Tag: developers

In one of the latest interviews with the development team of Tri Force Heroes they discussed some of the costumes and their significance. They talk about costumes such as the cheerleader costume and the Timeless Tunic. They also discuss the choices that they made with costumes and the significance of some of the colors used for the costumes. Check out some of what was said after the jump! Jarrod HadrianI have been gaming for my whole life and Ocarina of…

Now that Majora’s Mask 3D has been released and held some time in the spotlight, Zelda fans are wondering “What next?” As some of you might recall, Nintendo MiiVerse user Marichan from the Zelda Developer’s Room had announced a “Miiting” where fans could ask Zelda developers questions about Majora’s Mask 3D. Hit the jump for more information!

With the introduction of Hyrule Warriors, more and more people are wondering what will come of the Zelda franchise being handled by another video game developer besides Nintendo. Hyrule Warriors‘ new developer, Tecmo Koei, shows great promise, especially since Eiji Aonuma is still overseeing it, but this new sort of collaboration has opened up many new possibilities in the minds of the fans. Perhaps production of spinoff or crossover Zelda games could continue with other studios and developers? Author L.S….

I can imagine many of you have played A Link Between Worlds by now. One new feature in the game is the ability for Link to turn into a drawing and move across walls. Whether or not you enjoyed the actual feature, it is undoubtedly a fun and original concept. Several of the game’s makers, including the director, talked with the Japanese video game magazine Famitsu and discussed the inception of the wall painting idea within the game and the…

Development times for high profile video games –particularly Zelda games- are typically measured in years, but remakes, like the recently-released The Wind Waker HD, tend to be an exception. Zelda producer Eiji Aonuma has revealed in a recent interview that up-scaling  Link’s nautical adventure to HD took only six months.

Ocarina of Time might be the most talked about video game of all time. It’s been praised endlessly not only for its memorable quest and gameplay, but also for the groundbreaking technological advancements it made in its day. Ocarina of Time didn’t just appear out of nowhere, however. As with any great work, it took a visionary team of developers to make it what it is today. In a recent feature story, Kotaku sat down with Shigeru Miyamoto to discuss…

Video game physics- you have to love it. Discovered by everyone and exploited by speed runners. And sometimes the same sort of “trick” works across different games in a series, or even different franchises and developers completely. “The descent” is a particularly common one, but the mechanics of any game with explosions can be particularly fun to explore, and let’s not even get started on what interesting situations can arise when objects clip into each other. But without waiting any longer, hit…

Now that many of you have had a taste of the newest version of Ocarina of Time, Nintendo President Satoru Iwata takes us behind-the-scenes of the development of the 1998 N64 game, with staff reactions to the 2011 remake. These two interviews (part of a series of five) feature lots of interesting interaction between the staff and insights into the game’s development. Some of the information you may already know if you’ve been following Iwata Asks and other interviews, but…