Tears of the Kingdom Enemies: Difference between revisions
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This is a listing of every enemy in ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''. | This is a listing of every enemy in ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''. | ||
==Chuchus== | {{TOClimit|2}} | ||
==Chuchus & Keese== | |||
===Chuchu=== | ===Chuchu=== | ||
[[File:Chuchu - TotK Compendium.png|200px|right]] | [[File:Chuchu - TotK Compendium.png|200px|right]] | ||
{{main|Chuchu}} | {{main|Chuchu}} | ||
{{Quote| | {{Quote|This low-level, gel-based monster can be found all over Hyrule. It tends to spring its attacks on unsuspecting prey from the ground or from trees. Its strength varies by size, and the type of jelly it drops varies depending on whether the Chuchu was heated up, cooled down, or shocked.|In-game description}} | ||
found all over Hyrule. It tends to spring its | *'''Health (Small)''': 10 | ||
attacks on unsuspecting prey from the | *'''Health (Medium)''': 20 | ||
ground or from trees. Its strength varies by | *'''Health (Large)''': 48 | ||
size, and the type of jelly it drops varies | |||
depending on whether the Chuchu was | |||
heated up, cooled down, or shocked. | |||
*'''Health (Small)''': | |||
*'''Health (Medium)''': | |||
*'''Health (Large)''': | |||
{{clear}} | {{clear}} | ||
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[[File:Fire Chuchu - TotK Compendium.png|200px|right]] | [[File:Fire Chuchu - TotK Compendium.png|200px|right]] | ||
{{main|Fire Chuchu}} | {{main|Fire Chuchu}} | ||
{{Quote| | {{Quote|This low-level gel monster is engulfed in flames. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised.|In-game description}} | ||
flames. Its strength varies depending on its | *'''Health (Small)''': 10 | ||
size. It tends to explode if attacked from | *'''Health (Medium)''': 20 | ||
close range, so the use of spears, arrows, | *'''Health (Large)''': 48 | ||
and other ranged weapons is advised. | |||
*'''Health (Small)''': | |||
*'''Health (Medium)''': | |||
*'''Health (Large)''': | |||
{{clear}} | {{clear}} | ||
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[[File:Ice Chuchu - TotK Compendium.png|200px|right]] | [[File:Ice Chuchu - TotK Compendium.png|200px|right]] | ||
{{main|Ice Chuchu}} | {{main|Ice Chuchu}} | ||
{{Quote| | {{Quote|This low-level gel monster is engulfed in freezing-cold air. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised.|In-game description}} | ||
freezing-cold air. Its strength varies depending | *'''Health (Small)''': 10 | ||
on its size. It tends to explode if attacked from | *'''Health (Medium)''': 20 | ||
close range, so the use of spears, arrows, | *'''Health (Large)''': 48 | ||
and other ranged weapons is advised. | |||
*'''Health (Small)''': | |||
*'''Health (Medium)''': | |||
*'''Health (Large)''': | |||
{{clear}} | {{clear}} | ||
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[[File:Electric Chuchu - TotK Compendium.png|200px|right]] | [[File:Electric Chuchu - TotK Compendium.png|200px|right]] | ||
{{main|Electric Chuchu}} | {{main|Electric Chuchu}} | ||
{{Quote| | {{Quote|This low-level gel monster is engulfed in electricity. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised.|In-game description}} | ||
electricity. Its strength varies depending on | *'''Health (Small)''': 10 | ||
its size. It tends to explode if attacked from | *'''Health (Medium)''': 20 | ||
close range, so the use of spears, arrows, | *'''Health (Large)''': 48 | ||
and other ranged weapons is advised. | |||
*'''Health (Small)''': | |||
*'''Health (Medium)''': | |||
*'''Health (Large)''': | |||
{{clear}} | {{clear}} | ||
===Keese=== | ===Keese=== | ||
[[File:Keese - TotK Compendium.png|200px|right]] | [[File:Keese - TotK Compendium.png|200px|right]] | ||
{{main|Keese}} | {{main|Keese}} | ||
{{Quote| | {{Quote|The unpredictable flight pattern of this nocturnal, bat-like species can make fighting them a nuisance, but they're weak enough to fell with a single strike. Sometimes they like to form packs, and they have been seen swarming out of caves together.|In-game description}} | ||
nocturnal, bat-like species can make fighting | *'''Health''': 1 | ||
them a nuisance, but they're weak enough | |||
to fell with a single strike. Sometimes they | |||
like to form packs, and they have been seen | |||
swarming out of caves together. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
Line 72: | Line 50: | ||
[[File:Fire Keese - TotK Compendium.png|200px|right]] | [[File:Fire Keese - TotK Compendium.png|200px|right]] | ||
{{main|Fire Keese}} | {{main|Fire Keese}} | ||
{{Quote| | {{Quote|The fire that engulfs the bodies of these bat- like Keese makes them more dangerous than the standard type. They're capable of setting fire to anything they touch.|In-game description}} | ||
like Keese makes them more dangerous than | *'''Health''': 1 | ||
the standard type. They're capable of setting | |||
fire to anything they touch. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Ice Keese - TotK Compendium.png|200px|right]] | [[File:Ice Keese - TotK Compendium.png|200px|right]] | ||
{{main|Ice Keese}} | {{main|Ice Keese}} | ||
{{Quote| | {{Quote|The intense frost that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of freezing anything they touch.|In-game description}} | ||
these bat-like Keese makes them more | *'''Health''': 1 | ||
dangerous than the standard type. They're | |||
capable of freezing anything they touch. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Electric Keese - TotK Compendium.png|200px|right]] | [[File:Electric Keese - TotK Compendium.png|200px|right]] | ||
{{main|Electric Keese}} | {{main|Electric Keese}} | ||
{{Quote| | {{Quote|The electricity that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of shocking anything they touch.|In-game description}} | ||
bat-like Keese makes them more dangerous | *'''Health''': 1 | ||
than the standard type. They're capable of | |||
shocking anything they touch. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
==Octoroks== | ==Octoroks & Wizzrobes== | ||
===Water Octorok=== | ===Water Octorok=== | ||
[[File:Water Octorok - TotK Compendium.png|200px|right]] | [[File:Water Octorok - TotK Compendium.png|200px|right]] | ||
{{main|Water Octorok}} | {{main|Water Octorok}} | ||
{{Quote| | {{Quote|Although they spend most of their time in water, they burst out when they sense someone. The rocks they spit out can be bounced back with a shield.|In-game description}} | ||
water, they burst out when they sense | *'''Health''': 8 | ||
someone. The rocks they spit out can be | |||
bounced back with a shield. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Forest Octorok - TotK Compendium.png|200px|right]] | [[File:Forest Octorok - TotK Compendium.png|200px|right]] | ||
{{main|Forest Octorok}} | {{main|Forest Octorok}} | ||
{{Quote| | {{Quote|Although originally an aquatic species, this type has adapted to life in the forest. They hide among the trees, disguising themselves as grass or unassuming shrubbery, and then attack when someone wanders by.|In-game description}} | ||
type has adapted to life in the forest. They | *'''Health''': 8 | ||
hide among the trees, disguising themselves | |||
as grass or unassuming shrubbery, and then | |||
attack when someone wanders by. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Rock Octorok - TotK Compendium.png|200px|right]] | [[File:Rock Octorok - TotK Compendium.png|200px|right]] | ||
{{main|Rock Octorok}} | {{main|Rock Octorok}} | ||
{{Quote| | {{Quote|This octopus-like species of monster lives in volcanic regions. When they inhale, they're preparing to spit out flaming rocks. