Majora’s Mask Walkthrough – The Moon

13.1 Post-Temple Collection #4

Once Stone Tower has been cleansed, you’ll witness a short clip with orb thingies healing the land. Not much actually changes in Ikana, other than the sky returning to a “normal” pixilated form and the Gibdos around the Music Box House being gone. Woohoo!

If you’ve collected the Stray Fairies in the temple, go to the house on the right side of the second level (between the entrance to Stone Tower and Ikana Castle). This is actually a Fairy Fountain. It’s a lot bigger on the inside apparently. Inside, the Great Fairy of Kindness will give you the last Fairy doohicky of the game: the Great Fairy Sword. This sucker is a little awkward to use, but does MASSIVE damage and will slay bosses in no time. It’s also nice to have for tougher enemies, such as Dodongos, Lizalfos, Iron Knuckles, etc. It has a somewhat strange swing angle though that makes it hard to hit things like Keese (bats) and Tektites (jumping spiders).

With that out of the way… there’s really nothing left to do out here after the temple has been completed. Put your remaining rupees in the bank and play the Song of Time.

13.2 Anju & Kafei Quest

The following section is an entirely optional side quest that leads to a ton of collectibles. You could have technically done it just after arriving in Ikana, but it’s best to save it until after Stone Tower so that it doesn’t break up the flow of things. If you are playing on the Nintendo 64, there’s a lot of waiting around involved for this, so as a result, take this opportunity to gather rupees while you’re waiting for events. Once you put 5000 rupees in the bank, you’ll be rewarded with a Piece of Heart, and now that you have Light Arrows, doing this becomes a very simple task.

Many enemies will drop a Purple Rupee (50) when killed with a Light Arrow. Some of the more efficient ones include: Guays (Ikana Canyon), Blue Bubbles and Eenos (Termina Field). This is one of the most efficient and safest ways to pad your wallet quickly and put them in the bank. Another excellent method is to go to Ikana Castle while wearing either the Garo Mask, Captain’s Hat or Gibdo Mask. In the first room, kill the four dancing ReDeads to net anywhere between 60 and 80 rupees. Keep leaving and re-entering for quick, safe rupees.

Many of the events of the Anju & Kafei Quest are completely optional. This guide will cover all of the events, specifying which ones are optional and which ones are required. From a story perspective, it’s nice to see the entire quest play out, including some of the challenges that each character is going through within their life.

-Epona’s Song
-Garo Mask
-Romani Mask
-If you are playing the Nintendo 64 version, be sure you have at least an hour or so of spare time as this is a time-consuming quest. Due to the changes to the Song of Double Time on the Nintendo 3DS, this will take a considerably shorter amount of time on the 3DS version.

Required Event #1
Day 1 – 10am to 12pm
Location – Mayor’s Residence

Go to the Mayor’s Residence in East Clock Town. Inside, enter the door on the right and speak with the large woman woman in the yellow dress, named Madame Aroma. She’s Kafei’s mother, and her son has recently gone missing. You are just so dashing and admirable that she hires you to find him, giving you Kafei’s Mask.

Optional Event
Day 1 – 11am to 11:30am
Location – Mayor’s Residence

In the Mayor’s Residence in East Clock Town, you can witness a conversation between Madame Aroma, Toto, and Gorman, the leader of the Gorman Traveling Troupe. Additionally, you can enter the back room and go behind the curtain to read Kafei’s diary, in which he talk about his excitement over the wedding ceremony masks he and his betrothed (Anju) are making.

Optional Event
Day 1 – 12pm to 12:15pm
Location – Stock Pot Inn

At the Stock Pot Inn, Anju makes lunch for her grandmother. You can witness a conversation in which her grandmother claims she’s already eaten and fakes being senile. In reality, she doesn’t want to eat Anju’s terrible cooking. To further prove this, you can also read Anju’s grandmother’s dairy, which is on the table.

Optional Event
Day 1 – 2:10pm
Location – Stock Pot Inn

At the Stock Pot Inn in East Clock Town, the Postman will deliver a letter to Anju, from Kafei.

Required Event #2
Day 1 – 1:50pm – 3:50pm
Location – Stock Pot Inn

Technically this event is not totally required, but it does make things a bit easier. It also allows you to see a relevant cut-scene. After cooking for her grandmother, Anju will return to the counter. Wear the Goron Mask and speak to her anytime before 3:50pm. She will confuse you with a Goron of the same name and she will give you the Room Key. You now have access to the “Knife Chamber” which has a chest containing a silver rupee (100). Furthermore, you are now able to enter the Stock Pot Inn from the front door after hours. NOTE: You can enter the Stock Pot Inn at nighttime by using the Deku Flower just outside and entering the Inn from the second floor.

Optional Event
Day 1 – 4:10pm
Location – Stock Pot Inn

A Goron with your name will come to claim his reservation. You can witness his conversation with Anju at the Inn. Since you just claimed the reservation, the Goron will be relegated to sleeping outside. Poor guy. Although he does say it’s nice weather and doesn’t mind.

Required Event #3
Day 1 – 2:10pm – 8pm
Location – Stock Pot Inn

After the Postman delivers the letter from Kafei, speak with Anju while wearing Kafei’s Mask. She’ll ask you to meet her later that night in the kitchen.

Required Event #4
Night 1 – 12am – 6am
Location – Stock Pot Inn

Meet with Anju in the kitchen of the Inn to get the Letter to Kafei. If you didn’t get the Room Key earlier, you can get into the Stock Pot Inn by using the Deku Flower outside and getting on top of the veranda to access the unlocked door.

WARNING!!!!! – In order for this quest to work, you must NOT give any letters to “???” inside the toilet in the Stock Pot Inn or stop Sakon in North Clock Town at 12:00 AM.

Required Event #5
Night 1 or Day 2 – 12am – 9am
Location – Clock Town

Go to any mailbox in Clock Town and put the letter inside. The Postman will come pick it up when he does his rounds at 9am.

Required Event #6
Day 2 – 3:10pm – 3:50pm
Location – Laundry Pool

Go to the Laundry Pool in Clock Town and wait until 3pm. The Postman will come ring the bell to deliver the letter to Kafei. Kafei will come out of the house and collect the mail. While he’s distracted, run inside of his house and wait for him.

Required Event #7
Day 2 – 4:10pm – 6pm
Location – Laundry Pool

Speak with Kafei inside his house to learn that he was transformed into a child by Skull Kid, then had his Sun Mask stolen from him by Sakon the Thief.

