| Chapter 5 - Right Side Up? |
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This section of the walkthrough covers some of the remaining side quests as well
as Ikana Valley through the Stone Tower Temple.
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5.1 Grave Robbing
Items: Empty Bottle #5
Masks: Captain's Hat
Songs: Song of Storms
Heart Pieces: #43
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~ Termina Field ~
- Our next area is Ikana. There's a few things we have to do before we
can get all the way there though. Go through the east exit into a rocky
area.
~ Ikana Valley ~
- Run along the path with Epona and jump over the fences. The Real
Bombchus can't hurt you while you're riding her, so don't worry about
it.
- After you come to a wall, turn left. Get off of Epona and climb up
the small ledges here to enter another area.
~ Ikana Graveyard ~
- This is a very lonely place, and ironically, the grave keeper is
terrified of undead and ghosts.
- Run up to Dampe's house and you'll notice a giant Stalchild in the
wall on the right. The inscription tells you that whomever can wake it
up will face it in battle.
- Play the Sonata of Awakening (in any form) to start this battle.
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Mini-Boss: Skull Keeta |
Tatl:
"Hurry! Chase him until you get
your chance at him! But if you
get too close, you might regret
it!"
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Received: |
Attacks:
- Smacks you with his huge arms.
- Jumps up in the air and tries to land on you (run away from the shadow to
avoid it).
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- You'll find this guy in front of Dampe's House in the Ikana Graveyard. Play
the Sonata of Awakening to start the battle. He will run up the hill, during
which time Stalchildren will appear out of ground every few paces. Shoot him
with arrows to slow him down, then slash him with your sword to confront him.
- This battle is quite easy. After you've caught up with him, just get close
and smack him with your sword. You can defend against his slapping with your
shield, but if you're too close, he'll swing over it. When he disappears, run
away from the shadow, then turn around and lay a hit on him.
- Part of what makes this guy so easy is that you can use your Bow, Hookshot or
Bombs to easily stun him. Have some fun with it, use the Deku Mask for a
challenge. =)
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Summery:
- Really easy. He smacks at you and tries to pull a Bowser on you (jumps up and
lands on you). Avoid these. Stun him with Arrows or Hookshot. Run in for the
kill.
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- After he's defeated, you'll witness a short clip in which the Skull
Keeta surrenders his position to you! After a salute from our hero, the
skeleton man will disappear along with the flames guarding the goodies
in the chest.
- Hookshot the chest, or use the Bunny Hood to jump across. Open it.
New Mask: Captain's Hat
- Wear this and speak with Stalchildren to learn stuff and even order them
around!
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- Go speak with Dampe while wearing it to witness something humorous.
Anyway, play the Song of Double Time or wait until it's the First Night.
- Put on the Captain's Hat and find the grave with the there
Stalchildren (skeletons) patrolling around it. Speak with one of them
and order them to open the grave. Jump in.
- You'll find yourself in a cave-like underground scene. Jump across
the ledge and go through the doorway.
- This room has lots of Keese in it. I suggest using the Deku Mask to
dispose of them. After they're dead, use a Deku Stick or Fire Arrows to
light the two torches near the entrance and the one near the door, which
will cause it to open. Go through.
- In the next room, run forward and smack the statue to wake it up.
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Mini-Boss: Iron Knuckle |
Tatl:
"You know about the Iron
Knuckle, right? Stay away from
its ax attack, then look for a
chance to retaliate."
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Received: |
Attacks:
- Swings its axe at you, OUCH!
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- These enemies are fairly simple, but they hurt a lot! Get close to them, then
back up or do a back flip to avoid the attack. As they're still recovering from
their swing, you can go in for a quick jab.
- Most other attacks won't work against them, except for Bombs. You can use
those for the first half of the battle, but they are hard to use when he moves
faster.
- After a few hits, a layer of armor will fall off and they will be able to
move much faster. Use the same patterns to defeat them shortly after.
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Summery:
- This guy hurts... Get close, then back flip to avoid the p-a-i-n. Run in and
smack him with your sword, then get back again. Repeat. Half way through, he
loses his armor and moves faster. Keep it up and he dies.
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- After he's been defeated, the curtain on the platform ahead will
reveal a grave. One of the composer brothers, Flat, will then appear and
thank you for releasing his soul. It turns out, his brother Sharp turned
evil and sealed him in here.
- Climb up there and read the tombstone to learn a spiffy new song.
New Song: Song of Storms
- Play this song to blow away curses, like when the Bubbles Jinx you (can't use
your sword).
- You can also use it to water Magic Beans to make them grow without using
Spring Water.
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- This song was in the last game as well, and Guru Guru plays it on his
music box. Anyway, get out of this grave.
- That's all you really need here, but if you'd like a Heart Piece and
another bottle, stick around. Play the Song of Double Time until it's
the Second Night, then order the Stalchildren to open the next grave.
- Inside, jump across to the next area and use the Lens of Truth to see
through the fake wall. Go through the door.
- In the next room, follow the path and use your Lens to kill the Keese
and Skulltulas as you make your way across the gap. At the end, turn
left and use a Bomb on the fake wall. Go through the door.
- In this room, there is another Iron Knuckle. After he's defeated, he
will leave behind a chest. Open it to find [HEART PIECE #43]!
- Back outside, play the Song of Double Time again until it's the Third
Night. Open the last grave and enter.
- Inside, you should run forward and kill the Wallmaster before doing
anything else. This next part requires you to move slowly, so it can
easily snatch you up and take you away.
- Up ahead, you'll find Dampe wanderpile around because he can't see in
the dark. Z target him and guide him to the dirt piles around the room
to dig them up.
- You're trying to find three blue flames that are randomly in three of
the piles.
- Four of these piles are on the ground, but pile two are high up. To
get to them, lead Dampe to those brown tiles, then makes sure you're not
on them yourself.
- The left one will take him to the small platform with the ladder on
the left side of the room. The right one takes him to the platform with
the blocks leading up to it.
- After all three flames are lit, a Big Poe will appear. Kill it to
make a chest appear as well.
New Item: Empty Bottle #5
- Set it to (C) and use it to swipe and hold stuff to be used later.
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- Use a bottle on the Big Poe's spirit before it disappears to sell at
the Curiosity Shop in West Clock Town for 200 Rupees later. Head
upstairs and exit through Dampe's house.
- Not much else to do but put your Rupees in the Bank, (sell the Big
Poe,) and play the Song of Time. |
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5.2 Item Collection #4
Masks: Mask of Truth
Upgrades: Biggest Bomb Bag, Largest Quiver, Giant's Wallet
Heart Pieces: #8, #18, #20, #22, #31, #32, #34
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- This section covers the Skulltula quests as well as some other Heart Pieces
I've avoided thus far. A lot of these we could have gotten a little earlier, but
now is a good time to get them all at once.
~ Clock Town ~
- Go to the Treasure Chest Shop in East Clock Town.
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Mini-Game: Treasure Chest Shop |
Required:
- Bunny Hood or Goron's Mask (helps)
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Prize:
- Heart Piece #8
- 20 or 50 Rupees
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Rules:
- Find your way through the maze, open the chest.
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- At the start of the game, a chest will appear on the opposite side.
The checkerboard floor will rise to impede you. Keep track of where the
invisible walls are at and make your way to the other side.
- I strongly suggest you use the Bunny Hood or Goron Mask to whip
through it quickly. Also, the lady who owns the shop is shallow and will
price you dependent on your looks. 5 Rupees for a handsome Zora or 30
Rupees if you're an ugly Goron.
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- Play as a Goron to pay the most, but recieve [HEART PIECE #8] if you win. I
suggest using the Bunny Hood after you've paid.
~ Road to Snowhead ~
- Go find a Scarecrow and make a song if you haven't already. There's one in
the Trading Post in West Clock Town.
- Play the Song of Soaring to get to Snowhead, then head back through the
entrance into the previous area with all the rolling snowballs and the big
cliffs.
- Roll across the first deal. From here, turn left and use the Lens of Truth to
see some invisible ice blocks. Jump along them then use the Scarecrow's Song at
the end. Hookshot to him and snag [HEART PIECE #31].
~ Goron Village ~
- Next, go get 200 Rupees and bring them to Goron Village. There's a Business
Scrub here on the south side (right of where you enter from). Put on the Goron
Mask and talk with him. He'll upgrade your Big Bomb Bag to the Biggest Bomb Bag
for a hefty penny.
New Item: Biggest Bomb Bag
- Allows you to carry up to 40 Bombs at a time.
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~ Termina Field ~
- Go to the entrance to Great Bay, right before the fence you have to jump over
with Epona. There's a big rock here, blow it up with Bombs or punch it with the
Goron Mask. Enter.
- Inside, there's some water with Bio Deku Babas underneath lily pads. Slice
them off and kill them. Now, if you look at the ceiling, there's some bee hives.
Hit them with Arrows or your Hookshot. One of them has [HEART PIECE #18], which
will fall in the water. Sink down with the Zora Mask to get it.
- Back outside, we need to find four separate holes, one in each compass
direction. In each of these holes are four Gossip Stones, each representing the
corresponding holes.
- In each hole, play either the Sonata of Awakening with the Deku Mask, Goron's
Lullaby with the Goron Mask, or the New Wave Bossa Nova with the Zora Mask. When
all of the Gossip Stones are the same color, you'll get [HEART PIECE #20].
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NORTH: Right before the ramp leading down into the snowy area, on the
right.
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EAST: On the left side of the observatory.
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SOUTH: Between the entrance to Milk Road and Southern Swamp.
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WEST: Near the stairs leading down into the beach area, under a rock.
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~ Road to Southern Swamp ~
- When heading towards Southern Swamp through the little area before it, turn
left instead and enter the door at the end. This is the Swamp Shooting Gallery.
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Mini-Game: Southern Swamp Shooting Gallery |
Required:
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Prize:
- Larger/Largest Quiver (first time only)
- Heart Piece #22 (perfect score)
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Rules:
- Kill anything that moves.
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Cost:
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- This one is a little different than the one in Clock Town in that
it's enemies running across a field. Each one gives you some points.
- It can be pretty difficult, but remember to just try and kill all the
Deku Scrubs as quick as possible. Those ones will reappear on mass if
you kill them all before they duck down. The Wolfos give you 100 points
each, so they're valuable as well.
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- If you can get 2000+ points, he'll give you the Largest Quiver (if you've
already gotten the Large Quiver from the other Shooting Gallery).
New Item: Largest Quiver
- Allows you to carry up to 50 Arrows at a time.
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- If you get a perfect score, he'll gift you with [HEART PIECE #22]. This is
pretty hard and I'm lazy. Get it if you feel like it, I skip it half the time I
play this game.
~ Southern Swamp ~
- Next, we're going to tackle the first Skulltula House. First, go buy a Magic
Bean from the Business Scrub outside the Swamp Tourist Center.
- Use the Song of Soaring to get to Woodfall, then exit through the entrance
and you'll be on the other side of the swamp. Use the Deku Mask to jump from
lily pads until you get to the island on your right with the torch.
- Use a Deku Stick or Fire Arrows to burn the spider web blocking the door
here, then enter.
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Fearful Spider House (Southern Swamp) |
Needed:
- Empty Bottles
- Deku Mask
- Goron Mask
- Magic Beans (2) OR Hookshot & Bunny Hood
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Reward / Found: |
Where It's At:
- In the second half of Southern Swamp (where the water's poisonous) there's an
island with a doorway covered in spider webs. You can get there quick by using
the Song of Soaring to get to Woodfall, going through the exit and hopping along
the lily pads, going right.
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- After speaking with the spider dude, enter the door to the first room. You
can get Fresh Water in your Bottles here.
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#1 At the bottom of the ramp, going back and forth. |
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#2 Turn right, the next one goes up and down the pillar on the left. |

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#3 In a jar on the left side of the ramp. |
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- There's more in this room, but we'll come back for them later. For now, enter
the room on the left (with the giant tombstone looking thing).
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#4 In the crates in the right corner of the room. |
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#5 On the wall. You can get it using the Hookshot, or breaking the
boulder, planting a Magic Bean, use Fresh Spring Water or the Song of Storms,
then ride the plant to get the token. |
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#6 In the crates in the left corner of the room. |
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#7 On top of the Tombstone thing. |

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#8 In a corner next to the door on the upper level. |
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- We're done in this room, head back to the main room, this time via the upper
door.
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#9 After going through the door, turn left. It's behind the last pillar. |

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#10 On the north wall. Get it with either the Hookshot, or shoot it with
the bow, then use the Deku Mask to collect the token. |
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- Use the Plant to get to the opening, then go through the door.
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#11 In a bee hive on the ceiling. |
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#12 In a bee hive on the ceiling. |
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#13 Jump down, slash the jars. |
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#14 Roll into the giant jar second from the right. |
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#15 Roll into the giant jar on the far left. |
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#16 Slash the grassy wall, then find the Skulltula at the end of the
cave. |
- Play the Sonata of Awakening for the Deku Scrub, then use the flower to get
to the top ledge.

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#17 Crawling along the wall. |
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- Under the rock here are some bugs. Fill several bottles with the critters and
enter the door on your left (upper level). Once in the next room, slash the
crystal switch to make ladders appear.
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#18 Going up and down the right pillar. |
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#19 In a bee hive on the ceiling. |
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#20 On the small wall, where the ladder appears. |
- Climb up the ladder. If you have the Hookshot and the Bunny Hood, get #21
that way and jump to the opening. Otherwise, plant a Magic Bean here and use
either Spring Water (from the main room) or the Song of Storms to make it grow.

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#21 Above the opening in the wall. Ride the Magic Bean Plant or use the
Hookshot to get it. |
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- There's more in this room, but we'll come back for them later. For now, enter
the room on the left (with the giant tombstone looking thing).
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#22 Crawling around in the tall grass. |
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#23 Crawling around in the tall grass. |
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#24-26 Roll into the tree to make them fall out. |
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#27 In a bee hive on a tree branch. |
- There's some bugs in this room too. If you don't have any, snag some now. You
need three bottles full. Go back to the main room.
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#28 In a soft patch of soil on the east wall, lower level. Use bugs. |
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#29 In a soft patch of soil on the east wall, lower level. Use bugs. |
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#30 In a soft patch of soil on the south wall, upper level. Use bugs. |
- That's all of them. Go back to the entrance and speak with the dude to get
your reward.
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New Mask: Mask of Truth
- Wear this to be able to hear the thoughts of Gossip Stones and dogs. Only
really useful for a couple things.
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- With the Mask of Truth in hand, we have a Piece of a Heart we can snag.
~ Romani Ranch ~
- Go collect lots of Rupees, then head to the Romani Ranch (just warp to the
last day so you don't waste a Powder Keg). At the far back of the Ranch, there's
two doors: the Cucco Shack and Mamamu Yan's Doggy Racetrack. Enter the latter
(left door).
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Mini-Game: Mamamu Yan's Doggy Racetrack |
Required:
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Prize:
- Heart Piece #32 (first time only)
- Various Rupee Amounts
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Rules:
- Get across the finish line before the Gorman Bros.
- Try not to slow down in the mud, speed up for the jumps, etc.
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Cost:
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- This game is one of great chance, mostly not in your favor. There
tons of little doggies to choose from, but only a few are actually fast.
Even if you pick a fast one, it may get caught behind some of the others
and you'll still lose your bet.
- To make the entire experience much easier on yourself, wear the Mask
of Truth when picking your pooch to hear their thoughts. When you get
one that says something like:
"There's no way I'll lose!"
"I feel unstoppable!"
"My paws feel lighter than
usual!"
you've found your pup. Bet as much as you can for easy money.
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- If you pick a fast one, bet a large amount of Rupees. If you earn 150 in
return or more, you'll be rewarded with [HEART PIECE #32]! It's pretty easy,
really.
~ Great Bay Coast ~
- Play the Song of Time to save, then head to Great Bay Coast. There are two
houses near the entrance, the one on the left is our next destination.
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Oceanside Spider House (Great Bay Coast) |
Needed:
- Bombs
- Hookshot
- Fire Arrows
- Captain's Hat (Optional, heart piece)
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Reward / Found:
- Giant Wallet (1ST DAY ONLY!)
- Heart Piece #34
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Where It's At:
- Right at the entrance to Great Bay Coast, there's two houses. enter the one
on the left.
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- As you enter, use a Bomb on the cracked wall to reveal the hidden entrance.
Go ahead and slide down the ramp.
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#1-2 On the wall on the ramp. |

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#3 On the ceiling in the lower part of the room. Burn the spider web with
Fire Arrows, or use the torches nearby. |
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- In this "stairs room", there are several spider webs blocking the doors.
We'll get to that later.
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#4 Roll into the first large jar/barrel thing. |
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#5 Roll into the last large jar/barrel (burn the spider webs first). |
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#6 On one of the rafters on the ceiling. Climb on top of the crates, then
snag it with your Hookshot. |
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#7 Behind the mask on the wall above the stairs (wait for it to come up). |
- That's all up here, go downstairs now.
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#8 While standing on the stairs, look towards the opposite wall. Along
the top in a dark crevasse, there's a Skulltula marching back and forth. Kill
and snag it with the Hookshot. |
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#9 Roll into the lone jar/barrel next to a door. |
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#10 In a jar atop some crates in the corner of the room. |
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#11 Inside a little hole in the wall. Burn the spider webs and use your
Hookshot. |
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#12 Behind a mask near the last door. |
- We're done in this room. Go back up the stair and burn the spider webs
covering the door nearest the one you entered from. Enter.
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- This is the Library. First of all, if you have the Captain's Hat, go speak
with the two Stalchildren in this room to learn some useful information for
later (write it down). One's on the left side of the room at a table, and the
other's on top of a bookcase.
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#13-14 On the far side of the left of the room, there is a bookcase
against the wall that you can push/pull to the right. Do so to reveal a hidden
hole with two Skulltulas. |
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#15 On the right side of the room, there are three small bookcases. Pull
the outer ones away, then push/pull the middle one to either side to reveal a
small hole. Use the Hookshot. |
- On the right side of the room, there is a bookcase with some of the books
missing from it. Use it like a ladder to jump along the tops of all the other
bookcases.
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#16 Behind a painting, right side corner of the room. |
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#17 Along the ceiling on the right side of the room. |
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#18 On top of a bookcase in the bottom left corner of the room. |
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#19 Behind a painting on the left side of the room, in a small hole. use
the Hookshot. |
- We're done here. Go to the previous room and go down the stairs. Go around
the corner and enter the last door.
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- This is the storage room. It's dank, dusty and covered in white blankets.
Watch out for the big Skulltula in the center of the room.
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#20 Roll into the brown crate just right of the door. |
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#21 There are some canoes leaning up against the wall opposite the door.
Stand on the crates next to it and look behind it. |
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#22 Behind a spider web on the ceiling. |
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#23 Roll into the brown crate to the left of the door where the boxes are
about to start getting higher. Enter the small hole and turn around. It's above
the entrance. |
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#24 Climb on top of the crates on the left side of the door as far as
they will go. Use your Hookshot on the target in the ceiling area on the right
side of the room. In this upper area, slash the jars to find the last Skulltula
in this room. |
- We're done here, exit the room and enter the last door (near the stairs).
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- This room has a table with four Stalchildren sitting around it. If you have
the Captain's Hat, speak with them to learn the last of the order (write it
down).
- Once you have the completed order, shoot the colored masks on the wall with
your bow to open the gate. Go up the stairs, defeat the Skulltula and claim
[HEART PIECE #34]!.
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#25 Roll into the giant jar/barrel thing in the corner, under the red
mask. |
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#26 Behind the painting (Hookshot) closest to the red mask. |
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#27 Crawling along the dark parts of the ceiling, along the walls. Stand
on the table for a good shot. |

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#28-30 Put on the Goron Mask and use a Goron Stomp (A + B). |
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- That's all! Head back to the entrance (Hookshot the targets, roll up
the ramp) to find a dude seeking a shelter from the Moon. He's willing
to give you something special if you'll give it to him.
- ONLY IF IT'S THE FIRST DAY OR NIGHT, he'll give you the Giant Wallet!
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New Item: Giant Wallet
- Allows you to carry up to 500 Rupees.
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- With that done, put your remaining Rupees in the Bank and play the Song of
Time. |
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5.3 We Are The Garo
Items: Map of Stone Tower
Songs: Garo's Mask
Heart Pieces: #45
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~ Milk Road ~
- We need to get to Ikana Canyon, but in order to do so, we need one more mask
for the road. This time, take the path to the left of the Owl Statue (when
facing it).
~ Gorman Racetrack ~
- Here, you can speak with the brother near the fence to purchase Milk for 50
Rupees. It's not worth it, if you ever need Milk, just go play Epona's Song for
a cow.
- Anyway, bring your horse and speak with either of them to be challenged to a
little race for 10 Rupees a try. It's pretty easy, just make sure you use your
carrots right before you get to jumps or mud holes. At the end, avoid the big
mud holes, because you can't quite jump over them completely and they'll slow
you down.
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Mini-Game: Gorman Racetrack |
Required:
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Prize:
- Garo's Mask (first time only)
- Milk
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Rules:
- Get across the finish line before the Gorman Bros.
- Try not to slow down in the mud, speed up for the jumps, etc.
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Cost:
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- Simply another racing mini-game. Use a carrot when your speed wears
off. There's two methods for using them, either to use one at a time and
use them as soon as they reappear, or to use them out completely and let
them charge up all at once (faster, but you're vulnerable for longer).
Use the latter method at the end in any case.
- The other thing to watch out for is all the obstacles. Make sure
you're going fast enough when you come to the fences if you plan on
jumping them. The mud pits are more dangerous in my opinion, because
there are some at the end you can't jump completely over at all.
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- When you win, they'll have no choice but to gift you with a mask we need to
procede.
New Mask: Garo's Mask
- Wear this Mask to summon the wandering spirits of the Garo in Ikana Canyon
and Ikana Castle.
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~ Ikana Valley ~
- Jump across the fences using Epona. At the end, put on the Garo Mask and
speak with the one-red-eyed creepy guy sitting on the ledge. He'll disappear,
leaving a small tree to take his place. Hookshot to it and continue to the next
area, ignoring the Nejirons along the way.
~ Ikana Canyon ~
- If it's still the First Day, you can see Sakon prancing around. If you talk
to him, he'll ask to see your sword for a moment (he's a thief). Obviously,
don't give it to him.
- Run forward to the water and see two Octoroks placed mischievously. Shoot
them with Ice Arrows, then use your Hookshot to work your way up the cliff using
the small ledges with trees.
- At the top, slash the Owl Statue to wake it up. If you look up, you'll notice
Tingle floating around. Work your way up to the higher ledge using the nearby
ramps, shoot him down and buy a Map of Stone Tower for 20 Rupees.
- Now, all around this area, you can wear the Garo's Mask to summon the Garo
ninjas who will fight you. After defeating them, they give you useful bits of
information. It doesn't really matter, but do so if you want the full game
experience.
- Now, if you'd like a Piece of a Heart, go to the Spirit House on the far left
side of this area along the top. Inside, you can play a little game for 30
Rupees a try.
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Mini-Game: Spirit House |
Required:
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Prize:
- Heart Piece #45 (first time only)
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Rules:
- Kill the four Poe Sisters within the time limit.
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Cost:
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- The object of the game is to kill the four Poe Sisters within three
minutes. The first three fight the same way. They become invisible (and
invulnerable), and charge at you. While they're visible and not
spinning, slash them with your sword or shoot them with an arrow.
- The last one, Meg, works a little differently. She'll appear with
three illusions of herself. Right after they appear, the real one will
spin around. Z target that one and shoot it with an arrow. Repeat.
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- After you've defeated them all, you will be rewarded with [HEART PIECE #45]! |
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5.5 Beneath The Well
Upgrades: Mirror Shield
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~ Ikana Canyon ~
- Basically, the Well is a huge trading sequence to get our next item.
You will need several bottles as well as the following items:
* 5 Magic Beans
* 10 Deku Nuts
* 10 Bombs
* Fish
* Milk
* Blue Potion (if you want to explore the rest of it)
- Get the Magic Beans from the Business Scrub outside of the Swamp
Tourist Center. A good place to find Fish is in the puddles along the
bank near the Gerudo Lagoon entrance in Great Bay.
- A good place to find Milk is a hidden hole in the log (use Bombs)
leading towards Southern Swamp in Termina Field. Play Epona's Song for
the cow down there.
- Once you have these items, go to Ikana Canyon and (from the Owl
Statue) work your way up the left ramps until you get to the top. You'll
find a circle shape with a ladder leading down.
~ Beneath The Well ~
- I am only going to cover the essentials. Make sure you brought the
items I listed earlier (except for the Blue Potion).
- As you enter, put on the Gibdo Mask and speak with the Gibdo on your
right. This one wants 5 Magic Beans. Fork them over and go through the
door.
- In this room, you can get Deku Sticks and Spring Water. Speak with
the Gibdo farthest from where you entered. Give him 10 Deku Nuts and go
through.
- Here, you can find Bugs. Go around the corner and hand this Gibdo 10
Bombs. Go through.
- Make your way to the center to make a Big Poe appear. Jump to avoid
it, then shoot it in the back with an arrow. Repeat till it's dead, then
snag it in a bottle. Return to the room previous to the last one.
- This time, speak with the Gibdo we ignored earlier. He wants a Fish.
After you've appeased his wild fetish, go through the door.
- This room has Deku Nuts. Continue onward to the door straight ahead.
Give him the Big Poe and go through.
- Here, there's Bugs on the left. Watch out for the two Wallmasters
that attempt to steal you.
- Work your way to the far side of the room, timing your running bursts
to avoid the spinning wooden deals. At the end, give the final Gibdo a
bottle of Milk.
- In this last room, run ahead and light all the torches to make a
chest appear.
Upgrade: Mirror Shield
- Stronger than your last shield, you can now protect yourself from energy
attacks. You can also reflect and store light.
|
|
- Test it out on the Sun Block and Sun Face if you like. This will
reveal a secret entrance to Ikana Castle.
|
|
5.6 Ikana Castle
Songs: Elegy of Emptiness
Heart Pieces: #47
|
~ Clock Town ~
- Okay, for this next area, we'll need a Powder Keg, so go buy one from
the Goron in the Bomb Shop for 50 Rupees.
~ Ikana Canyon ~
- There's two ways to get into Ikana Castle. One is at the end of the
Well area we just finished. The other shortcut only works if you have
the Mirror Shield.
- From the Owl Statue in Ikana Canyon, run towards the Castle gate
(it's white and red) with the pillars around it. To the left side of it
is a hole in the stone wall. Enter it.
~ Ancient Castle of Ikana ~
- This is the secret entrance. Turn left and hit the crystal switch to
make the sunroof give way I suppose. Shine light onto the Sun Block near
the door to make it disappear.
- There's nothing to do outside (other than summon more Garos) so enter
the actual castle itself.
- Inside, you'll find several ReDeads (zombies). If you wear the Garo's
Mask, Gibdo Mask or Captain's Hat, they will dance harmlessly, allowing
you to slaughter them without a fight.
