Iwata Asks

Saturo Iwata sat down today to talk with Eiji Aonuma, producer of the The Legend of Zelda series since Ocarina of Time, and Daiki Iwamoto, director of Spirit Tracks and Phantom Hourglass.

Iwamoto: But I did think that I didn’t want to get too caught up in making it “The Legend of Zelda-like”. There was even an argument about how a train didn’t really seem to fit with “The Legend of Zelda”

Iwata: Ah, yes, I did hear a little about that. You mean that debate, the one about whether or not it was really all right to have a train in The Legend of Zelda.

Iwamoto: Then people were wondering whether we shouldn’t change the train to something else. Still, we talked to the designer, and to all sorts of people, and we ultimately decided to stick with the train. In the first place, everybody has their own idea of what The Legend of Zelda is supposed to be like.

Check out the full interview here.

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