| Quicklinks |
Weapons
Inventory
Miscellaneous
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Quest
Equipment
Dungeon Items
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Bow & Silver Arrows Eastern Palace; Pyramid of Power |
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- The Bow is one of the first major weapons you will find in the game. It is the main treasure hidden inside of the Eastern Palace in the Light World. It is needed to hit certain switches and kill certain kinds of enemies. You start off being able to hold up to 30, but that can be maxed out to 70.
- A stronger version of the Bow is found later in the game, and it's needed to defeat Ganon. The Silver Arrows can be upgraded if you find the hidden fountain in the Pyramid of Power.
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Boomerang & Magic Boomerang Castle Dungeon; Pyramid of Power |
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- While exploring the Castle Dungeon looking for Zelda at the beginning of the game, you'll come across a treasure chest, and it has the Boomerang. It can stun enemies and pick up objects like Hearts and bring them back to you.
- If you throw the Boomerang in the pond inside of the Pyramid of Power, you'll get the Magic Boomerang. This one goes across the screen until it hits the end, unlike the regular Boomerang that simply comes back shortly after throwing it.
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Hook Shot Swamp Palace |
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- The Hook Shot made its first appearance in this game. It is found in the Swamp Palace in the Dark World. You can propel yourself to certain kinds of objects, or propel certain objects on the ground to you.
- This can also kill weaker enemies and stun stronger ones. The Hook Shot comes in handy for various things in the game the moment after you get it.
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Bombs Various |
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- Bombs can be used on many things. They can blow up cracked walls, destroy enemies, and more. They can be found in shops, treasure chests, in bushes, etc.
- You start off being able to hold up to 10, but it can be upgraded to 50 at max if you have the cash. Upgrade them at the cave at the middle of Lake Hylia.
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Magic Powder Witch's Shop |
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- There is no big purpose for this item, but it comes in handy on many things. Some enemies can only be destroyed with the Magic Powder, and on other things you'll never know what'll happen when you sprinkle some.
- Some other purposes this item possesses are just for fun and humor. Sprinkling this on a certain Cucco in Kakariko Village will turn it into a human.
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Fire Rod Skull Woods |
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- A much needed upgrade to the Lamp. The Fire Rod shoots fire that flies across the room. It is much better at lighting torches than the Lamp, not to mention killing enemies. It is the main treasure in Skull Woods in the Dark World.
- Just watch out, this item consumes a lot of magic power, so if you're thinking of using it a lot in a boss battle or something, make sure to bring a Green Potion with you.
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Ice Rod Lake Hylia Cave |
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- Unlike the Fire Rod, the Ice Rod can be gotten rather early in the game. It resides in a cave on Lake Hylia in the lower-right corner of the Light World. Bomb the outside wall to find a secret entrance and go inside to find it.
- The real only time this item is required is for the boss in Turtle Rock, Trinexx. It likes to eat up your magic, so use it wisely.
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Bombos Medallion Desert |
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- Out of all three medallions, this is the only one that isn't required to beat the game, but it comes in handy. It simply makes a lot of explosions and flames around the screen, killing everything in sight.
- Go to where the entrance is to the desert, but in the Dark World. Warp with the Magic Mirror and walk west on the cliff. Use the Book of Mudora to get Bombos.
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Ether Medallion Death Mountain |
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- This medallion is located high on Death Mountain next to the Tower of Hera. Use the Book of Mudora to read the tablet to get it. It freezes all of the enemies on the screen when used. This also lights up the room, showing any invisible floors for a couple seconds.
- Unless you have this one, it is impossible to enter Misery Mire in the Swamp of Evil in the Dark World. The medallion's power will make the rain stop and open the entrance when used in front of the palace.
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Quake Medallion Waterfall of Wishing (Dark World) |
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- Go to where the Waterfall of Wishing is, but in the Dark World. Throw something (rock, sign, bush, it doesn't matter) and a catfish will come out and give you this one. Like the previous two, its main use is simply destroying enemies.
