Tag: The Wind Waker

Hello fellow music lovers and welcome back to another entry of our (forever belated) Weekly Feature: The Weekly Music Spotlight! Every week, we showcase a YouTube artist or two who takes tunes from The Legend of Zelda and makes them their own, whether it be through arrangements, covers, or any other kind of altered take on the source material. Last week, we took a look a couple of musicians who excel on the keyboard, so this week we’ll turn to a different branch of instrumentalists whose focus is found in…

Maybe it’s just my work schedule, but how is it already Monday again? Alright then, I guess that means that we should go ahead and get this week’s Caption Contest underway. Last weekLink ruined a perfectly good picture and some of you found funny ways to capture the moment in words. I should have figured some lines would get crossed, but it at least made for some good entertainment. This week, we are using a snap from one of my favorite scenes in the entire series: the barrel catapult scene…

Almost a full year ago, GoodSMILE made pre-orders available for their Nendoroid figure of Link from The Wind Waker. Later on in November, the figure was officially released and didn’t last long before it sold out. Luckily, anyone who didn’t manage to buy a figure on time will get another chance to do so. GoodSMILE has opened up pre-orders for their re-release of the Nendoroid Link: The Wind Waker version! The figure will be re-released in…

Ocarina of Time holds a unique place in the world of video games. Aside from being honored as one of the greatest video games ever made, its sidekick character Navi is often regarded around the Internet as among the most annoying characters in gaming. Quantifying how annoying Navi can be or how often she held the player’s hand throughout an average playthrough of Ocarina of Time was always one of my main reasons for conducting this audit of Zelda games, and I hope readers will be as satisfied with the results as I am.

For those new to Hey, Look, Listen, this is a series of articles that seeks to objectively analyze how much a collection of Zelda games — namely Ocarina of Time, Majora’s Mask, Wind Waker, Twilight Princess, and Skyward Sword — hold the player’s hand and excessively guides them through the experience each game offers. Basically, this is a look at backseat driving in video games, focusing on titles in the Zelda franchise…

The time has come for yet another test of wit, creativity, and the use of expensive software for trivial purposes: a Photoshop Contest is upon us! This Friday Weekly Feature comes to you courtesy of a Zelda Informer staff meeting last week, where we decided to revitalize this fun-filled test of our readers’ photo manipulation abilities.

The gist of this contest is, we’re asking readers to submit the funniest, zaniest, most creative, or most awe-inspiring images they can produce with photo alteration software, and submit them as a comment below this article. Your submissions must follow the rules of the contest that are outlined below…

One of the more indisputably disappointing aspects of the original Wind Waker was the ocean travel.  While it was somewhat exciting to explore the seas and encounter islands, fight monsters, and even retrieve treasure, it was slow. True, there was an air of excitement when the player first sets out with a brand new sail and his talking boat, but a few islands in and the wonder wears thin.  The HD remake did a great job of amending this issue with…

Hello everyone! For those who don’t know, this article is a continuation of a series about level design in Zelda games. I’ll be looking at every single dungeon in these Zelda games: Link’s Awakening, Ocarina of Time, Wind Waker, Twilight Princess, Skyward Sword, and A Link Between Worlds, seeking to find which dungeons are examples of excellent level design, and then bringing that analysis to you fine folks.

The Zelda series often has a great intro dungeon in each game, but to me, Dragon Roost Cavern is the very best (though Eastern Palace in A Link Between Worlds comes darn close). This dungeon isn’t about difficulty, but about setting the mood for the entire game and preparing the player for the challenges that lie ahead. Let’s dive in…

The Wind Waker is indisputably one of the biggest games in the Legend of Zelda franchise. With its massive popularity, huge overworld, gameplay that enforces exploration, and a recent remake on Nintendo’s latest home console, it really is big in almost every sense of the word. Whether you’re a fan of Link‘s first cel-shaded adventure or not, you might be interested in some of the secrets and easter eggs you may have missed. GameTrailer’s latest Pop Facts video delves into just that…

We have seen handheld/console connectivity in Zelda games before, such as the Tingle Tuner in Wind Waker, and the GBA connectivity in Four Swords Adventures. It’s been ten years since the last attempt. With Super Smash Bros. for 3DS able to connect to the Wii U version (serving to transfer custom characters, or function as a controller), what would you think about this for a Zelda game?

Wow, I can’t believe it’s been almost a year since The Wind Waker HD came out.

As you can see here, the game is now selling for only $40 on Amazon, a great mark down from the original $50, so if you haven’t already, now is the perfect time to buy the game.

The bundle that comes with the Zelda-themed Wii U and a digital copy of Hyrule Historia (which I proudly bought for myself last year) is actually selling for over $450 on Amazon, as there are only a few left in stock…