Today we have the release of an official trailer for the multiplayer of the Legend of Zelda Spirit Tracks. If you’ve watched the gameplay that we’ve seen recently, as well as taken a look at many of the screenshots, than there isn’t anything overly new. It looks like a ton of fun, but the lack of wifi worries me, as many Zelda fans don’t have 2-3 friends that have a Nintendo DS that they can play with.

In addition to this trailer, the guys at Wired sat down with Eiji Aonuma to talk Spirit Tracks. Below is an interesting tidbit from the interview.

Aonuma: One of the elements of the control scheme we feel has improved is how the player executed the roll maneuver. We heard that in Phantom Hourglass this was too difficult to consistently perform, so we changed the input to a double tap on the touch screen. Beyond touch controls, we’ve added more use of the microphone, such as the Whirlwind and Spirit Flute items. We feel these microphone-based inputs are the best additions to the game’s control scheme.

You can view the full interview by clicking here. Spirit Tracks is set to ship on December 7th here in North America.

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