- There are two frozen eye switches on the pillars in this room. Melt
the one on the left to open the left door.
- In this room, hit the crystal switch to make the flamey platform of
doom rise for a short time. Run across to the other side before it goes
back down.
- Our goal is to get on top of the small platform halfway here. Hit the
switch on this side and quickly run to the closest flower to the
platform. Slap on the Deku Mask and fly onto the platform.
- If you mess up you'll have to restart. When you get there, take off
the Deku Mask to press in the switch, shoot the crystal switch with an
arrow, jump down and go through the door.
- This room is a little trippy. It's got a big hole that leads nowhere
and it's pretty easy to fall in. The first step is to unlock the door on
the other side.
- Get to the platform on your left with the switch on it. You can use
the flower on the starting platform, or you can use your Lens of Truth
to see an invisible ice platform.
- After that, there's two methods of getting to the door:
- You can go along the left, using the Lens of Truth and Bunny Hood to
jump around as you kill Skulltulas, or...
- You can get back to the starting platform (using the ice platform)
then fly along the right side using the flowers. Shoot the hanging mines
in the center between the pillars, then fly through there to the door.
- In the next room, there are some Blue Bubbles. If they Jinx you, just
play the Song of Storms to cure yourself. Go up the stairs.
- We're back outside. First of all, I suggest you kill the Guay (crows)
using your bow so they don't bother you. Next, climb on top of the outer
railing and walk along it going left. Jump down to the lower area (above
the entrance) with the flower on it.
- From here, fly to the switch and take off your mask to press it down.
This will cause a big block to move, allowing light into one of the
rooms we ignored earlier.
- If you'd like a Heart Piece, jump across to the flower, take it back
to the other flower, back to the railing. Go back left, then shoot the
crystal switch to cause the fire on the pillars to cease.
- Quickly jump down to the first flower, put on the Deku Mask and fly
along the pillars before the fire returns. At the end, you will find
[HEART PIECE #47]!
- Go back to the first room (at the entrance). You can just jump down
and go through the front door if you're up there still.
- This time, shoot a Fire Arrow at the frozen eye switch on the right
to open the right door. Go through.
- In this room, there's a Floormaster. Nasty thing. Reflect some light
on it to kill it easily as well as the little ones that pop out. Shine
some on the Sun Block to remove it. Harass the ReDeads and finally, go
through the door.
|
Mini-Boss: Wizrobe (4th Time) |
Tatl:
"It's a Wizrobe.
You'll get your chance right when
it starts to attack. Be on the
lookout for it!"
|
|
Received: |
Attacks:
- Shoots a fire blast at you.
|
|
- I'm sorry, but yes, you have to fight him, AGAIN. This time, he has a fire
attack which explodes into little fire things that fling in several directions
once it hits the ground.
- Other than that, everything's the same. Use your compass to find him quickly.
|
Summery:
- Use the Goron Mask to roll around when he starts appearing or use arrows. The
real one is solid, as well as a red dot on your Map.
|
|
|
- After he's dead, put on a scary mask and go through the next door.
Kill the ReDeads and go up the stairs.
- We're back on the roof. There's a hole we uncovered earlier, but
DON'T JUMP IN! Instead wander around this top area to find a cracked
portion of stone.
- Lay the Powder Keg I told you to buy earlier and let a resounding
"boom" announce the way forward. Jump on into this one.
- We're back in the entrance room. Shine some light on the ReDeads (by
just spinning around in a circle) then make the Sun Block disappear.
Venture onward to tackle the boss of this area.
|
Mini-Boss: Skull Knights |
Tatl:
"Just keep defending and watch his
movements. I think I'm starting to
see his weak point!"
|
|
Received: |
Attacks:
- Slashes at you with their swords.
|
|
- I don't really know these guys' names. Seeing as they're a comic relief,
you'd think Nintendo would give them something...
- As you start the battle with the King of Ikana, he will instead send his
lackeys after you and watch from the sidelines. If you try to harm him, he'll
either counterattack or deflect it.
- As soon as you can, burn away one of the two blinds blocking the windows
using a Fire Arrow to allow light to come in. While standing in the light, the
skeletons will avoid you at all cost. From there, shoot the other drapes.
- These guys obviously are weak to the light, but you can't reflect any onto
them because they just guard against it. Wait for a gap in their defenses or
stun them, then stab them quickly. This can be done quickly using the Deku Mask
or Deku Nuts.
- After just a few hits, they'll fall to the ground. Run back to the light and
shine it on their bodies to finish them off. Repeat this process with the other
one.
|
Summery:
- Shoot the drapes blocking the windows with Fire Arrows. Stand in the light
when you don't wish to be attacked. Go confront them, use sword and shield
tactics to take them down. Run back and shine light on them to kill them.
|
|
|
- After they're defeated, you'll have to battle the king himself.
Quickly, put on the Captain's Hat for something amusing. =)
|
Mini-Boss: Igos du Ikana (King of Ikana) |
Tatl:
"Stick with using the basic
target methods while defending.
...He's a different rank than those
other two lackeys, though..."
|
|
Received: |
Attacks:
- Slashes at you with his sword.
- Uses a jumping slash attack. Easy to avoid, but does heavy damage.
- Decapitates himself, sending his head flying around to chomp on you. Hard to
avoid.
- Breathes poison gas towards you.
|
|
- If you wear the Captain's Hat before the battle, he thinks you're him!
Anyway, this guy is pretty much the same as the other two, but considerably
harder.
- For the most part, this guy will use a variety of attacks and can still
defend against yours on the fly, which makes him much harder. Use Z targeting
and your shield a lot.
- Obviously, the goal is to shine light on him. He takes quite a bit of hits to
knock him to the floor though, and unlike the other two, it's much easier to
shine light on him while he's running around.
- One method of hurting him is to use the Deku Mask to spin around to his
backside, take off the mask, and slash him while he's stunned.
- Perhaps the most annoying thing about this guy is his decapitation technique.
He severs his head which flies around, and as far as I know, is invulnerable.
His body becomes transparent and will follow you around, slashing at you.
Inevitably, he'll come and chomp on your own head. For the most part, It's
unavoidable... It is possible to avoid though if you roll at just the right
moment.
- After several hits, he'll fall down. Run over to the light and shine it on
this fellow as well.
|
Summery:
- Same as his guards, but harder. Stay close and stab him when you can. Try to
shine light on him when he uses his poison breath. Run away when his head starts
floating around. After several hits, he will fall down. Shine light on him to
slay him.
|
|
|
- After he's been defeated, his two guards will bicker with one another
even though they've lost their bodies. The king will shut them up and
thank you in the form of poetic nonsense.
- As we already knew, the cause of all of this is because the Skull Kid
caused evil to enter the Stone Tower Temple. According to him, not even
all of his warriors combined would be able to stop it. The solution, (of
course!) is a song.
