Moldorm (A Link to the Past)
A slithering, segmented worm-like creature, Moldorm guards the coveted Pendant of Wisdom. Moldorm resides on the sixth floor of the Tower-a hovering platform with opening edges. If Link drops down to the fifth floor, he may lose some Heart power, but he can charge back up the staircase again. The tail is the weak spot and Link soon discovers that several precise blows to the end of the tail will take care of Moldorm."
"The giant, worm-like Moldorm was king of the Tower of Hera. The beast was ever eager to prove its mastery by hurling any who challenged it down from the precarious platform on the sixth floor."
The battle starts with Moldorm quickly moving around the room in random patterns. Moldorm's only weak point is its tail. If Link touches Moldorm's head, slash its head, etc. Link will bounce back. In order to defeat Moldorm, Link will need to hit Moldorm's tail six times with the Sword. However, if he falls down any of the pits, he will have to climb back up and start the battle over again. Moldorm can be one of the most frustrating bosses in the series if you are not careful. He does not really go out of his way to attack you, this boss preys more on your annoyance factor by trying to send you off the edge causing the battle to start over. The entrance spot at the bottom in the first encounter provides somewhat of a safe haven. The best strategy is to strike his tail when its revealed and quickly avoid him, hitting only at the most opportune moment. After Moldorm has been hit four times, it will move much faster than usual, making it even more difficult to hit. Hitting it two more times will finish the job. Once Link defeats Moldorm, he is rewarded with a Heart Container and the Pendant of Wisdom.