He’ll then give you the Pendant of Memories. If you talk to him again after this, he’ll let you stand on the crate and look through the spyglass into the Curiosity Shop (where he’s waiting to see the thief that stole his wedding mask).

Required Event #8
Day 2 or Day 3 – 10am – 7pm
Location – Stock Pot Inn

After you exit Kafei’s Hideout, go back to the Inn and give the Pendant to Anju. Now that she has the Pendant, she will not flee Clock Town on the final night.

Optional Event
Night 2 – 9:30pm – 11pm
Location – Stock Pot Inn

If you stole the room reservation from the Goron and you also gave Anju the Pendant on the second day, you can go to your room upstairs and listen through the rundown wall. Anju is arguing with her mother about staying and waiting for Kafei.

Optional Event
Night 2 – 12:30am – 1am
Location – Curiosity Shop

Go to the Curiosity Shop on the second night to witness a short clip in which Sakon the Thief sells the Bomb Bags he stole. Since Kafei is able to see into the Curiosity Shop, he can see Sakon the Thief and is able to follow him to his hideout. This is also why you were are not suppose to save the Old Woman on the first night, otherwise Sakon will never come to the Curiosity Shop to sell the Bomb Bag and Kafei would never be able to locate Sakon’s Hideout.

Required Event #9
Day 3 – 12pm – 6pm
Location – Laundry Pool

Go back to Kafei’s hideout at the Laundry Pool in Clock Town. Inside, you’ll find the Curiosity Shop Owner. Talk to him to get the Keaton Mask and to also get a Special Delivery to Mama.

Required Event #10
Night 3 – Just after 6pm
Location – Ikana Canyon

Warp to Ikana Canyon and head to the lower area. Go through the dark passage to find a small area. Kafei is hiding behind a rock, waiting for Sakon to appear. Hide with Kafei, then use the Song of Double Time to make it night. Sakon will then appear and slowly make his way towards the entrance. Stay behind the rock and DO NOT allow him to see you! Once the thief enters his hideout, Kafei will follow him inside. Once you gain control of Link, follow Kafei inside where you will work alongside him to get back his wedding ceremony mask.

Inside, you will play as both Link and Kafei. As Link you will kill enemies to open doors and as Kafei you will step on switches to change the conveyor belt speed and open doors.

  1. Link: Step on the blue switch.
  2. Kafei: Push a block onto blue switch.
  3. Link: Defeat the Deku Baba.
  4. Kafei: Avoid the red switches as it speeds up the conveyor belt. Step on the yellow switches to slow down the conveyor belts. Step on the Blue switch.
  5. Link: Defeat two Deku Babas.
  6. Kafei: Briefly step on the red block and push the large block so that it is sitting on the yellow block. Then push the adjacent block down onto the blue switch.
  7. Link: Defeat the Wolfos.
  8. Kafei: Pull the block out of your way if you need to in order to reach the door. Step on the switch.
  9. Link: Step on the switch.

At the end, Kafei will get back the Sun Mask. He will then run back to town. Soar over to Clock Town.

Required Event #11
Night 3 – After 6pm
Location – Latte Milk Bar

Note: You don’t need to acquire the Sun’s Mask with Kafei to complete this part of the quest. Unfortunately you cannot do both this event and event #12 in the same cycle, so you will have to do the entire quest twice to get all of the items.

Go to the Latte Milk Bar in East Clock Town (next to the Inn, you’ll need the Romani Mask to enter). Speak to Madame Aroma while wearing Kafei’s Mask. Fork over the Special Delivery Letter to get the last Bottle.

Required Event #12
Night 3 – After 6pm
Location – Post Office

Note: Unfortunately you cannot do both this event and event #11 in the same cycle, so you will have to do the entire quest twice to get all of the items.

Bring the letter to the Post Office in West Clock Town at 6pm (as opposed to helping Kafei in Ikana Canyon). Give it to the Postman and he’ll have to deliver it.

Follow him to the Latte Milk Bar. After a bit, he’ll come out and stand near the exit for a short moment before running away from town. Speak with him to get the Postman’s Hat.

Required Event #13
Night 3 – 4:30am
Location – Stock Pot Inn

In the final hours, when there is only 1:30 left, return to the Stock Pot Inn.

Enter the Employee’s Only Room (the door at the top of the stairs that’s otherwise always locked). If you previously gave Anju the Pendant of Memories, she will be waiting for Kafei.

If you saved the Sun’s Mask with Kafei, he will appear at the Inn with just over an hour left. Anju and Kafei will combine their masks at long last. After the ceremony, they will give you the Couple’s Mask and wait to die together. So sad! Play the Song of Time.

The first time through, do all of the regular events, help Kafei in Sakon’s Hideout, then deliver the Letter To Mama yourself (event #11). After that, do the whole quest through just focusing on the letters. Once the man from the Curiosity Shop gives you the Letter To Mama the second time, instead of helping Kafei, just play the Song of Double Time to skip to the final night and enter the Post Office in West Clock Town to give it to the Postman. Play the Song of Time.

With all of that, you should have several new items and masks. You should also have completed the Bombers’ Notebook entries for the following characters:
– The Postman
– Madame Aroma
– Anju
– Kafei
– Man from Curiosity Shop

With all these goodies in hand, there are now have several Pieces of Heart available to you. First of all, you need to find a circle of bushes that come alive when you slash them. There are three and they’re in the following locations:
– North Clock Town
– Milk Road
– Mountain Village (spring only)

Out of those options, North Clock Town is the most convenient. Put on the Keaton Mask and slash up the bushes to summon a Keaton after a moment. It will explain that you didn’t fool it in the least, but it’s willing to play a little game with you. These creatures love quizzes, and this guy will give you several multiple choice questions. If you answer all of them correctly, you’ll be gifted with a Piece of Heart. Check out ZeldaDungeon’s Keaton Quiz page for a list of all the answers.

Next, put on the Postman’s Hat and check out any postbox here in town. The first time you do this, you will get a Piece of Heart.

Finally, head to East Clock Town and enter the Mayor’s Residence at 10am. Enter the door on your left and listen in on the conversation if you want. Mutoh, the leader of the construction efforts in town, wants the people to stay in town for the Carnival of Time. Captain Viscen wants to force everyone to flee because of the falling moon. Mr. Dotour is stuck in the middle and can’t decide what to do. Put on the Couple’s Mask and speak with anyone to end the argument. The Mayor decides that it should be each person’s own decision whether to flee or stay. After he kicks everyone out of the meeting, he’ll thank you by giving you a Piece of Heart.