New Song: Elegy of Emptiness
- Play this song to create a statue of your current form. Using the Deku, Goron
and Zora Masks, you can create up to four statues at a time.
|
|
- Out of all the statues, your regular form looks the creepiest. It's
like a stoned, female version of yourself... Ick...
- With that out of the way, it may be a good time to put your Rupees in
the Bank and play the Song of Time.
|
|
| 5.7 Ascending Stones
|
~ Ikana Canyon ~
- At long last, we can tackle the tower. Now that we finally have the song, we
can use it to get there. In Ikana Canyon, follow the ramps up, then go right (of
the dried up well). Enter the statue looking entrance.
~ Stone Tower ~
- This place reminds me of the Pueblo Indians from New Mexico. Our goal is
obviously to climb to the top, which can be hindered by the rolling boulders
that fall continuously.
- We will be using the Elegy of Emptiness to create statues to hold down
switches in particular orders so that we can proceed. You will have to do it for
your normal form as well as the Zora and Goron Masks. The Deku Mask isn't heavy
enough, so I won't mention that one.
- As you enter, jump across the floating blocks to the other side.
- Ignore this first switch for now and Hookshot up to the nearby ledge.
- Kill the Beamos by throwing a Bomb at it. Stand on the switch here and create
a statue.
- Hookshot to the next ledge up and make a statue.
- Jump back down to the first switch we saw and make a statue. This will allow
the three blocks to make a bridge to the next area.
- Climb back up and jump across the blocks. When you get there, step on the
three switches to lock your old blocks into place.
- Hookshot up to the next ledge. Ignore this switch for now and go up a level.
Use that one instead.
- Jump back down to the first ledge (after the three switches) and place a
statue.
- Hookshot back up to the very top and make the last statue.
- Jump across the blocks to the new area and use the three switches there to
lock these into place as well.
- In this general area, there are some secret areas you can get to using the
Scarecrow's Song, but there's no Heart Pieces or anything else of value, so I
won't cover that.
- Hookshot up to the ledge on your right. Turn right again and stand between
the target and the edge, then Hookshot to the next one as well. From that area,
look around for the last target to grapple onto.
- At this final ledge, you'll find three remaining switches and an Owl Statue.
Go smack it.
- Now is a good time to put your Rupees in the Bank and play the Song of Time.
Once again, all we need to get to the Temple is the Owl Statue and the song for
this area.
- When you are ready, you'll have to move blocks one last time. The order is:
right, left, middle. Jump across the blocks and enter the temple.
|
|
5.8 Stone Tower Temple
Items: Light Arrow
Masks: Giant's Mask, Twinmold's Remains
Stray Fairies: 15
|
- While the past three temples have focused on their corresponding forms, this
one uses all of them. It is also far more confusing to keep track of where
you're supposed to go.
- I suggest you bring a few fairies in bottles as well as some Green Potion if
not Chateau Romani. It would also be good to use the Inverted Song of Time to
ensure you have enough time to complete it.
- If you plan on getting all the Stray Fairies, you'll have to exit and
re-enter the temple repeatedly, so be emotionally prepared for that annoyance.
~ Right-Side Up ~
- As you first enter the temple, you'll notice that some things are
upside-down, such as the platforms above you.
|
#1 To get the first Stray Fairy, shoot the golden eye switch in one of
the eyes in the giant figure straight ahead. Jump to the chest that appears
using the Bunny Hood or Zora Mask. Open the chest. If you don't have that mask,
you can get it later when you come through that door.
|
- There are two doors we can go through. Go through the one on the left side.
- Run through and kill all the Real Bombchus (use your shield). There are four
switches in this room, but we can only hold down three at a time. Straight
across from the door we entered from is a cracked wall.
- Use a Bomb to blow it up and reveal some crates, behind which are small ones
we can pick up and set down on the switches. Do so and use the Elegy of
Emptiness to hold down the remaining ones (the large one must be the Goron
statue).
- In the second half of this room, there are two dark patches on the floor.
Place a Bomb on the patch without grass to open up a hole. Put on the Goron Mask
and either fall down it or take the stairs down.
- In this dark room, stand in the light and use your Mirror Shield to get rid
of the Sun Block.
|
#2 There's a target on the ceiling that allows you to get onto a small,
hard to see ledge. Find it and get up there. Open the chest.
|
- There are six Armos statues in this room. Four of them are real, meaning they
will walk up and chase after you if you touch them. They can be killed by
laying/throwing a Bomb next to them, or by using a Fire Punch (Goron). Use the
Goron Mask to walk across the lava and kill all four of them. This will make a
chest appear containing a Small Key.
- There's a small ledge where the Sun Block used to be. Go in there and open
the chest to find the Dungeon Map.
- Go back up the stairs and use your Small Key on the nearby door.
- This room is filled with water, so slap on your Zora Mask and jump in. On the
other side, there's a Dexihand placed curiously. Allow it to grab you and throw
you up onto the ledge.
- Open the chest here for another Small Key. Jump back into the water and go
through the opening underneath the Dexihand.
- This new room is filled almost to the brim with water.
|
#3.1 This is a two parter. Sink down to the bottom here and charge up
your Zora Fins to make the mines blow up. Step on the switch to make a chest
appear for later. Don't forget!
|
- Rise up to the surface and climb onto the ledge. There's a locked door
nearby, but we'll come back for that later. Instead, stand in the light shining
down and use your shield to aim it into the convex mirror.
- Do this for a few seconds to charge it up, then run over to it and use it to
to reflect light onto the Sun Block. Kill the Real Bombchu ahead and open the
chest to find the Compass.
- The door leads back to the main room; we just made a shortcut. Go back to the
locked door on the other side of the room and use your Small Key to go through.
- This room is filled with Black Boes that will repeatedly reappear. First of
all, put on the Goron Mask and Fire Punch the three suspicious pillars near the
door you entered from. This will reveal a light source from above we can use.
|
#4 There are six Sun Faces on the wall near the light source. Use the
far left one on the right side to make a chest appear.
|
|
#5 When standing in the light facing the pillar in the center of the
room, charge up the mirror on the right. Now run over and use it to make the Sun
Block on your right disappear. This will reveal a small area with a Nejiron and
a chest.
|
- Alright, our goal is to remove the Sun Block on the opposite side of the
room. As you've probably already guessed, we'll have to charge the left mirror
on the pillar, then the one on the left wall to get to the Sun Block.
- This may take several tries and the Black Boes make it slightly annoying. I
suggest waiting at least for the first one to be right on your butt before you
kill it and run to charge your second mirror.
- When you do make it, go through the door.
- This next room is in the shape of a "U" and you have to use the flowers and
air pump things to keep going. It can take several tries, so don't feel too bad
if you fall.
|
#6 There is a chest on the other side that is surrounded by fire. Down
below, there is a switch you can stop on as a Goron to put the fire out, but
it's on fire as well.
