Eiji Aonuma has played a small but crucial role in crafting Hyrule Warriors. While he isn’t directly involved in the development, he is in charge of approving any ideas and concepts used. In addition, he also makes suggestions that may enhance the overall experience. When he was asked about the idea of the game, he felt it was a natural way Nintendo could try to really break free of the Zelda series’ conventions.

“Certainly, it’s not that I wasn’t without my concerns about opening up this new gameplay style for the Zelda universe, but I’ve made several Zelda games in my time at Nintendo. We’ve been talking a lot lately about rethinking the conventions of Zelda, and really knocking down those obstacles and opening up the possibilities for the franchise. I think this might be one of those ways that we can do that.” — Eiji Aonuma

We’ve seen him say this before, but it seems to go a bit beyond the “hey this seems like a cool idea.” Eiji Aonuma wants this sort of experimentation so he can see if something can work in a main line game.

Source: Giant Bomb

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