Tag: Hyrule Historia

When the Hyrule Historia was released in December 2011, it seemed to bring with it a sense of finality for the multitude of Zelda fans who had forever wondered how the games all pieced together. It was as though each little slice of Hylian heaven, from the original Famicom/NES Legend of Zelda to the Wii’s combat-enhanced Skyward Sword, were coming together like pieces of the Triforce for everyone to behold. At last, they had their wish – to make sense of all the Links in the twenty-five year chain.

Here was a way to understand when and how Princess Zelda returned, and Ganon in his many guises; the Triforce, the Goddesses, the Sages. And how, amongst all that, there was a place for the dark days in Termina, the distant dreams of Koholint Island, and the seasonal discordance in Holodrum.

Along with the extensive timeline, there were pages upon pages of artwork from over the years, and a section of the Skyward Sword manga at the end to give the game roots. For a lot of people, this was the answer to all their brooding questions: referenced in interviews with series director Eiji Aonuma, and at the source of theorising articles about what next for The Legend of Zelda. Now, everything has its place, from traitorous wizard Agahnim to traveling sail-salesman Zunari. From Aches to Zols. From Acorns of Defence to Zora Eggs.

The only problem is… I don’t believe it. Here’s what I think.

Welcome back to Z-Talk! This month we have another announcement so listen up at the beginning of he podcast. We have a very large mailbag and a roundtable from Colonel-Majora this time. Sit back and enjoy! Don’t forget to tell us your thoughts on this podcast in the discussion thread, or on Facebook and Twitter! Timestamps: 0:30 – Announcement 3:30 – Hyrule Historia Roundtable Hosted by Colonel-Majora, Guests: Axle the Beast, AnimeBassoon, and Athenian200 20:00 – Din and Rish’s Mailbag…

When Hyrule Historia was first released in Japan, there was an obvious mix-up in the Ocarina of Time section. Two of the medallions were mixed up. The medallions were those of Darunia and Nabooru. Later when Hyrule Historia came to North America, the error was still included within the book. Now that the digital version has been released on the Nintendo Wii U, it has been confirmed that the error is still unfixed. See the image containing the error after…

Hyrule Historia was meant to be a book providing a comprehensive history of all things Zelda. At first glance, the art book includes just about every Zelda game we’ve ever seen. What was not included, however was a certain trilogy that Nintendo has tried hard to forget. The games Link: The Faces of Evil, Zelda: The Wand of Gamelon, and Zelda’s Adventure are all missing from the book, developed by the electronics company Phillips for the CD-i.

Read more after the jump!

In case the Zelda CD-i games needed to be  ostracized even further than they already have been, Zelda series Director Eiji Aonuma has explained why the often-mocked trilogy wasn’t mentioned in Hyrule Historia, the art book meant to provide a comprehensive history of all things Zelda. Aonuma apparently believes the games simply don’t fit in.

Talk about a behemoth of news coming completely out of left field. While we knew the Wind Waker HD Wii U Deluxe Bundle existed, we had no idea it would be coming a full two weeks before the retail launch of The Wind Waker HD. We also had no idea it would coincide with a price cut, let alone a digital copy of Hyrule Historia.

Yes, you read that correctly: Wii U, Price Cut, September 20th… combined with a limited edition bundle that includes a digital version of The Wind Waker HD and a digital copy of Hyrule Historia. Oh and better yet? The digital version of The Wind Waker HD is also arriving for everyone else on the 20th as well. No word on what is going on with the basic Wii U right now, as that was not mentioned in the price cut. If I had to guess, they are going to start phasing that console out entirely.

Nintendo seems to be making all the right moves here. Zelda unique console bundle, price cut, and top tier games all arriving this holiday when the PlayStation 4 and Xbox One hit store shelves. Did Nintendo do enough? Oh, and don’t count on an ambassador program for early adopters. We are almost a year out, after all, and this price drop isn’t nearly as drastic as the 3DS’s drop. Head inside to see a bigger image with some new release dates for games coming this year.

a Rafflecopter giveaway Over at the Zelda Dungeon Facebook Page, we are giving away another copy of the Legend of Zelda: Hyrule Historia. Available for several months now, Hyrule Historia is the ultimate Zelda Encyclopedia that no Zelda collection is complete without. It is very easy to enter and there are a number of ways that you can increase your chance to win. Simply liking us at Facebook earns you 3 entries, but additional opportunities are available by liking some…

As Zelda fans, we have undoubtedly been subject to the greatest variety in art style and graphics in a single video game series. We’ve seen 2D, cel-shaded, 3D, 2D cel-shaded, realistic, impressionistic, and variations of those listed. People always have very different opinions on which one is the best and why. So that’s what I’m here to discuss. I shall explain each art style or graphics implemented by each game, and then you can simply pick which one is your…

Nudity, whether it be partial or brief, is not uncommon in the Zelda series. When nudity is depicted in a Zelda game, it is never overly explicit, thus, the ratings on any one game are not higher than they are. Though it is definitely present in the series, and it is not a new aspect, beginning as early as Link’s Awakening. This can be a somewhat controversial topic, as people all have very different ideas on what nudity adds or…