Posted on October 05 2010 by Nathanial Rumphol-Janc
GoldenEye for the Nintendo 64 is often considered the Godfather of console shooters. It can easily be argued that without this game, Call of Duty, Halo, and the likes simply would not be succeeding as well on the consoles. Prior to GoldenEye 007, shooters were mainly a PC gamer ordeal. I still hold to that argument that if you’re going to play a shooter, play it on the PC. I may not be a big Modern Warfare fan, but playing the 2nd rendition on the PC felt just right. The controls on the PC are simply the best way to play shooters period.
Setting that aside, I did really enjoy GoldenEye back in the day. So when we heard about it back at E3 it was really enticing. While some people have complained about the lack of Pierce Brosnan being Bond, or the fact that not every level or character has been copied over, and “gasp”, suddenly the fact it uses the Call of Duty engine is a bad thing… the real question everyone wants to know is this: Can GoldenEye 007 for the Wii deliver? Well, lets talk it out shall we?
First off, if all you want is the N64 game ported with online multiplayer you will be disappointed. Lets get this out of the way right now: GoldenEye 007 for the Wii is NOT GoldenEye 007 for the Nintendo 64. There are a lot of behind the scenes restrictions for this title for it to be a straight port with improved graphics. Now that we have that out of the way, is GoldenEye 007 for the Wii capable of capturing the old nostalgia glitch while being a solid shooter? In my honest opinion based on the way things have been presented to this point: Yes. Hell yes.
The two levels I played, as well as my time with networked multiplayer (there will be a Nintendo Wi-Fi Connection mode, too), showed just how much time and energy has been invested in this GoldenEye 007 remake. In fact, it’s not much of a “remake” at all. It’s certainly not the game I remember, but it is a legitimate, hardcore FPS. – David Hinkle, Journalist for Joystiq on his experience with the game last month
It’s not going to be the GoldenEye you remember, but it will naturally be full of nostalgic moments. It’s still the same base story with several familiar characters, and of course it brings back the classic split screen multiplayer. What I liked most about those remarks above is that it was referred to as a “hardcore FPS”. With every sort of control scheme under the sun being able to be used, solid gameplay, and following what the original title setup, I think it’s safe to say GoldenEye 007 for the Wii is going to be just what the doctor ordered for FPS fans who own a Wii. The game arrives on store shelves November 2nd.
Not convinced? I watched this a month ago instantly added it to my must buy list: