Author: Andy Spiteri

We’ve got a special show for you this week as we catch up with Andrew Shouldice, the lead developer of Tunic, a game we called on this very show “maybe the best Zelda-like game we’ve ever played”. We pick Andrew’s brain about the origins of Tunic, how the project started, how he met his collaborators, the state of Canadian indie developers, what other games inspired Tunic, the manual concept and where that was born, his reaction to the positive reception,…

Nintendo of America took to Twitter this morning to announce the first Indie World Showcase of 2022, promising roughly 20 minutes of footage and information on upcoming indie games for Switch. While it may not be the giant E3-level Nintendo Direct many are clamoring for, there should still be a lot of fun titles on display; and it’s worth noting for Zelda fans that a previous Indie World Showcase is where the incredibly fun spinoff Cadence of Hyrule was first…

This week, we had some scheduling snafus that lead us to not being able to record a new episode, BUT instead of taking the week off to relax, recharge, and sip Piña Colada’s, we’re instead releasing an episode from the vault, one of our best shows, where we are ranking all of Link’s showdowns with the King of Evil himself, Ganondorf! Joined by the amazing Mallo Photography, we get talk all things Ganon in this blast from the past!  …

With absolutely nothing going on in the world of Zelda, Andy and Al spend this week answering some of the Daily Debates the Zelda Dungeon Writing Team have come up with, and the conversation is fantastic! How long is too long to wait for a sequel? Does that Breath of the Wild 2 footage look a little too good for the Switch? How are choosing as our party if we can pick any Zelda NPC’s to back us up in…

You know how much we love us a good Zelda-like game, and with Breath of the Wild 2 being delayed, there was no better time for arguably the greatest ever Zelda-like game to grace our consoles: Tunic! The cute adventure of a little fox on a lonely island wears its inspiration on its sleeve and offers an incredibly dense, challenging, fun, at times obtuse, nostalgic adventure all at the same time. The gang are joined by Rod Lloyd, who penned…

A good or bad gimmick can elevate or detract from a game, and the Zelda series is unique in that every single game has a distinct, unique gimmick associated with it that makes them ripe for examination! This week, we’re diving in and discussing what’s worked and what needed improvement over the years with Zelda gimmicks; Dual worlds are a favorite staple, but maybe stylus or motion controls weren’t for everybody. Transforming via masks was likewise awesome, so why did…

Get ready to rumble, because this week the gang are talking a little Smash and a little Zelda, and specifically, what the best stages to play on are. Is Temple still the favorite and what makes it such an elite stage? Are Bridge of Eldin and Gerudo Valley just a little too boring to be great? Is N64’s Hyrule Castle “Zelda” enough? Was Breath of the Wild’s representation in Smash Ultimate below average? Why dies 2D Zelda get no love…

With last weeks disappointing yet somewhat expected announcement of the delay of Breath of the Wild’s sequel, the gang get together to discuss their thoughts and reactions. Is this the most disappointing Zelda delay yet? Are Nintendo just saving this game for new hardware? Is there something deeply flawed with Nintendo’s developmental process? What was up with that busted Master Sword in the trailer? And maybe most importantly, how fresh did Aonuma-san look with his fresh hair cut?! All this…

Update: Stephen Totilo, former Kotaku editor-in-chief and author of the Axios Gaming newsletter, shared a tweet clarifying that the cancelation is only for the 2022 event. The article’s previous wording has been preserved until official E3 channels have commented.   Says 2023 event will be physical and digital. pic.twitter.com/6xfWecc2Jl — Stephen Totilo (@stephentotilo) March 31, 2022 Original: The end of an era is at hand. Per industry veteran and Razer PR Lead Will Powers, in a report corroborated by IGN,…

Summer 2019 seems like an absolute lifetime ago. So much has happened, not only in the world of video games, but just in the world at large, that remembering the excitement and optimism I had after that incredible E3 in June 2019 literally seems like it happened decades ago. I was scrolling through my backlog of articles on Zelda Dungeon the other day and came across this thought piece I had penned immediately after the announcement of Breath of the…