Tag: Article

In a recent article, entertainment writer Anthony John Agnello explores the moral dilemmas at the heart of Link’s Awakening. Follow the jump to learn why he considers the classic Game Boy adventure the most human of all the Zelda games.

You might have thought that the Zelda TV series from the 1980’s would be the last time you would see Link in his own show. Given how long it aired, you would have been right to say that. However, Nintendo decided to try again, centering around Link’s adventures, or I should say his misadventures. Hit the jump to watch the most recent episode!

In the modern age of video games, we’ve grown rather used to slow openings with drawn out cutscenes at the beginning. We don’t really want to start playing when we start up a game…or do we? It seems A Link Between Worlds harkens back to the old days of Zelda where you were off as soon as you started. Hit the jump to see what Kotaku has to say about it!

One of the chief strengths of The Legend of Zelda: Ocarina of Time is the contrast it makes between the worlds of childhood and adulthood. From a gameplay perspective there are differences in the inventory Link can utilize and the locations he can reach, as well as changes in the world and the characters around him. On a thematic level, perhaps the game’s starkest contrast is that of childhood as a time of innocent and ignorant mistakes, compared to adulthood…

One of the main things I’ve always wanted to see changed about the Zelda series is the level of detail the worlds in its games have. More so than some other adventure games I’ve played, Zelda has a tendency to have areas that feel… like they’re from a video game. I realize there are multiple confusing elements to that statement. The bottom line is that there’s usually two extreme kinds of video game: Arcade, and simulation. Arcade-style games don’t feel…

Nintendo loves the number three. I can’t say I blame them; it’s a magic number, after all. When we think about sets, about grouping things together, there’s a sort of bizarre, inexplicable attraction to the number three. Movie franchises with only three films are exceptionally common, to the point that we even have a word for a set of three movies: Trilogy (the term “duology,” which is a set of two connected films or similar works, is hardly ever used,…

Despite my general opposition to remakes, recent news has even me a bit excited about The Wind Waker HD. Faster sailing, a reworked Triforce quest, increased Pictobox capacity, but mostly a new Hero Mode like that of Skyward Sword’s… Finally this game is confirmed to have some new additions that make me excited about it. That said, there are also a number of things missing from it. The Wind Waker is my least-favorite Zelda game and if I were to…

Art styles are a pretty big deal among Zelda fans, but, while I have touched on the subject before in various articles and videos, I’ve never really dedicated an entire article to the topic. Until now that is. I’ve made no secret in the past of my general disappointment with Twilight Princess — I don’t hate the game by any means, but it did disappoint me when compared to most other Zelda games — and one of the biggest reasons…

Majora’s Mask is unquestionably a classic. It was released more than a decade ago on a console that’s now firmly cemented in people’s memories. It was the sequel to one of Nintendo’s greatest success stories, and it has been hailed by the fanbase as one of the greatest titles in its series — praise that’s not unwarranted considering its quality. Considering its age and status, and the fact that it was only the eighth Zelda game ever released in what…

I think New Hyrule on the Adult Timeline would be the ideal setting for the next major Zelda release on home console. This is a sentiment I’ve expressed before on the Curiosity Shop, but I haven’t gone in-detail about it before now. New Hyrule is the land settled by Link and Tetra after The Wind Waker and Phantom Hourglass, featured as the main setting of Spirit Tracks. I think there’s plenty of potential for this setting in another game. Before…