Ocarina of Time, the Perfect Blueprint for Dungeons & Dragons? New Analysis Video Investigates
Posted on January 30 2023 by John Piland
The Legend of Zelda: Ocarina of Time is often regarded not only as one of the best Zelda games, but as one of the best games period. This is in part thanks to its rich world and compact, evocative narrative — which, according to one Dungeons & Dragons expert, sets it up to be a model D&D campaign.
Baron de Ropp of Dungeon Masterpiece, a YouTube channel focused on “critically analyzing gaming systems,” breaks down the structure of Ocarina of Time to see what makes that claim true. To do this, de Ropp begins by reanalyzing the story through the eyes of the game’s antagonist, Ganondorf, to understand how it sets up the hero’s quest. In short, Ganondorf sets the “status quo” which drives the problems the protagonist(s) must face throughout the game (campaign).
Citing another driving force, de Ropp draws attention to Zelda‘s implementation of various items, which present new ways to address trials facing the players. In the context of Zelda, this relates each key item to the area, or the arc of the story, where it’s found and subsequently used in. With the item, the players can tackle what lies before them and progress the story, just like a dungeon in Zelda. Through strategic placing of items throughout the world, Dungeon Masters can set the course of an immersive campaign experience.
I’d never thought of it before, but I think de Ropp is absolutely right in his deconstruction of Ocarina of Time and why it’s an exemplary blueprint for D&D campaigns. While I’m no expert, I would like to say I think the game’s various biomes and cultures greatly feed its D&D potential. As an aspiring DM, these blueprints are sure to be my best friend.
Do you agree with de Ropp? Are there any other aspects of Ocarina of Time you think make it a model D&D campaign? Let us know in the comments below!
Source: Dungeon Masterpiece
John has been a Zelda fan for over 10 years now and is proud to say the series has had a major impact on his life (and wallet). After years of going to Zelda Dungeon for guides or the latest news on the series, John achieved their dream when they joined the writing team in 2019; John can hardly believe how long it’s been. A librarian, he loves meticulously arranging his library of Zelda games and collectibles. After what felt like an eternity of waiting for Tears of the Kingdom, John looks forward to the future of the Zelda franchise with enthusiasm, whether that’s the upcoming movie, a new spin-off/remake, or the next big game.