13.3 Secret Shrine

It Pays to Save
If you were gathering rupees as was suggested in the last section, you probably filled up your bank sufficiently enough to get a Piece of Heart from the banker. If not, you should easily be able to collect that much now that you have Light Arrows.

In Ikana Canyon, go to the far north and kill Guays with Light Arrows. You’re best off Z-targeting them and circling around so they’re between you and the north wall, that way when you shoot them, they’ll hit the wall and you won’t have to run very far to collect the purple rupees. Simply run back and forth between the two northern Guay to make rupees quickly.

In Termina Field, you can run around with the Bunny Hood shooting the Blue Bubbles with Light Arrows to quickly rack up the dough. It’s a little faster than killing the Guays.

Either way you choose, deposit the rupees in the bank. Once you reach 5,000 rupees you’ll be gifted with a Piece of Heart.

Secret Shrine
There’s a mini-dungeon you can enter that’s filled with mini-bosses and harder enemies. The catch is that you need 16+ Heart Containers in order to enter all of the rooms and complete it. If you’ve been following the walkthrough thus far, you should easily have that much. Otherwise, check out ZeldaDungeon’s Heart Piece Guide to find the ones you’re missing. To get there, soar to Ikana Canyon, put on the Zora Mask and jump in the water. Now swim upstream to find a hidden area and enter the door.

In this first room, you can fill up on supplies. You can plant a Magic Bean and play the Song of Storms (or use Fresh Spring Water) to get some rupees, but it’s honestly a waste of time, considering how quickly you can get them elsewhere. When you’re ready, shoot a Light Arrow into the Sun Crest above the door to open it.

Oh no! It’s the creepy one-eyed fellow from earlier! Didn’t he say that his soul was healed when you slew all the Poe Sisters a while back? Anyway, he has one last challenge for you: slaughter all of the enemies in the four rooms for a prize. Simple enough, right? You’ll need a lot of arrows, and the Great Fairy’s Sword would be helpful as well. The rooms, from left to right are as follows:

Room 1 – Dinofols
A single hit with the Great Fairy Sword will kill them. Perhaps easier though is using the Goron Mask to perform a Goron Pound (A + B), which also kills them instantly. Open the chest they leave behind for 100 rupees.

Room 2 – Wizrobe
LAME! They over-use this mini-boss waaaaaay too much. It’s hard because you don’t have a map or compass this time around and there are pillars in the way to disrupt your view. Just watch carefully for the real one and roll over with the Goron Mask quickly to punch him. Otherwise just shoot him with arrows. Collect the 100 rupees and continue.

Room 3 – Wart
Look up at the ceiling to begin this battle. While this battle is pretty cool, it’s also lengthy and boring. The best tactics to use to remove the pink jellies is to either use Deku Nuts or the Bombs immediately followed by Blast Mask, which will instantly kill most of them right after they fall off. Finish off the eye with arrows afterwards and open the chest for 100 rupees.

Room 4 – Garo Master
Just like before, use your Shield and strafe to the left or right. Just after he attacks, run in and stab him, then immediately defend. When he teleports, run away, then come back and slash him. He’s pretty easy over all.

Once you’ve cleared all of the rooms, return to the middle to make the creepy guy disappear. He’ll leave behind a large chest containing a Piece of Heart. Wasn’t that fun?

13.4 The Moon

Final Preparations
If you’ve been following the walkthrough thus far, you’ve done everything in the game! All of the side quests, the Bombers’ Notebook entries, the items and masks as well as the Pieces of Heart (except for the final four, which are still unavailable) have been completed/collected.

It’s time to tackle the final area of the game. To start off, pull 200 rupees out of the bank and head to East Clock Town. Play the Song of Double Time to get to the final night and use the Romani Mask to enter the Latte Milk Bar. Purchase one bottle of Chateau Romani and drink it immediately, since it gives you unlimited Magic for the remainder of that 3-day cycle (in which you will beat the game). This will leave you with six Bottles (or seven, if you are playing on the Nintendo 3DS) for Fairies. Soar over to Zora Cape and slash up the jars here. Swipe up a Fairy, then enter Zora Hall and return to make the jars appear again. Do this until your Bottles are full. Make sure you’re stocked up on arrows as well.

Once you’re all filled up, go back to Clock Town and wait by the Clock Tower until the eve of the Carnival of Time (12am). Now that you’re no longer stuck in Deku Scrub form, you can simply climb up the side of the Clock Tower entrance to get up to the platform. Wait until the last 6 hours for the stairs to appear, then climb up to confront the Skull Kid at long last.

Atop the Clock Tower
You’ll witness the familiar scene of the two fairies and Skull Kid chatting. Once it’s finished, play the Oath to Order to make the four Giants appear.


The Giants will manage to stop the moon and the Skull Kid will be knocked out. Tatl and Tael are reunited, but a strange twist of events makes things even worse. It turns out that the Skull Kid was being controlled by Majora’s Mask the entire time and that the mask itself is the real danger. It will then take a portal up to the moon, which it makes even stronger. The Giants can’t hold it much longer, and after a short argument, Link and Tatl will enter the portal themselves to stop the mask once and for all.

The Moon
This is a very interesting area. Counter-intuitively, the moon is not a chaotic place at all, but rather a peaceful grassy field with a large tree in the center. You may feel uneasy at first, since the “world” still shakes, but don’t worry; time is paused here, so you don’t need to hurry or panic. This circular area is surrounded by invisible walls that clang when you strike them with your sword. Oops! When you’re done messing around, approach the giant tree.

There are five children here, four of which are wearing the bosses’ remains that you’ve collected thus far. The fifth child who sits in front of the tree dons Majora’s Mask itself! Interestingly, the children themselves look like younger versions of the Happy Mask Salesman. Is this hinting at something? Speaking to the child wearing Majora’s Mask will lead you to the final boss battle, but there are a few things you should do before that. The other children will bring you to mini-dungeon areas containing Pieces of Heart. Completing all four of these areas can also net you the single most powerful mask in the game. Each child you talk to will ask you to give them some of your regular, non-transformation masks one at a time until you have none left. In order for this to be worth your while, you must have ALL of the 20 regular masks found in the game.

