The spirit system introduced in Super Smash Bros. Ultimate seems rather overwhelming at first glance. At least I thought so when I initially started World of Light. I’ve personally never been much of a Smash player, so anything new just seemed too complex for me, especially when my first goal was to release all the fighters. While I’m pretty sure I wasn’t the only one who found the spirit system rather confusing, I believe that the longer I played, not only did…