Author: Locke

Last year at E3, Miyamoto was asked about an orchestrated soundtrack for Skyward Sword, to which he responded “I don’t think we could do what we did with Mario Galaxy 2 and not try to match that with Zelda.” Mahito Yokota, responsible for Super Mario Galaxy 2‘s orchestrated soundtrack as well as the orchestrated songs in the Twilight Princess soundtrack, was recently featured in an Iwata Asks interview along with Koji Kondo. If there was any doubt as to the…

So we’ve all seen the new Skyward Sword trailer. It was probably the most interesting one yet. Unlike previous ones, it was done theatrical-style and showed us more story than it did gameplay. I wrote an article analyzing the last Skyward Sword trailer, and I received requests to do more, so I thought I’d have a go at this one as well. The new trailer gives us a lot of insight into what the story of Skyward Sword will be….

What? How could that old trailer be more important than the new GDC 2011 one? Well, I certainly wouldn’t say it’s more important, and this article will focus primarily on the more recent one. Discussions with other theorists during and shortly after the first trailer’s release brought up a very wide range of topics and theories. I realized that it all relates to the short introduction to the first Skyward Sword footage we ever saw, and I thought that would…

Shigeru Miyamoto constantly reminds us that he sees gameplay as the most important aspect of Zelda games to keep people playing them. This may be true overall, but I am more drawn in by the individual stories of each game and each character, and especially by the overarching themes of the Zelda timeline. While most are probably looking forward to the new Wii Motion Plus controls and enjoy Miyamoto’s interviews about the gameplay, I’ve focused almost entirely on the story…