Tag: Compromise

Okay guys, here’s the video I promised last time. This is a video discussion about a control scheme compromise I’m proposing for Zelda Wii U. You can watch the video here or check out the video embed after the jump. As you probably know, Nintendo’s talked about using Wii MotionPlus again in the next console Zelda game, and I’ve also made a prediction that they’ll do this. However, recently Miyamoto suggested they will be changing the controls based on feedback…