Additionally, in each of these mini-dungeons there are Gossip Stones that you can speak to using the Mask of Truth. Each of these stones will tell you the locations of the regular masks in the game, so you can use this process to determine where the masks are that you are missing. Alternatively, you could of course, simply use the Masks Guide here at ZeldaDungeon! Additionally, there is a Gossip Stones Quotes page that has a list of all of the quotes in the entire game, so you don’t have to search for them yourself if you don’t want to.

Odolwa Child
The first child asks for one mask. Fork it over to enter the Odolwa Dungeon, which requires the use of your Deku form.

Put on the Deku Mask and use the Deku Flowers to fly to the middle platforms that spin. You’ll have to fly at them as they’re coming towards you, then fly to the next platform. The second set of spinning flowers has another attachment that spins in the opposite direction and can knock you off if you don’t dive into the flower in time. The goal is to get to the Yellow Flower, which will allow you to fly further. Head to the northeast corner of the room where you can collect a Piece of Heart. Fly back to the Yellow Flower on the spinning platform and fly to the northwest corner this time.

Speak with the Odolwa Child again, who will demand another mask. Give him one, and then he’ll have a curious question for you before sending you back to the grassy field.

Goht Child
The second child wants two masks this time. After you’ve appeased his wild fetish, you’ll enter the Goht Dungeon, which requires the use of your Goron form.

This area looks very confusing at first, but as long as you follow the path, it’s pretty simple. Immediately stand between the jars and begin rolling. Don’t press the Analog Stick at all and you’ll bounce off the empty chests, which are placed perfectly so that you’ll make 90 degree turns. Eventually the pathway ends and you either have to stop rolling or turn. Technically, you can just turn, leap over a few more bridges and eventually reach the Piece of Heart, however, it is easier to stop at the turn. At this point, you can walk across the narrow platforms.

Special Tip: Once you reach the part of the area where you can walk around, you can immediately roll to the icy platform where the door is located. Inside you will find the Moon Child. However, if you enter this room, and then return to the previous room, it acts as a new starting point for the room. Thus, if you fall to the ground, you will then just appear back by this door. This makes the second half of the Goht room more tolerable, as any newcomer will certainly be falling down into holes quite a few times. It happens to just about everyone!

Follow this path all the way to the end to get a Piece of Heart.

To get to the child, go to the warp deal in the center of the area (where those curves in the road start). From the center of here, stand next to the colorful warp point and aim towards the icy platform in the distance. Roll in that direction and smash the icy stalagmites for more magic if you need it at this point.

Inside the small room, give the Goht Child two more masks and you’ll be asked another strange question.

Gyorg Child
The third child wants three masks and will take you to the Gyorg mini-dungeon, which is very straightforward.

NOTE: This mini-dungeon is a bit different in the Nintendo 64 and the Nintendo 3DS versions of the game. Both strategies are listed below.

Nintendo 64 Version

Simply put on the Zora Mask and dive into the water, which will come to several forks before you reach the end. If you choose wrong, you have to start over, and if you choose correctly, you’ll find the child. However, there is a Piece of Heart to be found here as well. This guide contains a map of the area so you can take the correct path.

To get the Piece of Heart, use any of these routes:
<, <, >, < Left, Left, Right, Left
<, >, <, < Left, Right, Left, Left
>, <, <, < Right, Left, Left, Left

To find the child, any of these will do:
<, <, >, > Left, Left, Right, Right
<, >, <, > Left, Right, Left, Right
>, <, <, > Right, Left, Left, Right.

After giving this child three more masks, it will once again wonder aloud and ask you a rhetorical question.

Nintendo 3DS Version

In the 3DS version there are still six final exits, but it is arranged in a very different way. Furthermore, when you reach an exit, you’ll have to hold ‘R’ and jump out of the water to land on the platform ahead. The map will guide you accordingly, but just for clarification, here is how to get to the Piece of Heart and the Moon Child.

To get the Piece of Heart, use the following route:
Left, Right, Middle

To find the Child, use the following route:
Left, Right, Top

Twinmold Child
The fourth and final child wants four masks and will take you to the Twinmold mini-dungeon, filled with mini-bosses. If you have the Great Fairy Sword from the Great Fairy of Kindness, then you have this place in the palm of your hand. Try not to use many arrows, since you will need them for Majora.

In the first room is a Dinofol. You can kill it with a single strike of the Great Fairy’s Sword, or simply use the Goron Mask to perform a Goron Pound (A + B) right as it starts attacking. Either way will kill it instantly.

The third room has a Garo Master. Defend and strafe to the left or right, then strike it from behind. Defend again. After you’ve damaged it a bit, you can hit it with the Great Fairy’s Sword to end it quickly. Be warned though; you can’t defend while using that weapon. After he’s dead, run away or defend with your Shield against his explosion. Hookshot to the chest that appears (which contains some arrows) and go through the door.

The fifth room has an Iron Knuckle. Stab it with the Great Fairy Sword, back up, repeat. Once its armor falls away, run away, then turn around and Z-target it. Stab it mercilessly to defeat it. Open the large chest that appears to get Bombchus. This is the first time you’re officially supposed to use them. Look at the wall on your right, which has a cracked portion part way up. Line yourself up with it while standing in the middle of the room and whip out a Bombchu. After about three and a half blinks, release it to blow up that portion of the wall, revealing an eye switch. Shoot it to make a ladder appear.

NOTE: If you run out of Bombchus, no worries. You can play the Song of Storms to the Gossip Stone to cause the cracks to break in this room, as well as the next room.

In the next small room, you’ll find a Piece of Heart. If you look upwards, you’ll see another cracked panel in the ceiling. Stand in the middle, aim towards either of the side walls and whip out a Bombchu. Wait for three blinks and release it to blow up the crack in the ceiling. Alternatively, you could throw a Bomb just before it explodes and it may juuuuust touch the ceiling. Shoot the frozen eye switch with a Fire Arrow to open the door.

The Twinmold Child demands four more masks, then asks you a slightly more disturbing question than any of the other children.

Fierce Deity’s Mask
At long last, go speak with the child at the tree. Unlike the others, he doesn’t want to play hide and seek, but rather “good guys versus bad guys,” with you being the bad guy, naturally. If you have collected all 20 regular masks and given them to the other children, he will exclaim that you have no masks to play with and gives you the most powerful mask in the entire game: the Fierce Deity Mask! After that, the battle with the final boss of the game will commence.

