Tag: Game Boy

Some of you may remember Jaron Davis, who performed an acapella collaboration with Triforcefilms to produce a cover of the Hyrule Field theme from Ocarina of Time. One of his latest musical creations is another acapella cover coming from a game that is not talked about much in the Zelda franchise, Link’s Awakening. Davis says recreating this song brought back memories from when he first played the game on his Game Boy…

The Japanese are often buried on family plots, and the central stone in these plots will bare the family’s crest or “kamon.” In the case of Gunpei Yokoi, his family’s kamon bears a striking resemblance to the Triforce from our very own Legend of Zelda. Its appearance on the Yokoi plot peaked gamers’ interests considering who Gunpei Yokoi was. Yokoi was the creator of the Game Boy and an early game developer for Nintendo; he formulated the Game & Watch…

Majora’s Mask popularity has not slowed down yet, and today we have an interesting piece of fan art for everyone who enjoys both Majora’s Mask and classic games. Artist Oskunk has posted pictures of his hand painted Majora’s Mask Game Boy adorned with the namesake mask across the front. On the back is the familiar moon along with a graffiti styled title. Jump inside to check it out for yourself.

Yes, the Game Boy came out many years ago in 1989. Yes, it’s outdated and the hardware is laughable compared to today’s standards. No, that does not mean Game Boys can’t be awesome by today’s standards!

This awesome custom painted Game Boy has a familiar face on it. That’s right, this particular fan-created Game Boy re-skin is modeled after Skull Kid, taking on the persona of Majora’s Mask

Interesting news on the crowd funding front! Makers Zane Amiralis and Joshua de Haan have just posted a Kickstarter for the hdmyboy, a module that allows you to connect your Game Boy to the TV to play in high definition. Hit the jump for more information. Catty GreentreeI am a writer, blogger, and internet humourist. www.zeldadungeon.net/wiki/User:Cattygreentree

In a recent article, entertainment writer Anthony John Agnello explores the moral dilemmas at the heart of Link’s Awakening. Follow the jump to learn why he considers the classic Game Boy adventure the most human of all the Zelda games.

What if Link’s Awakening was designed with a more modern art style in mind? Well Jonatan Iversen-Ejve actually illustrated what he thought. In a franchise where art styles have changed dramatically from game to game, I’d say I’d be willing to welcome what he crafted. Hit the jump to see!

There was a lot of confusion two weeks ago when I wrote about the overworld theme of the original Legend of Zelda and other games that used it. After all, I left out four distinct games which contain three excellent versions of the song, so anyone’s confusion was well merited. Still, there is method to my madness here: I intentionally saved the Game Boy titles for today’s feature, and I plan to cover Majora’s Mask alongside Ocarina of Time next…

In this weeks Collection video we look at a Link’s awakening Game Boy Bundle. While it wasn’t the first Legend of Zelda bundle deal, it was the first for a Handheld. We have since gotten great Bundle deals for several handheld Zelda games, including The Minish Cap, Phantom Hourglass, and most recently with Ocarina of Time 3D. This Link’s Awakening bundle however, is nothing like the more recent ones as the actual console is just a plain old Game Boy,…

So what if the ideas of Skyward Sword were implemented in an old 2D Zelda title? If we could fly on a Loftwing in Link’s Awakening, or use precision sword attacks to fight certain enemies. Well a fan has published a couple of screenshots of what some of the Skyward Sword game mechanics would look like using a Game Boy and the original Link’s Awakening graphics. This includes flying on a Loftwing, performing a Skyward Strike, leaping off of an…