- This medallion is required to enter the final dungeon in the Dark World, Turtle Rock. Warp to the Dark World from the warp tile from where Turtle Rock is in the Light World and use it.
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Lamp Link's House |
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- The Lamp is one of the very first items you will find in the game. It is inside of a chest in Link's House. If Link skips the chest, it will be in another chest shortly after he goes down the hole by Hyrule Castle.
- Without this, it would be impossible to see inside of dark rooms. It can also light up torches. Being only a Lamp, it uses very little magic power.
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Magic Hammer Palace of Darkness |
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- This Magic Hammer uses no magic power whatsoever despite the name. It is located in the first palace of the Dark World. Its function is simple, to lower stakes to solve puzzles, or just so you can move on.
- It can also destroy certain enemies that no other weapon in the game could do otherwise.
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Flute Haunted Grove |
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- You can get this as early as after being the first palace in the Dark World. It'll make your life much easier by providing you with transportation across the Light World.
- Go to the Haunted Grove in the Dark World. The Flute Boy will give you a Shovel temporarily, so go back to the Light World. Dig around the grove and you'll find the Flute. The Flute Boy will disappear for good, and in the Dark World as well after you play it for him one last time.
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Bug Catching Net Kakariko Village |
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- This item makes it possible to catch things like Fairies, Bees, and so forth to go inside of your Bottles. It is found in one of the houses in Kakariko Village.
- The Bug Catching Kid will let you borrow it since he is too sick and bedridden to use it anyway. But just like you thought, he never recovers (not counting him being better in the ending credits) so you get to keep it for good really.
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Book of Mudora Library |
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- Without this, it would be impossible to read the ancient Hylian Language. The Book of Mudora isn't required until you need to enter the Desert Palace. Go to the Library and dash into the shelf it's on top of with the Pegasus Boots to grab it.
- Besides entering the Desert Palace and getting two of the medallions, there isn't much else this item can provide besides reading some of the other text in various locations.
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Cane of Somaria Misery Mire |
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- This is mostly used in Turtle Rock. It creates red blocks to hold down switches, make moving platforms, etc. it is found in the second to last dungeon in the Dark World, Misery Mire.
- Out of both canes in the game, this is the only one that is required to beat the game. It does not help in attacking or protecting you from enemies, though.
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Cane of Byrna Death Mountain (Dark World) |
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- Found in a cave in Death Mountain, the Cane of Byrna protects you with a ring of light as long as you have magic power. It drains it quite fast, so only use it when you need to.
- Go inside one of the caves on a cliff on Death Mountain in the Dark World to find it. Bring plenty of Red Potions to get to it, for you will need it due to the spike path.
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Magic Cape Graveyard |
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- This cape only helps you out if you're not looking for every last Heart Piece. It turns you invisible as long as you have magic power. It's great for rooms with lots of enemies or hazardous puzzles.
- Go to the entrance of Death Mountain in the Light World, but travel back there in the Dark World. Use the cape to reach the Heart Piece at the end.
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Magic Mirror Mountain Cave |
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- Out of every item, this one will be one of the most used. It lets you travel between both worlds. In the Dark World, using this will transport you back to the Light World without question.
- In the Light World, this is unusable, but wherever you come out of the Dark World from it, a portal back to that spot is left behind.
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Pegasus Boots Sahasrahla's Hideout |
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- After going through the Eastern Palace, go back to Sahasrahla's Hideout west of the palace. He will give you these knowing that they will provide much use to you for the rest of your journey.
- Simply hold the button to do dashes that will help you kill enemies, or simply speed up traveling time.
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Zora Flippers Zora Waterfall |
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- For a whopping 500 Rupees, you can buy a pair of these at Zora's Waterfall. Their function is simple, letting you swim in deep water.
- It is recommended you buy these as soon as possible, for there are numerous things you can get shortly after you get them.
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Moon Pearl Tower of Hera |
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- Found in the Tower of Hera, the Moon Pearl won't let the evil of the Dark World change Link into a rabbit when he enters it. Without this, Link can't get anywhere much at all in the Dark World.
- If Link does enter the Dark World without it, he will have no choice but to warp back to the light World and grab it in the Tower of Hera.
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Heart Pieces Various |
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- A total of 24 Heart Pieces can be found in the game. Every four you collect will add a whole heart to your health. They are usually hard to find, or are hard to win in mini-games.
- Since 24 can be found, a total of six hearts will be added to your health overall if you find all of them.
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Magic Jars Various |
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- Magic Jars restore your magic obviously. Small ones restore a little, while the larger ones will restore pretty much all of it. They can be quite uncommon at times, making it aggravating when you're low on magic.
- Late in the game after getting the Titan's Mitt, an upgrade to make all of the weapons that use magic use only half of what they used to use can be found near Kakariko Village down a well.
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Recovery Hearts Various |
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- These hearts are found all over the place and they restore your life. The most common places to find them are inside of enemies and in bushes. They can rarely be found in treasure chests.
- It's best to try to look for these even when you have almost full health. They aren't hard to find, so don't worry.
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Rupees Various |
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- The currency of Hyrule, Rupees can be found all over the place. They come in three different colors: green, blue, and red. Each color possesses a different amount of value.
- Green ones are worth 1, blue ones 5, and red ones 20. Green ones are the most common while red ones are quite rare.
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Shovel Haunted Grove (Dark World) |
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- This item is only temporary. The Flute Boy gives this to us in the Dark World so we can find his Flute in the Light World. After Link finds the buried Flute, he can no longer use the Shovel.
- In the time before he does find the Flute, he can find various things below the ground such as hearts and Rupees.
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Super Bombs Bomb Shop (Dark World) |
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- Link cannot buy Super Bombs from the Bomb Shop in the Dark World until he has completed Misery Mire. They're only used for one thing: getting to the pond inside of the Pyramid of Power.
- For 200 Rupees, you can purchase one of these. Walk to the Pyramid of Power with it and let it blow up on the cracked wall on the pyramid.
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Pendant of Courage Eastern Palace |
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- The Pendant of Courage will be the first one you will find. It is found at the end of the Eastern Palace.
- Sahasrahla will give you the Pegasus Boots if you talk to him again after getting this pendant.
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Pendant of Power Desert Palace |
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- Another pendant, and it's in the Desert Palace. Link will get this one after he defeats the Lanmolas in the depths of this palace.
- When Link gets this one, his next and final destination turns out to be the Tower of Hera on Death Mountain.
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Pendant of Wisdom Tower of Hera |
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- Link finds the final pendant at the top of the Tower of Hera on Death Mountain. After slaying Moldorm, he is rewarded with this.
- When getting this, Link goes to the Lost Woods and takes the Master Sword, but the Soilders attack the Sanctuary and kidnap Princess Zelda, killing the priest in the process.
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Crystals Dark World Palaces |
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- The seven maidens are each in one Crystal in the Dark World. They each reside at the end of a palace waiting for Link to rescue them.
- Each time Link finds one, they give a little bit of info about the Triforce. Once all seven maidens are free, they will break the barrier surrounding Ganon's Tower.
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Master Sword Lost Woods |
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- The sword of evil’s bane, the Master Sword, is obtained in the Lost Woods after obtaining all three pendants. After using the pendants to awaken the Master Sword, Link can pull it out of its pedestal and then rush off to ensure the safety of Princess Zelda.
- This is the third most powerful sword in the game and is the last sword that is actually required to beat the game. The other two swords are only for power increases to make defeating bosses and enemies easier.
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Tempered Sword Blacksmith Shop |
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- The Tempered Sword is what happens when you leave two, long-bearded blacksmiths alone with the Master Sword. However, in order to have the sword tempered, you must rescue one of the blacksmiths from the Dark World.