13.5 Majora’s Mask

Simply walk forward to begin the final battle. You’d better have Fairies and some way to restore magic. The main thing you’ll need for this battle is arrows. There are two jars near your starting location that have some, but they won’t come back, so make them count! Note: If you have the Fierce Deity Mask, you can ignore the strategies below. Simply Z- or L-target the boss and spam B to pummel him!

This battle is pretty straight forward: it’s a flying thing that’s invulnerable from the front. It has two attacks:

The first is to turn on its side and attempt to saw you in half. You can easily dodge or block it with your Shield, but you can also charge up a Spin Attack and release it as it’s passing over you to stun it.

The second attack is to shoot a flaming beam at you that can be reflected with your Shield. Although the beam itself does not damage the front of the mask, occasionally you can hit the backside as it’s turning, just when it finishes the attack.

In order to pummel this foe with your (Great Fairy) Sword, you’re going to have to stun it first. To do that you can do any of the following:

EASY: Use a Spin Attack when it’s trying to saw you in half.

HARD: Shoot it in the back with arrows. The best time to do this is when it’s spinning towards you, just after it passes and starts floating back up. Because it’s parallel to the ground, if you can get close, you should get a good shot (regular arrows) at its vulnerable underside.

VERY HARD: Throw/lay a Bomb/Bombchu at just the right time.

Part way through the battle, the Boss Remains on the walls come off and start flying around, shooting energy beams at you. These beams can be deflected, but it’s better to avoid them entirely. It’s best to kill off the masks as soon as possible, as they’ll stay for the next phases of this battle as well. Light Arrows work well, but reflecting Majora’s fiery attack onto them is the superior method, as it kills them instantly and conserves your arrows. You can also reflect this attack back at Majora himself (easiest to do when NOT Z-targeting).

After they’re gone, continue to kill Majora. If you have the Bunny Hood and the Great Fairy Sword, this will all be much easier.

Obviously, that alone would be too easy for the last boss. He’ll then float to the center of the room and grow skinny arms and legs.


This is by far the easiest form, as well as the strangest. It’s a good thing the rest of his forms aren’t this fast! The music playing in the background is extremely characteristic.

This freaky thing will run around at super sonic speed. Every once in awhile, it will stop and blast away at you. Simply hold still and use your Shield when this happens.

To hurt it, simply walk towards it, defending at all times. Once you get close, you can shoot it with any type of arrow to stun it, though that’s not really necessary since you can simply hit it with your sword. Once you knock it down, slash it to bits (with the Great Fairy Sword if you have it). Repeat.

After this wild form has been defeated, he will sprout tentacles, a head and some serious muscles.


This is by far the hardest form. This guy has long tentacles at the end of each arm that he uses to whip you in all sorts of ways. The best thing to do is try to keep your distance.

Most of your weapons are pretty useless against him as he easily avoids them. Wait until he’s taunting you or between whippings and shoot him with Light Arrows. Run in and slash away.

It’s also possible to just run up and slash him without using Light Arrows, but his attacks can sometimes go over or around your Shield if you’re close, or he’ll jump out of the way or kick you. Only do this if you’re out of arrows and have used the ones in the jars.

Once he’s taken a good amount of damage, he’ll start creating spiky, spinning tops that follow you around. They’re quite hard to avoid and they will easily get you from behind. When they stop spinning, they fall over and explode. Run along the walls, defending against the tops in order to get closer to Majora. Once you’re on the same side of the chamber as he is, Z target him and make a run for it, holding up your Shield to plow your way through the whip attacks and tops. Once you’re at a medium distance, shoot him with a Light Arrow if you can and run in for the kill.

After he finally dies, you’ll see a cool cinematic of Majora disintegrating. The Moon will then, at long last, disappear in a colorful orb that turns into a rainbow across the land. The townspeople can be seen cheering in the background outside Clock Town while the Giants take a breather.

13.6 Credits

So it turns out Skull Kid used to be friends with the Giants, and that’s what they were referring to when you met them after the temples. He realizes now that they never meant to lose their friendship with him and they had already forgiven him for all the wrong he’s done to the people of Termina. After he cries for a bit, the Giants will return to their respective temples.

After they go, he’ll ask to be Link’s friend as well. After sniffing him, he determines that Link smells just like “the kid who taught him the song in the woods” awhile back. In Ocarina of Time (the prequel to this game), you played Saria’s Song for an imp just like him and gave him the Skull Mask as part of a trading quest. Apparently, they’re one and the same, which also explains the nickname he uses for this whole game: Skull Kid!

The Happy Mask Salesman will then take Majora’s Mask with him, now that the evil spirit inside it has been destroyed. He rambles a bit about partings and says the masks that Link has acquired throughout his journeys contain “a good happiness.” Swell. As he leaves, he mysteriously fades away. Hmm…

Tatl tells Link to get lost and continue with his journey while they go celebrate at the Carnival of Time. What?! You played the whole game, have the whole “masks filled with happiness” thing and now Link is just leaving without having any fun? He risks his neck and saves the world and he doesn’t get to celebrate with everyone else? Link nods at her statement and rides off into the distance.

The credits will now officially start. What you see is determined by what you’ve completed in the game. If there’s a mask you haven’t gotten or a person from the Bombers’ Notebook you haven’t helped, that portion of the credits will be shown as black or it will display the mask you require. To get the full credits, you have to complete the whole game. If you need help, feel free to follow this walkthrough or use ZeldaDungeon’s Masks and Bombers’ Notebook guides.

Notice that when the Indigo-Go’s are playing in the Latte Milk Bar, Link’s right in there with them in his Zora form (as opposed to Mikau). Granted, the Zora guitarist is dead, but Link left… right?

Another interesting thing to note is the Deku Butler is seen crying in front of the “odd tree” that Tatl pointed out at the beginning of the game. She said that it “resembled you” in your Deku form. This means that the tree is actually the missing son the Deku Butler spoke of when you raced against him. He also mentioned that you greatly reminded him of his son, referring to your Deku form. So in reality, the Deku Mask contains the spirit of Deku Butler’s son, just as the Goron Mask contains Darmani’s spirit and the Zora Mask contains Mikau’s.

That’s the end of the game, my friend! Congratulations, I hope you enjoyed it!

  • N

    The final boss is freakishly easy with the FD mask. The battle will be over within a minute and you probably won’t even have lost a singel heart of health. The end phase of the game is kinda weird overall and beating the last boss with your left littlefinger and a yawn kinda emphasize that feeling.

    • Patrick Jimmie Patman Glentvor

      Well. DON’T USE THE FD MASK THEN!!! :-D

    • TheGreatCthulhu

      Majora is SIGNIFICANTLY harder without using the Fierce Deity’s Mask.

