Tag: Zelda U

Zelda U, the anticipated next console installment in the Zelda series, was first shown off during E3 2014. We wouldn’t see the game again until The Game Awards in December 2014, where we saw more of Zelda U in action. Needless to say, we were all excited for the game to release in 2015. However earlier this year, Eiji Aonuma unexpectedly announced the delay of Zelda U to 2016, and we’ve seen few details of the game since then. With concerns that Zelda U may even miss its 2016 release, it’s time discuss the way Nintendo announced this new title. Was Nintendo wrong or right to announce Zelda U so early…?

Yes, it’s much ado about nothing. Nintendo released a financial report the other day as they do at the end of every quarter. Just like in every other financial report, they include a list of announced games that haven’t been released yet. Zelda U is among them and is listed as TBD. To help frame how silly what I am about to talk about is, Zelda U was also listed as TBD in the last financial report. Still, this revelation is apparently only making the rounds today…

Full voice acting for video game characters has become something of an industry standard for major console games. The idea of Halo or Mass Effect without fully voiced characters is alien to most people. However, the Zelda series has never had a game with full voice acting. We have always had to rely on text, the character’s mannerisms, and our imaginations to get a sense of a character’s tone of voice and personality when they speak…

It seems so simple to understand. The Legend of Zelda for Wii U is going to release one day…and that day will arrive when the game is ready to be released. However, it goes beyond that simple tautology. According to Scott Moffitt, vice president of sales and marketing at Nintendo of America, the goal seems to be for this game to be the best Zelda experience yet. This naturally means the team wants to take their time to fully flesh…

“Lake Hylia” by Jessica Smith

When Nintendo came out with the announcement that a 2015 release for Zelda U was no longer a priority for the title, fans (myself very much included) were rather disappointed; what happened to our big 2015 title? Adding insult to injury, Aonuma added that the game would not be shown at E3, further confounding fans. Hadn’t we seen gameplay back in December at the Video Game Awards? What stopped Nintendo from showing off a bit more of how this title will play this past June?

While there are undoubtedly many out there who are still struggling to deal with the delay, I believe it’s safe to say that most have accepted that this is for the best of the game. It’s not uncommon for Zelda titles to experience lengthy delays and, while it was nice to see some “gameplay” at the VGAs, it was certainly nothing befitting of a game nearing release. With this in mind, I won’t discuss why the delay is good for Zelda U; for that, I highly recommend this article by Alex Plant from Gamnesia. Instead, I’d like to discuss the opportunities now made possible by Zelda U’s delay…

Due to the Wii U’s lackluster performance, even the most avid Nintendo fans have worried about the state of the company compared to its competition, especially after a controversial E3 showing that some people found disappointing. But many optimists have looked to 2016 with hope, anticipating the release of the new NX console, Nintendo’s plans to tap into the mobile market, and the upcoming Zelda U. As Reggie Fils-Aime said, there are going to be changes at Nintendo, and people are looking forward to what those changes might be…

Monolith Soft has just recently finished development on Xenoblade Chronicles X, but more than that they also helped develop Splatoon, another more recent Nintendo release. In the past they also teamed up with Eiji Aonuma’s team at Nintendo EAD to help finish up Skyward Sword. While they haven’t been asked just yet, Monolith Soft is very open to helping out anywhere Nintendo wants them to, including Zelda U. They welcome the respite after wrapping up development on such a large scale game like Xenoblade Chronicles: X. Here is what they had to say to Game Informer…

No Zelda U news at E3? No problem, as the game remains one of the most wanted in Japan according to Famitsu Magazine. It landed at #13 this week despite the lack of any new information coming out of E3. Noticeably absent from the list is Tri Force Heroes, surprising given that the 3DS is immensely popular in Japan. That being said, we aren’t sure when they conduct these polls so it very well might not have been listed at the time. Zelda U tops my list right now…

It’s not much, but Reggie Fils-Aime, President of Nintendo of America, claims to have seen the new footage for Zelda U Miyamoto talked about last week. While they plan to show that footage sometime in the future (we’ll be eagerly anticipating it with every whiff of a Nintendo Direct), he wanted to assure fans that the game itself is doing well with a few choice words. As the headline suggests, he told us not to fear and that the game is wonderful…

We’ve been waiting patiently the last 24 hours for interviews explaining a few things about Zelda titles, including Tri Force Heroes and, naturally, the long awaited Zelda U. IGN got a chance to sit down with Reggie Fils-Aime, President of Nintendo of America, to talk about Zelda U. They were able to get some clarification on earlier comments from Shigeru Miyamoto along with further explanation on the Zelda U situation…