- This is the second most powerful sword in the game. Unlike the previous two swords, this is not required to beat the game. It makes life a whole lot easier when it comes to fighting the bosses earlier in the game.
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Golden Sword Pyramid of Power |
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- The Golden Sword is a magical sword that allows massive attack power. In order to do this, you must buy a Super Bomb and use it to destroy a crack in the Pyramid of Power and give the Master or Tempered Sword to the rather obese Fat Fairy that resides in there.
- This is the most powerful sword in the game, and is given just in time for fighting Ganon. While this sword is not required, it makes the final battle much shorter and easier.
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Fire Shield Dark World Shop; Pyramid of Power |
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- This shield is a more powerful version of the Fighter’s Shield; it protects against fireballs shot from enemies. This shield may be purchased in a store or have the Fighter’s Shield exchanged for this shield in the fairy fountain of Zora’s River; this shield cannot be found in a dungeon.
- This shield is the other of the two shields that can be eaten by Like-Likes. In addition, this shield may be purchased in a shop.
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Mirror Shield Turtle Rock |
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- This shield is the last and strongest shield that can be obtained. The shield can be obtained in Turtle Rock and covers up Link’s body. In addition, the shield reflects lasers from Beamos and the eyes that line the walls of Turtle Rock.
- This shield is the only shield that cannot be eaten by Like-Likes, and is the only shield that cannot be purchased in a shop. With the shield taking up half of Link’s body, it is quite difficult to die if the shield is used properly.
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Green Mail Start Off With It |
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- Link wears this mail from the very beginning when he wakes up in the middle of the night to Zelda’s distress call. This mail is based on those from past heroes of Hyrule.
- This mail, while it may have its nostalgia, serves no purpose in terms of defending. However, the upgrade for this mail makes up for this significantly.
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Blue Mail Ice Palace |
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- The Blue Mail is the second mail that is obtained in the game. This Blue Mail is found as the dungeon item in the Ice Palace after solving some ice puzzles and falling from a floor above the chest.
- The Blue Mail, while it leaves the player more vulnerable to fire and ice damage, reduces damage taken by half. While it comes very later on in the game and is one of the only dungeon items not required to beat the game, it can help Link sustain much more damage from the crueler bosses further in Link’s quest.
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Red Mail Ganon's Tower |
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- The Red Mail is the final mail that is obtained in the game. The Red Mail can be found in the basement of Ganon’s Tower as a dungeon item that can be completely overseen.
- The Red Mail also provides the most protection against enemies by reducing damage to ¼ of the original damage, which is helpful in the upcoming Ganon battle. While it comes very late in Link’s quest, it can make the rest of the game much less tormenting.
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Dungeon Map Palaces |
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- With this, you'll be able to see every room of a dungeon on the map. This makes navigating much easier and you're less likely to get lost.
- The Dungeon Map is never required to finish a dungeon, but it certainly makes it easier.
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Compass Palaces |
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- Like the Dungeon Map, the Compass just makes the dungeon easier as well. It pinpoints the location of doors leading out of the dungeon, the big chest, etc.
- Both the Dungeon Map and Compass are found in chests, and they usually aren't too hard to find.
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Big Key Palaces |
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- Unlike the other two items, the Big Key is actually required to complete a dungeon. It opens the big boss doors that normal Keys cannot, and it can open the big chest to get the dungeon's treasure.
- The Big Key is a little harder to find than the Dungeon Map and Compass, but it allows much more access in the dungeon and gets you a new item.
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Keys Palaces |
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- A few Keys are found in each palace. Once one is used on a locked door, it cannot be used again. The amount of locked doors is equal to the number of Keys in a palace.
- Some may be found in treasure chests, while others can be found inside of an enemy, under a pot, etc.
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Heart Containers Palaces |
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- Every boss you defeat at the end of a palace will give you a Heart Container when you defeat them. They will add one whole heart to your health.
- A total of 11 Heart Containers can be found in the game. One of them is inside of a treasure chest in the Sanctuary.
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