- Use a Goron Stomp (A + B) on the Goron Switch on the first side, then run and
roll to the other side and step on the switch before the fire returns. This will
put out both flames.
- When you get to the other side later, open the chest.
|
|
#7 As you just start flying around the "U" shape, right before you turn
the corner, there's a platform on your left with lots of Rupees. Go there and
open the chest.
|
- When you get there (it may take several tries), open the chest if you did
that part, then go through the door.
|
Mini-Boss: Garo Master |
Tatl:
"That's the Garo Master...
You can't fight him like an
ordinary Garo. Just dodge those
swords..."
|
|
Received: |
Attacks:
- Flies towards you quickly and slashes.
- Jumps over you, turns around, slashes.
- Disappears and appears above you, followed by a quick slash.
- Does a spinning attack towards you (usually defensive).
|
|
- This guy is very quick, and unfortunately, his swords do not break because of
your Mirror Shield alike the other Garos. If you have the Bunny Hood, I suggest
you use that and no Z targeting.
- Up close attacks don't work, so you have to wait for an opening. He has a
tendency to pause after his charging attack and his disappear one as well, so
that's our chance.
- For the charge one, Z target him from far away, then move to the side. Stay
close enough that he'll slash when he gets close to you though, but far enough
that he doesn't hit you. Quickly, smack him.
- If you run too far away when he zooms at you, he'll disappear. He will appear
a few feet in front of the direction you were facing when he disappeared. So
just count on that, wait for him to appear and slash, then run in and kick his
butt.
- He's very easy as a Goron. Use the Goron Stomp (A + B) when he's about to
charge. You'll land and hurt him after he's already swiped.
- He CAN be quite easy as a Zora. Use the Electric Barrier (R + B) to stun him,
then attack. If you get burned though, you'll have to start over...
- After just a few hits, he'll bite the dust. Run away, because he'll blow
himself up with a Bomb after a few quick words.
|
Summery:
- Keep your distance, Z target (or use Bunny Hood). Move to the side when he
charges at you. If you're close enough, he'll swipe, then sit there for a
second. Smack him.
- If you move too far away when he zooms at you, he'll disappear. Stand still
and defend. He'll appear and slash. Smack him right after that.
|
|
|
- When he dies, open the chest to find the arrow of this temple.
New Item: Light Arrow
- Charge up your Arrows with the power of Light. This will allow you to shoot
things (other than mirrors) that need light to use them, like the Sun Blocks and
Sun Faces all over the place.
- You can also use it to flip things with the red crest on them. Kind of
strange.
|
|
- With that in hand, go through the next door.
- This small room is very confusing looking. If you fall down, Hookshot up to
the target on the ceiling.
- Jump straight across to the skinny platform and kill the Hiploop. This one
has a mask, which you'll have to either blow off with a Bomb, or take off with
the Hookshot. Go through the door.
- We're in one of the earlier rooms with water, but this time we're on the
bridge. Go forward to tackle your first Eyegore. These enemies are quite
interesting. To kill it, you must stand close to it, then jump back as it slams
the ground. While it's eye is green and not jiggling about, shoot it with an
arrow. After about five hits, it dies.
|
#8 Kill the Eyegore to make a chest appear.
|
- Go through the door to be taken back to the entrance room. Not much left to
do, so exit the temple.
- Move some of the blocks out of the way enough so that you can shoot the red
emblem at the "tongue" of the temple with a Light Arrow. The Garo Master told us
to do so. This will cause everything to flip upside-down.
- Jump back across the blocks (there's four of them now, odd...) and enter the
now flipped temple.
~ Upside-Down ~
- As you re-enter the temple, you may feel a little uncomfortable with the sun
or stars beneath you (it looks pretty sweet at night).
|
#9 Stand near the Majora's Mask emblem in the center of the room and
turn around. Shoot a Light Arrow practically straight up into the Sun Face above
you. Open the chest that appears next to you.
|
- There's some small crates around with Magic jars in case you're running low.
Go through the door on your right.
- Shoot the Sun Block with a Light Arrow when you enter to rid yourself of it.
This is the room where we made the shortcut earlier.
- This room has lots of wind pumps that used to be light sources when the
temple was right-side up.
|
#10 Right underneath the platform with the flower you start at, there's
a Frozen Eye Switch. Jump down and shoot it with a Fire Arrow. This will make a
chest appear on a nearby ledge. Use the middle air pump thing to get there.
|
- Fly up to the bridge-like platform in the middle with the masked Hiploop.
Crawl into the opening at one end and go step on the switch to make a chest
appear back at the other side of the bridge. Go open it to find a Small Key.
|
#3.2 There's a small platform at the top of the room with a flame on it.
If you stepped on a switch in this room (that was filled with water before)
earlier, there's a chest here now.
- Go to the small platform on the right side of the room with a switch on it.
Play the Elegy of Emptiness to keep it down, then fly up and claim your prize.
|
|
#11.1 At the edge of the platform mentioned above, there's a Sun Face
that can be shot from below that will make a chest appear. It's right-side up
though, so you'll need to come back for it later.
|
- Use the air pump on the left to get to the platform up high in the corner.
Use your Small Key to get through the locked door.
- This small room is filled with lava on the ceiling, which drips down and
sends burning rock in several directions. Shoot the red emblem across the way to
flip the room upside-down.
- Put on the Goron Mask and walk to the small platform in the middle of the
room, then shoot the emblem again.
Go through the door.
- In this room, you have a block you are trying to get it into the little blue
"Majora slot" at the other corner of the room. You have to move your block as
far as it will go, flip the room, and repeat.
- This is a lengthy and boring process. Luckily, there's a Green and Yellow
Chuchu with supplies for you the whole while.
- When you finally get it into the slot, get up to the door, either by flipping
the room twice more or climbing on top of the block.
|
Mini-Boss: Wizrobe (4th Time) |
Tatl:
"It's a Wizrobe.
You'll get your chance right when
it starts to attack. Be on the
lookout for it!"
|
|
Received: |
Attacks:
- Shoots a fire blast at you.
|
|
- Okay, this is the last time you have to fight him, I swear! This is also the
hardest time as well... There's lava on the ceiling that drips down on you,
making it hard to sit still for very long.
|
Summery:
- Use your compass to sit back and shoot him with arrows to get this over with
quickly and painlessly.
|
|
|
- After killing him, a chest will appear on a nearby ledge. Hookshot to it.
|
#12 Open the chest after defeating Wizrobe.
|
- Go down the stairs on this ledge.
- This is the room right above the dark room with the lava we were at earlier.
It's filled with Poes, which can be killed, bottled and sold for 50 Rupees each.
Use the flower to get to the other side.
- Once there, use that flower to get to the area on your right. This is the
upside-down room with all the switches we used to open the gate earlier.
- Now it's littered with Death Armos, which are a real pain. You have to shoot
them with Light Arrows, then get them to slam down on their own head to kill
them.
- If you have the Stone Mask, just use that so they'll ignore you. Run through
this area and find the lone switch you can step on. Play the Elegy of Emptiness
to keep it down.