      • Joey Acero

        not really

    • Pluupy

      You spent a long time gathering all those masks. You’ve earned it.

    • Lauren

      Fierce Deity mask is supposed to be the ‘End Game’ mask.

      If you’ve beaten the game by following a guide, then the whole GAME may seem easy. If you’ve beaten the game without first having collected all of the masks, defeat Majora’s Mask, go back in time to finish more content, and FINALLY acquire every mask, then the feeling of his easy defeat is a lot more rewarding!

  • Wootmore

    Fierce Diety mask indeed op

    • TheGreatCthulhu

      Indeed, but so worth it. :)

      • alex

        Not worth it anymore, this is my 50’th some try on the water moon temple thing and it’s not even beatable for me anymore. The n64 version was easy, so they compensated that in this by saying ‘oh, it was easy, let’s make it super fucking hard this time’. it really grinds my gears. i’ll probably just wait for the powersaves pro code

        • TheGreatCthulhu

          I didn’t have too much of a problem with it, really.

          To me it was no more difficult than the original. Just different.

        • Guest

          Please tell me you’re joking. It’s so extremely easy. The only issue is amusingly doing the dolphin jump out of the water.

          • JJS9109

            I wont lie, I spent a good 45 minutes screwing up in the dungeon on the last dolphin jump. Choke city for me until I shouted my way to victory lol

  • Darkchief117

    This walkthrough isn’t accurate for the 3DS remake, I’m at the end of the game and the kid with the Gyorg mask has a different puzzle involving switches, the routes are different as well now in the remake…so can you maybe fix the walkthrough?

    • TheGreatCthulhu

      The path to the Heart Piece is as follows:

      1. Hit the switch and take the pipe on the left.
      2. Hop up on the platform and go through the door.
      3. Hit the switch and swim and take the right pipe this time.
      4. Hop up at the end and head through the door.
      5. Hit the switch and take the middle pipe this time.
      6. Hop up and get the Heart Piece

      The path to the Gyorg Child is as follows:

      1. Hit the switch and swim through the pipe on the left.
      2. Hop up at the end and head through the door.
      3. Hit the switch and take the pipe on the right
      4. Hop up at the end and head through the door.
      5. Hit the switch and swim through the top pipe.
      6. Hop up on the platform and hop down in the water on the other side
      7. Hop up at the end and head through the door.


      • jesse

        I love you.

    • Mases Hagopian

      Thanks. Unfortunately I’m not quite this far in updating the guide just yet, but this will be updated in a few days.

      • Hrolfir

        The ladies quest where you say oh can’t turn in the mail from kafei to his mother on the same day….. It’s doable and always has been. Only the postmasters hat requires out to do it again. After receiving the letter, just immediately go to the milk bar, you don’t even need the cow hat. Just kafeis mask.

        • Hrolfir

          The kafeis quest… Silly auto correct.

          • Mases Hagopian

            Right. You cannot do Event #11 and #12 in the same cycle. (Cannot get the Bottle and the Postman’s Hat)

    • alex

      just follow the fish ;)

  • Thomas Burket

    Why are each one of these tasks on the moon retardedly difficult.

    • GonzoI

      Because the directional control system is relative to the view frame, and the view frame is utterly stupid in how it pans, neither following Links field of vision, nor any real optimal view, nor staying relatively consistent. I think they were trying to emulate performing these feats while drunk.

  • Thomas Burket

    so in the room with the Garo during the twinmold kids “hide n seek” how do i get atop of the ledge?

    • Alberto Jorge

      You are given Bombchus at some point, right? If I remember correctly, just look to the ceiling. There’s a crack, and you have to break it with a Bombchu. Then you have to shoot an arrow to the target

  • Pluupy

    A tip for Goht’s moon dungeon in Majoras Mask 3D, don’t try to roll the whole way through. Once you’ve hit the first three chests and gone past the first pathway where you steer, stop at the second group magic pots, straighten youself out, and continue for the peace of heart. When you’ve got it, just walk to the wooden bridge and roll into the door to speak to the child.

    As for Twinmold moon dungeon for Majoras Mask 3D, if you run out of bombchu you will need to use song of time and try again. This time, just farm the Takkuri bird for money (he drops 200 rupees everytime you kill him) and stock up on absolutley everything. Magic potions, bombchus, and arrows. You’ll be set.

    For Gyorg moon dungeon in Majoras Mask 3D, there are new routes. To get to the doors along the way you need to dolphin jump as Zora Link. (While swimming, Move analog upward while holding R) To make timing easier, do it once you enter the circle of bubbles in front of each doorway

    Piece of Heart:
    Left, Right-most, Middle

    Gyorg Moon Child:
    Take the path with fish at each intersection!

    • JJS9109

      Great news to everyone who screws up and uses all the bombchus the first time (like I did). Play the song of storms on both sheikah stones and it clears the bomchu puzzle.

      • Jowy

        THIS was super helpful. I really didnt want to go all the way back to the First Day again…

  • Demonskid

    Thanks for the guide. I drew a small diagram for the moons water part, if you like i can send it to you for when your ready to update this section. This was my first time play majoras mask, everyone i know that played the n64 version said it was hard. I didnt have much trouble with it.. except for goron link not wanting to stay on the path in the moon.

    You should add that if you want those 20 masks back, just play the song of time. The clock tower scene has a small dialog change if you do, another bonus for doing that. Just make sure you get the gd mask before playing the song of time.

    • Keaton is Lord 2001

      thank you soooo much !

      • nigga

        my nigga

    • Raphie Barreto

      Thanks so much for this! I used it just a couple minutes ago (beat the game like 2 min ago). Very helpful thank you so much!

    • Tijn te Molder

      The 3DS version is quite a bit more easy.

    • Mases Hagopian

      Thanks for this. I’ve included it in the walkthrough.

      • Anonymous

        And gave no credit might I add.

        • Van

          Dude, he said “Thanks for this.” And that he “included it in walkthrough”. That’s giving you credit.

          • Demonskid

            o3o I, didn’t post that so yea xD thanks though =)

        • Demonskid

          I don’t mind if I get credit or not, as long as it helps people.

      • Demonskid

        You welcome, happy to help. =)

  • Spacefreak777

    There is also a new bottle in the game I don’t know if this has been addressed yet in the walkthrough but it is the reward of a new sidequest which requires the troupe leader’s mask

    • Tijn te Molder

      It’s in “Ikana Canyon” I think.

