I’m really impressed by the balance the graphics designers have struck with the impressive level of detail they managed to add without failing to capture the integrity of the original game’s atmospheres and design. Look at the King Dodongo shot in particular – the walls of the chamber look great, the boss looks great, the way they redid the lava effects just blows my mind. Sure, purists may complain that these shots don’t have quite the dark tone of the original dungeons, but the detail they’ve managed to add is just tremendous.

Source: TinyCartridge

Sorted Under: Zelda News
Tagged With: