Author: Josh Zelinsky

Zelda Dungeon is happy to officially announce this year’s Zelda Dungeon Marathon! The 2022 Zelda Dungeon Marathon will begin on Saturday July 16th at 11 AM Central Daylight Time and will run through Saturday July 23rd. This will be the 11th year of the Zelda Dungeon Marathon! This year, we will be raising money for the Starlight Children’s Foundation. Starlight is dedicated to serving entertainment, education, and more to seriously ill children all over the US. The organization provides a…

The 2014 Zelda Dungeon Marathon has begun! Come join the chat to take part in the stream and watch us as we play through the entirety of the Zelda series. The stream is embedded above, but you can click this link to reach the Zelda Dungeon twitch page and participate in the chat.

The Zelda Dungeon Marathon for 2013 is about commence over at twitch! The marathon is starting at 10am central US time, and will last for 100 hours until late Sunday night. During the course of the marathon we will be taking donations for the Child’s Play charity, and all donations received will go directly to them. Ten members of the Zelda Dungeon staff are playing through the entire canonical Zelda series (along with several non-canonical ones to spice things up)….

The Zelda Dungeon Marathon pre-stream is about to begin! We will be playing several games before starting the actual marathon. Come check it out, and stay tuned for when the marathon begins at 10am U.S. central time on Wednesday! We will constantly be updating it throughout the marathon with various prizes, info and other good stuff. Visit our Twitch channel!

What is this? A new layout?! Why yes, it most certainly is. This new layout is bigger and better than ever before, and it has many new changes that you may see right from the start. I’ll walk you through every change we’ve made to the site so you can become familiar with its many new features. Let’s start from the top, shall we? At the top, you’ll notice we now have a Network bar, with both Zelda Dungeon and…

Way back in the beginning of July, we started posting updates about our Link’s Awakening Walkthrough being remade. We were on a steady pace, continually pushing out chapters in little time. Unfortunately, numerous live streams, big news updates and side projects got in the way of progress on it. Well, I come back to the main page today to bring forth the latest content update to Link’s Awakening, Chapter 3 of the Link’s Awakening Walkthrough. This is the third chapter…

A few days ago we updated on the first chapter of the new Link’s Awakening Walkthrough. We had started to reformat and improve the old layout, changing it to a much more structured one. As with the previous chapter, this page is now divided into two sides, the left with screenshots and text, and the right with enemy boxes, item boxes and maps. We have also re-written the text, taken all new screenshots, and added artwork to make it look…

With the re-release of Link’s Awakening on the 3DS, we’ve decided to update our Link’s Awakening content to make it look much more appealing. First on this magnificent list is the Link’s Awakening Walkthrough. While we already had a great walkthrough recently created, we wanted to redo it to make it look even better. What does this first chapter entail? Head inside for more info.

The folks over at GoNintendo have found a cool video pertaining to Ocarina of Time and its many sound effects. The video is about two minutes long and starts off as Link enters a boss battle with Bongo Bongo. It begins with the pounding of Bongo Bongo’s drum, moving onto many other noises made by characters and weapons throughout the game. All the sound effects are put in a specific order to sound like the song “can-can”. If you aren’t…

The folks over at IGN had the opportunity to play through the three demos of Skyward Sword that were available at E3. In the video above, an aerial race is shown where Link needs to collect statues for Princess Zelda while flying on top of a bird. Once the race has started, the Wii remote can be tilted left and right to change direction. You can also move the Wii rmote up and down to fly higher or dive, while…