest, there are certain major aspects of Zelda’s various overworlds that could use a little work, and I hope that these aspects are cleaned up in the new game. Twilight Princess HD, for example, was fantastic, but reminded us all that the huge, impressive sandbox areas was sadly lacking in any sort of challenge or interest. What can be done? What sort of things can be added to these areas to keep players interested while travelling?

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What The Last Five Years Can Teach Zelda WiiU/NX

My, that’s a lackluster game name, isn’t it? E3 cannot come fast enough, so that we can finally learn the actual title of “The Legend of Zelda: Forever Delayed” (Thanks to KittyKyomi for the rather appropriate pending title). But until then, and until it finally releases on both systems in March 2017 (or maybe even later – who even knows at this point?), there is a lot to think about. Eight Zelda games – EIGHT – have been release since they began programming this monolith of a game back in 2011, so in that time, they have likely learned a few things. Whether it was a brand new title, a remake, or a spin-off, there is a lot to see when it comes to fans’ reactions to new releases. Trying new things and correcting old mistakes has naturally taught Nintendo a lot, but what can we expect them to implement into their new title? What lessons have they learned, and what elements of recent releases have effected the development of Zelda Wii U/NX?

And of course, no rumour talk here. Only my own theories. Make sure to join in the discussion, and let us know your own theories in the comments! Read more…

Gossip Stone: What’s the Deal with Zelda Wii U Link’s Mysterious Book?

midBOOK Nintendo hasn’t given us much in the way of new Zelda Wii U content aside from some promotional art and short clips we’ve all no doubt watched a hundred times over; we’ll have to wait until E3 before we get much of anything else. Those of us who’ve hungrily scrutinized the little we’ve been given probably noticed the curious notebook Link has on his person in a number of these promotions. With the mysterious book displayed so prominently in the most recently released artwork, and the Sheikah symbol that dons its cover appearing on Nintendo’s E3 website, I figure it’s about time for a little speculation.

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