The Legend of Zelda: Battle Quest: Difference between revisions
m (→Development) |
|||
Line 28: | Line 28: | ||
==Development== | ==Development== | ||
<!--TODO info about development--> | <!--TODO info about development--> | ||
Battle Quest was one of five minigames — along with ''Animal Crossing: Sweet Day'', ''Luigi's Ghost Mansion'', ''DK's Crash Course'', and ''Takamaru's Ninja Castle'' — shown at the unveiling of ''Nintendoland'' at E3 on June 5th, 2012. | |||
==Screenshots== | ==Screenshots== |
Revision as of 01:37, June 6, 2012
This article describes a subject that is or may be outside the core Zelda canon. |
The Legend of Zelda: Battle Quest is one of 12 "attractions" that make up Nintendoland, a release title for the Wii U showcasing a variety of possibilities for asynchronous gameplay between the Wii U GamePad and Wii Remotes. Nintendoland features minigames derived from 12 of Nintendo's top franchises, including The Legend of Zelda. Battle Quest is a minigame that allows one player using a bow controlled by the Wii U GamePad to adventure alongside two sword-wielding players using Wii Remotes.
This is not a full Zelda game, but a Zelda-themed minigame. Instead of Link, players control their Miis in outfits befitting Hyrulean adventurers. The game features two copies of the Master Sword, obviously not following the canon of the main series.
Gameplay
Battle Quest can be played with one player or three players. In multiplayer mode, the game demonstrates the asynchronous gameplay made possible through the Wii U's unique GamePad. The player using the GamePad will have a different gameplay experience from the two players using Wii Remotes. All three players work together with pooled health to combat enemies and tackle obstacles. In single player mode, only the GamePad will be used to control the archer character.
The GamePad is used as a view finder for a bow to pick off enemies at a distance or activate inaccessible switches. The GamePad display includes the team's health and how many arrows the player has left.
Like Skyward Sword, the players' swords use Wii MotionPlus to enable direct control of the swords' movements. These players use the Nunchuk to move their characters.
Development
Battle Quest was one of five minigames — along with Animal Crossing: Sweet Day, Luigi's Ghost Mansion, DK's Crash Course, and Takamaru's Ninja Castle — shown at the unveiling of Nintendoland at E3 on June 5th, 2012.
Screenshots
- Battle-Quest-04.jpg
Scene Artwork