Some of the most compelling aspects of the Zelda series for me are the storytelling and world building. Ever since the first game in 1986, Zelda games have been presented with varying amounts of the legend behind it. From the opening crawl in the original The Legend of Zelda to the many ruins in Breath of the Wild, there’s no shortage of context for creating a full experience for the player.

A lot of Zelda games give specific lore for certain dungeons, places, or characters, whether it be in-game or mentioned in books such as Hyrule Historia. For instance, the Shadow Temple in Ocarina of Time shows a darker side to the kingdom of Hyrule, that they once utilized the Sheikah to torture enemies of the royal family. I always thought this was interesting because it presented that even the pristine kingdom of Hyrule has flaws and sins, and it muddles the lines of good and evil in a fitting way for Link growing up into an adult.

Another one of my favorite pieces of lore in the series is the formation of the Master Sword in Skyward Sword. It is one of the many aspects of the game that sets up story conventions of the rest of the series. That and the other early beginnings of the Hyrule we know gives a special glimpse into the contextual start of the stories we love.

What do you think? What piece of lore is your favorite? What makes it interesting? Would you prefer for these details to be in the game or in a book that succeeds it? Let us know in the comments below!

Tagged With: No tags were found for this entry.