Aonuma Talks Legend of Zelda movie and Majora’s mask 3DS
Posted on July 24 2011 by Legacy Staff
Recently, Legend of Zelda producer Eiji Aonuma sat down with Nintendo Power magazine and revelead some interesting story elements that will be in Skyward Sword. Now we have the rest of the interview in which he talks more about Skyward Sword and the possibility of making Majora’s Mask for the 3DS. Read the interview and hear my thoughts after the jump.
“I heard a rumor that this may be the longest and deepest Zelda game ever made. “
“If you had more time and an unlimited budget, what else would you do to try to celebrate Zelda’s 25th anniversary?”
“After playing Ocarina of Time 3D, the next question that comes to mind is: Will we get a Majora’s Mask remake next?”
“Well, Yes!”
Thinking on it now, having a handheld Majora’s Mask where you could kind of just set things down on your own time – close it, set it aside and come back to it later – might be a game play element some fans will actually take to and might really appreciate. Especially considering how you really had to rush through the original game, in a sense.”
“Do you have any ideas percolating regarding how you’d like to a see a Zelda game play on the Wii U?”
“Speaking of that demo, is the Twilight Princess art style what you’d like to use for a Zelda game on the Wii U?”
Keep in mind that this interview was likely conducted around the time of E3. Aonuma states that he and Miyamoto had not yet played through the entire game in a similar manner as in another E3-era interview with Famitsu magazine. In this other interview, he added that the game is currently going through the localization stage, and by now this process will be much farther along. But in regards to the Skyward Sword information, I’m really excited, if it’s as long and deep as they say, it could very well knock Ocarina Of Time from it’s place as the highest rated game of all time.
As for what he said about making a Zelda movie, I would love to see it happen. When I saw the IGN April fools trailer a few years back, I was so excited to finally see my favorite gaming series made into a motion picture. And then after the disappointment of finding out it was a joke, I just hoped Nintendo would like the idea and make it happen. Eiji Aounuma liking the idea is nice, but seeing as it is a “If the sky were the limit” thing, it would likely never happen.
Now onto the most important part of the interview. Majora’s Mask 3D. I guess it is the game that has been everybody’s lips since the release of Ocarina of Time 3D. In the interview, he seems to speak very cryptically about the game, saying that it is a possibility, if there was enough clamor from the fans. This is a good sign. From what I’ve seen, fans want to see this game made. It’s a game not many people got to experience on the Nintendo 64, and if Ocarina of Time 3D sales are high enough, there is no reason for Nintendo not to release it’s sequel on the 3DS. Although admittedly, I would much prefer to see something completely new, I do get excited at the thought of Clock Town in 3D.
As for the Wii U Zelda art style. It’s no surprise that they haven’t decided on a definite style just yet. They have only recently announced that there would even be a game, not to mention the fact that Skyward Sword is in it’s final stages and they would be focusing all their time into perfecting it.
So what are your thoughts on the length and depth of Skyward Sword? Were you as disappointed as I was that the IGN video was a joke? Do you think Eiji Aonuma wanting to make a movie is good news? Would you push to see Majora’s Mask 3D be made? What art style would you like to see in a Zelda game on the Wii U?
Tell us in the comments below!
Source: Zelda Informer
Related: Skyward Sword Walkthough