Zelda Dungeon Marathon 2019:

Nintendo had mentioned in a recent interview that they intentionally left glitches in the 3DS remake that were found in the original. For me personally, I’ve never seen this particular glitch. After beating Dampe in the graveyard race, Link acquires a piece of heart. Normally he would just take the pathway beyond the piece of heart and it just leads up to the Windmill in Kakariko Village. However, after making a jump, the door closes behind and Link finds himself stuck in a black room. Clearly there are invisible walls that are blocking Link’s pathway.

Have you seen this glitch before? Has something similar happened to you during your playthrough of Ocarina of Time 3D? Was this glitch in the original Ocarina of Time or just the 3DS version? Feel free to post your comments below.

Source: GoNintendo
Related: Ocarina of Time Walkthrough

Sorted Under: Ocarina of Time