      • Milk man

        Nope. Talk to Gorman in the inn just before noon wearing the mask. Get some milk for him from the brothers, give him the milk within 2 minutes. Bottle.

      • Spacefreak777

        no it’s in clock town

  • Courtney Walters

    FYI, you must be wearing the Goron Mask to get the room key. If you speak to her as Hylian Link first, you won’t be able to get it and have to restart. Found that out the hard way… -_-

    • Tijn te Molder

      Though I think this only counts for 3DS version, not sure.

      • Lauren

        You should need to wear the Goron mask for both N64 and 3DS in order to receive the keys.

        According to the story line, you (‘Goron’ Link) are essentially stealing the room from another Goron resident. Anju does not remember his face, only that a Goron is to stay at the inn. When wearing the Goron mask, she assumes that you’re him, and gives you the key to his room.

        But you can enter the building at night by using the Deku form–there’s a flower that you can fly from that’s not too far from the inn.

        • Eduardo Rocha

          What Courtney is saying that if you happen to talk to Anju as Hylian Link, then you won’t be able to get the room keys during that cycle anymore. You’ll have to restart it.

          And while the room keys aren’t needed to complete the quest and receive the mask, they are needed for certain Optional Events so… yeah. If you’re bothering doing the quest you might as wel watch it completely at least once ;P

          This happened to me as well so think it deserves a mention on the guide, so people don’t go messing around… It isn’t that hard to restart and do the other stuff again (at least not on the 3DS version thanks to the Song of Double Time mechanics) but whatever.

  • Joey Acero

    Best Guide NA, looking forward to using your windwaker guide.

  • Bunnie Simmons

    Can you please update the moon for the 3DS version. you had everything set up for both versions the entire time except for the moon and that is incredibly annoying

    • king of red lions

      oi, relax

      • blupl

        Gyorg’s room is the only different thing. So here you go:

        The correct path is indicated by fish in the entrance of the pipes. So go through the pipes with fish in front of it.

        The Piece of Heart is in the last fork, where there are three pipes aligned vertically through the one in between the upper (leads to Gyorg child) and the lower (wrong one) pipes.

        • blupl

          The Piece of heart is through the one on the middle.

  • king of red lions

    thank you so much, this changed my life

  • nigga

    are you taking a piss m8?

  • Selder

    been playing MM3D and using this guide to get 100% after noticing the changes, thanks for updating it so quickly just about to beat the game 100% for the first time :)

  • Selder

    recommendation for the goron section: deliberately go into a teleporter so it puts you right on the path looking straight ahead, saves you walking around and linig yourself up everytime and gets the camera to follow you as you turn which it wasn’t before for me

  • Selder

    whoever made up Gyorg’s new route needs to be banned from ever working on a gaem ever again, putting you back to the start of the FIRST room every time you don’t make the super awkward jump? what an asshole -_-

    • Austin

      Oh, and let’s not forget having to watch the door opening cutscene OVER AND OVER AND OVER AGAIN.

  • David Borja

    Followed this guide through the week and beat MM3D after YEARS of procrastination! Thanks so much for your hustle!

  • Arcona

    There’s a bit missing from Kafei’s quest. after step nine, with the letter to mama in hand, go to the milk bar and give her the letter. she will give you the 7th bottle, filler with chateu romani.

    • Guest

      It’s not missing, it’s in there dude…

  • MamasBoy

    The battle with Majora’s mask is by far the easiest fight in the game. In all of its forms all you have to do is Z target and shoot your fancy laser disc beams from your fairy sword after you equip the Fierce Deity mask. Pretty pathetic final battle.

    Really appreciate how quick the walkthrough was updated for 3ds

  • LinksClone

    when i was doing the anju and kafei quest i forgot to give anju the pendant raged when i got to the inn

  • Mister

    Majora’s room is so beautiful!

  • Arcona

    great big fuck you to anouma for the water puzzle.. having to jump out of the water just right. resetting back to the beginning if you mess up. and the fake bit on the third one you have to run through. games are supposed to be fun not frustrating..

    • Geez

      You act like it takes forever to beat, when it really only takes a minute. :/

      • Arcona

        It takes a couple minutes if you do it in 1 go. but in several it just becomes annoying.

        • Brian

          Why in the hell do people want games to be so simple to just breeze through them. Come on Arcona, it makes it all the more satisfying when it is hard.

  • iwillneverbuyzeldagamesanymore

    The game was enjoyable, although I hate the reflecting light puzzle and the zora race. But towards the end, there is one more zora race, and Link must jump before exiting the route? Oh, we are also putting in a water sprout so it is harder.

    that is the bane of the game. zora’s control has always been clunky, but when you have to have precise control in an uncontrollable environment? That is just bullshit. I havent finished the puzzle yet, nor will I ever will. In fact, I am just just going to break my nintendo 3ds in half. That is how much i hated that puzzle.

    If any zelda games ever, EVER mention a water puzzle, I would advise you to skip it.

    • Rob

      After reading the name you picked, and your hissy fit, all I can do is laugh, really.

  • Courtney Walters

    Don’t know if anyone has mentioned it yet, but the Song of Storms/Gossip Stone thing in the Twinmold rooms doesn’t work. It produces a Big Fairy, at least in the last bombchu room.

    • cafe

      No it definitely works. You need to play the song of storms at the gossip stone just before the room where you fight the iron knuckle. Trust me, it absolutely works.

  • ILoveMM3D

    You know, When battling majora’s wrath, I found him really easy: I just shot him with a light arrow, tackled him, bow ready while he is jumping, shoot when he lands, tackle him, etc. This made that fight really easy!

  • James Hughes

    I’m going to be completely honest here: I found Majora’s Incarnation to be the hardest form and Majora’s Wrath to be the easiest. Maybe I was doing something wrong, but for some reason, my ranking on the hardest form was completely reversed from the guide’s ranking. For me, Majora’s Wrath was more annoying than hard as it only damaged me once, but caught me with its whips repeatedly. As long as you keep your distance, firing Light Arrows is fairly easy and you have more than enough time to run (or roll) in and whack Majora with the Great Fairy’s Sword after stunning it. However, Majora’s Incarnation, because of its insane speed, can be hard to hit without using arrows, and when you finally do use arrows, it’s still very easy to miss a couple of times before actually hitting the boss. Another problem that I personally had was Incarnation’s energy blasts. If you’re too close by the time he stops his moonwalk or cossack dance, the energy blasts can easily go right over your shield and stun you while dealing some decent damage. The same problem can happen while attempting to fire an arrow, although probably not as often.

