Tag: Link’s Awakening

Miiverse has been a really cool social media app for Wii U and 3DS owners to interact with each other by sharing pictures and commenting on different titles via the use of designated game communities. The talent shown on Miiverse by users showcasing drawings from different Nintendo titles is incredible and its great to see the Nintendo gaming community bond with each other like never before. What’s even more exciting to notice is that Nintendo of Europe has announced via…

What if Link’s Awakening was designed with a more modern art style in mind? Well Jonatan Iversen-Ejve actually illustrated what he thought. In a franchise where art styles have changed dramatically from game to game, I’d say I’d be willing to welcome what he crafted. Hit the jump to see!

As you are probably well aware the release date of A Link Between Worlds is getting closer and closer. As a result, the majority of posts here are to do with that game: reviews, theories, comparisons and other things to wet the appetite for what we will soon be able to experience for ourselves. However, even though there are new stories about the upcoming game every day, something interesting has surfaced regarding Link’s Awakening which was originally released way back…

Nintendo is starting off a series of themed E-Shop discounts with Zelda games. There are discounts for both Wii U and 3DS E-Shops, but only on Virtual Console games. Hit the jump for more info!        

After it recently transpired that the UK-only musical chest pre-order bonus for A Link Between Worlds was in fact not available, retailer GAME took to Twitter soon afterwards, saying that they were “working with Din, Nayru & Farore to bring you something special”. This special item as it turns out, is another UK-exclusive in the form of a special edition of the game, which comes with two exclusive items and even a download code for another Zelda game. Hit the…

As this series continues, we tackle our second handheld title. This was a very original game, in many ways, even by Zelda standards. It was the first to do many things: Bring the franchise to a handheld system, take place outside of Hyrule, and, most notably, not feature the Triforce or Zelda. However the essential gameplay elements remained: dungeons, bosses, items, exploration, memorable characters and a compelling story. And the one thing that was sorely lacking, color, was introduced in…

The Legend of Zelda series, like many of the popular NES games of the 80’s, has expanded into newer territory and evolved with its gameplay, mechanics, and rich mythology. One of the most notable aspects of the series that has continued to change and evolve is its music. What began as an ordinary soundtrack that played along with the game just as any other at the time gained a high level of popularity as the series progressed. As later games…

Shortly after the Game Boy started development Kazuaki Morita created a Zelda styled game in order to test the Game Boy’s platforming capabilities. Other members of staff grouped together after hours to experiment and the results were promising. After the release of A Link to the Past, director Takashi Tezuka wanted to port the game to the Game Boy using the experimental programmes. Instead, the game evolved into its own game with a brand new story taking place on Koholint…

Welcome to another Zelda Fanart Spotlight!  Today we will be looking at an ambitious piece of art from Puerto Rican artist Luis Carrasquillo. Zelda Anthology is a tribute piece filled to the brim with characters from all entries in the series. The artist describes the style used in this piece as a combination of the Wind Waker’s bright cel-shaded look with the official art of Ocarina of Time. If anything, credit must be given to Luis for the sheer amount of time it…

To coincide with Jordan’s Flute Boy’s Meadow this week, we have for you on Windmill Hut not one, not two, but four different versions of Tal Tal Heights. This popular tune from the end of Link’s Awakening has been covered in varying ways to different effects, but none seem to diverge too far from the intentions of the original theme- to make the player feel excited and accomplished at the same time. Hit the jump to listen!