- Go open the chest that was once surrounded by fire to find a Small Key. Run
back to the start of this section and jump down to the platform. Enter the next
door.
- This next room is the one with water, mines and the bridge we swam through
earlier. Now, shoot one of the mines with an arrow to clear the way and fly to
that platform on the left, being careful not to fall into the sky.
- From there, fly to the next platform and go through the door.
- This short bridge-like area has two Blue Bubbles. If they Jinx you, just play
the Song of Storms. At the end, there's some crates with Magic jars and arrows.
Enter the door.
|
Mini-Boss: Gomess |
Tatl:
"It's Gomess. There'll be no end to
it if you can't get those bats
away from it. Does that shed any
light on the situation?"
|
|
Received: |
Attacks:
- Slashes at you with its Scythe.
- Charges towards you, spinning its scythe around quickly.
- Sends bats to follow you.
|
|
- This is one of the cooler mini-bosses in the game. He has an odd defense of
surrounding himself with bats.
- Although he's really cool, he's also pretty easy. If you stand far away,
he'll send his bats after you, which is perhaps his most dangerous attack
because they can work their way around you.
- Close up, he has two attacks. One is to charge towards you, which can easily
be deflected with your shield. The other is to swipe at you, which can reach
over your shield at the right distance. It will miss if you're right up against
him, or just out of range.
- With all that being said, stay at mid-range, close enough so that he doesn't
send his minions after you. Shoot him with a Light Arrow to get the bats to fly
away for a short time.
- During this time, he is vulnerable in the heart (the orb-like thing in his
chest). Get close and use a vertical slash or a Jump Attack (Z + A). Get back
out of reach.
- Repeat this process about eight times and this guy will heel over.
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Summery:
- Stay at mid range (just out of reach of his scythe) and defend. While the
bats surround him, he's invincible. Shoot him with Light Arrows to get them to
leave temporarily. Run in for the kill (smack the orb-like thing in his chest).
Repeat.
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- After he's dead, go through the door and snag the Boss Key. With that in
hand, return to the previous room.
- Shoot the mines hanging from the upside-down bridge again. Fly to the
platform on the right, then to the area opposite where you were before. This
time, go through the door on your left we ignored earlier.
- We're back in the starting room, in a corner opposite the entrance. There's a
Death Armos straight across. To kill it, you'll have to shoot the red emblem on
its chest with a Light Arrow to flip it, then run underneath it to make it slam
down on its head. If you have the Stone Mask, you can just use that to avoid
this troubling encounter altogether.
- In any case, you need to jump across to this small platform and step on the
switch to make a chest appear on the ceiling. This is a shortcut in it's own
way. We can use the Hookshot on this chest from the entrance in order to get to
the final area of the temple.
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#13.1 Step on the switch with the Death Armos to make a chest appear on
the ceiling.
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- Once you get up there, use your last small key on the locked door straight
ahead.
- In this bridge room, we have to face the Eyegore again. This time however, it
shoots energy beams. You can kill it by stunning it with Light Arrows, then
shooting its eye again with regular arrows, or you can just get close and use
the same method as last time.
- Either way, after a few hits, it will leave behind a chest. Open it to find a
unique treasure.
New Mask: Giant's Mask
- Wear this at the expense of lots of Magic a second. It allows you to become
Enormous! Use it in the battle with the Boss in the Stone Tower Temple.
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- It's a cool little edition. We can only use it once in the whole game, so
that's depressing. Proceed.
- In this last room (looks familiar, no?) run forward and slash the crystal
switch.
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#15.1 Hit the crystal switch while the temple is upside-down.
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- Hookshot to the chest that appears, then to the target across the way to
avoid the spikey thing. Straight ahead is the Boss Door.
- I'm going to pause now and go collect the other Stray Fairies that we've been
working towards. If you're not collecting them, skip ahead to the Boss.
Otherwise, head outside and flip the tower again so it's right-side up.
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#13.2 Go back outside and flip the temple so it's right-side up.
- Head back to the entrance room and jump down into the pit deal and open the
chest we created (that you need to Hookshot to, to get to the Boss room when the
temple's upside-down).
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#14 Go back to the room with the water, the bridge and the hand enemy.
Use it to throw you up onto the ledge. Use a Bomb or a Spin Attack to hit the
crystal switch to make a chest appear in the other area.
- Go to the other side by either going back through the various rooms, using a
dolphin jump with the Zora Mask to get back on the ledge, or play the Song of
Soaring to get back to the start of the temple and go through the two doors on
your left. The last way gets my vote for the best.
- Use a Light Arrow to remove the Sun Block. Kill the Beamos using a Bomb and
open the chest. |
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#11.2 Go to the room with the all the water. On top of the platform at
the bottom, there's a chest for the Sun Face nearby that you shot earlier.
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#15.2 Go to the room with all the mirrors and Black Boes we had to
tackle earlier. Follow this whole chain of rooms until you get to the room with
the skinny bridge and the Hiploop.
- Fall to the bottom and open the chest we created earlier.
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- Once you enter the Boss Room (where we fought the Garo Master when it was
right-side up), jump on into the pool of sky to be warped to a very unique
desert scene.
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Temple Boss: Giant Masked Insect, TWINMOLD |
Tatl:
"Just its head and tail aren't
protected by its hard exoskeleton,
so aim carefully. If only you were
the same size as it..."
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Received:
- Heart Container
- Twinmold's Remains
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Attacks:
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- This huge desert scene is deadly for you. You can sink into the sand
if you're not careful. Also, these insects are gigantic. Slap on the
Giant's Mask to show them who's boss (no pun intended).
- The problem with wearing the Giant's Mask is that it uses up SOOO
much Magic! Go take a stab at the nearby pillars to make them drop magic
jars. I strongly suggest you bring some Green Potions if not Chateau
Romani.
- Alternatively, you can stand on the main platform and shoot them with
Light Arrows. They move quickly though, so using Z target methods isn't
an option. This uses up more magic than the Giant's Mask, so it's not
really a better option.
- Even though this is a cool battle, it's really incredibly easy and
simple. Don't bother Z targeting them, just slash either the head or
tail of either insect to damage them. And that's all there is to it!
Keep this up for a little while (your health shouldn't be much of a
problem) and they'll both die.
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Summery:
- Giants Mask. Slash pillars to find Magic Jars if you run low if you didn't
bring Green Potions and Chateau Romani.
- Slash the head or tail of the insects to hurt them. Do this wildly without
any technique or skill... it's their weakness...? =P.
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- After they're defeated (yeesh, so easy), go snag the Heart Container as well
as the last Guardian Mask.
New Remains: Twinmold's Remains
- Proof that you've killed the boss and have freed this Guardian. With it, you
can return to this temple and kill the boss again.
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- You will then witness the movie for the fourth Giant. "Forgive your friend",
they say. Hmm, the plot thickens!
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