Tag: Four Swords

Tri Force Heroes is coming out soon, and all the people who are already Zelda fans that first find out about the game, always seem to compare it to Zelda’s previous multiplayer games, the Four Swords titles. It is not surprising, as Zelda is most notably a single-player series, but people only make this comparison due to how memorable those games are. Tri Force Heroes could very well end up extremely successful. The previous 3DS Zelda proved that a lesser-hyped…

Stories of valiant knights, princes and other heroes who fight for their beloved ladies are some of the oldest and most beloved stories in human history. Perhaps even THE oldest, depending on your interpretation of the Epic of Gilgamesh. So it was to be expected that a concept as basic as fighting for those you care about eventually ended up in The Legend of Zelda, or at least have fans ascribe it to individual games. But is there any truth…

As most Zelda fans know, Four Swords and Four Swords Adventures are not typical Zelda games. Neither contain an overworld, both are multiplayer, and wouldn’t you know Link splits into four. The emphasis on multiplayer mechanics in these games shifted focus away from compelling story lines which made them feel less welcome in the series. But, technology has come a long way since 2004 and we’ve yet to see another multiplayer Zelda. With the recent outcry for Vaati to return…

The Legend of Zelda has a variety of villains, each being unique in their very own way. Like Ganon, Ghirahim, Zant; heck, even Agahnim. However, there is one that’s often forgotten, and seems to slip by every Zelda game that releases thus far, that goes by the name of Vaati. Considering the DLC packs being released for Hyrule Warriors, what would you think of Vaati being playable? Would you support him being added to a future DLC pack? That’s what…

It is not at all common for Zelda to feature multiplayer, in fact, only Four Swords, Four Swords Adventures, The Wind Waker, Phantom Hourglass and Spirit Tracks involve anything even close to multiplayer. Could, and should, multiplayer be worked into the next Zelda game, and if so, how so? Join in the discussion after the jump!

Gamers know that no matter how many times you defeat a boss, there is always another story, another reincarnation, that brings our heroes face to face with the same evil all over again. This is what makes up many ongoing franchises, particularly with Nintendo. There seems to be little to no explanation as to why Bowser, Ganon and other villains won’t just stay dead, leaving our heroes to live in peace, except for the obvious need for the creators to…

Although a memorable and highly enjoyable event, The Legend of Zelda 25th Anniversary celebrations were put to rest quite a while ago (three years in fact), to make way for newer and exciting prospects in the series. However, it appears that for the people at Nintendo, the event is still fresh in their minds as a special edition of one of the more obscure titles in the series has resurfaced on the eShop, albeit for a limited time only. Hit…

IGN has been doing a series on the Zelda timeline which evaluates every game in the official timeline from Hyrule Historia. The discussions are accompanied by some gameplay, and include not just information about the game with regards to the timeline, but also contain interesting facts about the games’ development. The most recent video was on Four Swords, so hit the jump to watch!

Sorry about the absence of this editorial last week, I was quite busy, and by the time I was no longer busy, it was too late to get this editorial done in time. But, no matter, because here it is now. With this editorial, I once again get to look at a detailed character who makes their own decisions, so hopefully this one should be more interesting than my past several editorials. In case you have not played or completed…

Welcome to the sole editorial on the characters of Four Swords. As I said at the end of my previous editorial, due to lack of character development (and characters, for that matter), it was difficult to spread across several editorials, so I compiled them into a single, detailed editorial. Today, I’ll be taking a look at the Links (that’s right, there’s more than one in this game!), and Vaati that feature in this game. Unfortunately, I had to skip out…