Tag: Nintendo Power

The September issue of Nintendo Power arrived for subscribers last week and is now on store shelves all across the country. There are a lot of little goodies to be found throughout the issue, but surprisingly almost nothing concerning the upcoming Legend of Zelda: Skyward Sword. One of the goodies came in the Pulse section of the magazine where one of the fans asked this concerning the Zelda Timeline. Breah D.: I was really excited to see a lot of…

The Zelda Publications page has been updated with all the Nintendo Power magazines from the year of 1998. The year was one of most hyped years in Zelda history. The drum of Ocarina of Time, still known as Zelda 64 at the time, was beating louder than ever. While the game repeatedly got pushed back, with each passing month of Nintendo Power magazine, slight details had emerged. As of the end of 1997, Ocarina of Time was slated for a…

In the most recent issue of Nintendo Power, Eiji Aonuma commented about the Nintendo Wii U controller and what it could possibly mean for the Legend of Zelda series. A tidbit of what Aonuma had to say can be seen below. I really think [having two screens is] one of the most exciting features of the system. Unlike the Nintendo DS, there’s distance between the television and you and your other screen. That really allows for some different interactions, some…

Our Zelda Publications page has been updated with all the Zelda related Nintendo Power features found within the 1997 issues of the magazine. Ocarina of Time was still labeled as Zelda64 during this period and it was featured a number of times throughout the year. However, early in the year, it was said that the game was going to be released by the end of 1997. As time went by, that end of the year and Fall 1997 release dates…

Recently, Legend of Zelda producer Eiji Aonuma sat down with Nintendo Power magazine and revelead some interesting story elements that will be in Skyward Sword. Now we have the rest of the interview in which he talks more about Skyward Sword and the possibility of making Majora’s Mask for the 3DS. Read the interview and hear my thoughts after the jump.

The August issue of Nintendo Power contained an interview with Eiji Aonuma, producer of Skyward Sword, in which he talks a lot about different elements of the game’s story. Read further if you don’t mind reading several spoilers. The interview can be found here, and a summary with comments are after the jump.

The folks over at Nintendo Life have posted their official review for The Legend of Zelda: Ocarina of Time 3D and guess what… another 10 out of 10! You can read the full two page review over at the site, but shown below is their quick conclusion. As you may have already guessed, this is a title that we wholeheartedly recommend. Beautiful visuals, improved controls, exceptional pacing and engrossing gameplay are all present and correct. The N64 version is an…

The latest issue of Nintendo Power magazine is still about a week away from its street date, but several of its official review scores are already out. The one we are concerned with is for Ocarina of Time 3D and it scored a 9.5 out of 10. It is worth noting that back in 1998 when the game released for the Nintendo 64, Nintendo Power magazine also gave the game a 9.5 Shown below is what Nintendo Everything had posted…

How do you improve upon perfection? This is a question asked in the preview for Ocarina of Time 3D in the May 2011 issue of Nintendo Power. The magazine hit shelves on May 5th and I just received my copy in the mail a few days back. Inside of the issue we have tons of Legend of Zelda related material, starting right from the cover, where Ocarina of Time 3D is the featured cover title. There was a ton of…

Our Zelda Publications page has been updated with the 1996 issues of Nintendo Power. When you think of the year 1996 in terms of Nintendo and Zelda, what are the first things that come to mind? What obviously pops to my mind when I think Nintendo in that year is the release of the Nintendo 64. This marked the transition from the 16-bit Super Nintendo to the three dimensional Nintendo 64. Starting with Nintendo’s gaming trade-show Spaceworld in November 1995,…