    Of course, at the end of the day YMMV when it comes to boss fights, but I figured that I’d write about my own experience while giving a few tips on the subject.

    TL;DR: I personally found Majora’s Incarnation to be the hardest form and Majora’s Wrath the easiest. Here are a few tips:
    1) Make sure you have the Giant Quiver and as close to having all of your arrows as you can be after the moon games.
    2) DON’T use arrows until Majora’s Incarnation.
    3) You can try sneaking up on Majora’s Incarnation with your shield drawn instead of using arrows, but be warned:
    Incarnation’s energy blasts can fly over your shield to deal some decent damage and electrocute you.
    4) Using your arrows on Majora’s Incarnation is highly recommended. You shouldn’t come close to running out, but if
    you are, break the pots on the side of the room for a few more arrows.
    5) Keep your distance from Majora’s Wrath for as long as you can, and make sure to stay Z or L targeting so you can shield
    against Majora’s whips effectively.
    6) When the tops come out, continue targeting Majora and just walk into the tops with your shield.
    7) Once you have a chance (such as in between the whip attacks), quickly pull out your Light Arrows and fire them to
    stun Majora.
    8) Attack once with the Great Fairy’s Sword after stunning the boss, quickly press B to pull out your regular sword, pull out
    your shield, rinse, repeat.

    Hopefully this helps even just a little bit! Even though most of this was said in the guide already, I did change a few things for any of you that may have had a slightly harder time with Majora’s Incarnation. So good luck on destroying this ancient evil that has been hellbent on destroying Termina! And despite what this post may sound like, I actually really enjoyed everything about Majora’s Mask. Especially the boss fights and, probably even more important, the sidequests! Hopefully you all have enjoyed this truly memorable Legend of Zelda game as much as I did, and for any of you who may not have played this game yet: first of all, why are you reading a guide for a game you haven’t played, and secondly, what are you waiting for?! You’re missing out on something truly amazing.

    • Mases Hagopian

      Thanks James. I have trouble with Majora’s Wraith, but I will try your strategy in my next playthrough and will update accordingly.

  • TehSheepSlayr

    Hey Mases great work on this guide. How does it feel to be the first to single-handedly make a guide this extensive for MM3D?

    • Mases Hagopian

      Thanks. Just doing my job. Glad you found it useful.

  • Guestman

    In 13.4 Final Preparations, you tell us to go to the zora cape to get fairies. Earlier in the guide you said it was faster to get them from milk road.

    • Aido

      The fairies are right by the statues you soar to, in a way it comes down to whether you prefer pots or plants

      • Lisa

        Better yet, you have over 4,000 rupees in the bank, you can save loads of time by buying what you need :)

    • Eduardo Rocha

      I personally prefer Zora Cape since you can also get arrows, bombs and and magic jars on the pots there. In case you’re low on them.

  • mahtxl

    Majora was far to easy. Same with Ganon in the last game. The only zelda game to really give me a good fight so far has been the final bosses of twilight princess. Anyways,. thanks for the guide, i finally got to beat this game that kicked my younger selfs butt so hard.

  • Evil Reuniclus

    I think you should switch Couple’s Mask Quest’s events 11 and 12, because when i got to event 11, i went back in time, did everything again, including event 11, then saw event 12, so had to go back in time again, do everything again to complete it. So i did that quest 3 times, when you only have to do it twice. Switching events 11 and 12 would make it easier.

    • Brian

      I agree with this. I did the quest three times as well.

  • MasterFist1362

    One thing with the anju and kafei side quest, when i get the pendant and go to the stock pot inn on day 3 (because thats my only option), Anju isn’t at the front desk. What do i do?!?!

    • Mases Hagopian

      She should be there. I will have to double check. She was there on Day 3 until 7pm in the N64 version, but I’m not certain on 3DS version.

      • DC

        She’s up in the room with the bunk beds, sweeping.

  • Keegan

    I hated every second of the goht room.


    Better strat with double defense power and fierce deity mask: Spam the attack button

  • Guyseph

    absolutely amazing game! just finished it, first time playing it ever. It was really good and you guys did a fantastic guide! Kudos for updating to 3DS so quickly too!

  • Chris Cunnington

    How do you get past the last gate to get to the Gyorg child? I can’t seem to find a switch for it.

    • Mac

      The last gate is linked the the third gate. You have to quickly rush from the third to the final gate.

  • Winston Purnomo

    I remember in the previous format there were some really helpful boss info boxes, stating their difficulty and attacks and whatnot. Will we be seeing it soon in this format?

  • Lalalulu

    What were the devs smoking when they decided to take Gyorg, the easier route in the N64 version, and make things needlessly frustrating?!

  • DivaGamer

    Just finished the game and absolutely loved it! Great walkthrough!!!


    help i ran out of bombchus and the song of storms thing doesn’t work

  • Skull Kid

    The End Yeah ✌

  • Eduardo Rocha

    I’m missing an Event. It has something to do with Zoras practicing their boomerang skills?

    • Lauren

      If you go to Zora Cape during the day time, you’ll see some Zora npc’s standing near a bunch of pots immediately to your left. If you can break them all in one shot, you’ll get 90 rupees.

      … Well, you ‘win’ 100 rupees, but you lose 10 rupees with each attempt that shatters a pot. It costs 10 rupees for the Zora to replace the broken pot(s).

  • Eduardo Rocha

    Completed it and I loved the game! But was a bit disappointed of Majora’s Wrath, I just threw Light Arrows whenever and will always hit, get near, use the Fairy’s Sword and then do the same once he jumped away. Did I just got lucky? The first form of Majora’s was probably the hardest once the mask fell since they’d sometimes get me from the back!

    Oh well, overall it was a nice boss but I think they coud’ve make it harder. I can’t imagine how easy it is to defeat it with the Great Fairy Mask (which I didn’t used so I couldn’t just breeze through the boss). Great guide you have here btw! But you may want to include the events of ucky Number, Paparazzi, Boomerang Practice and the Lights (at Zora’s Cape concert hall) somewhere on here since they are needed to get a red approval sign in the 3DS version (which basically means that you completed the Bomber’s Notebook).

    • John Smith

      Fierce Deity makes Majora even more of a joke. L-targeting and spamming B will kill all of Majora’s forms in a matter of seconds.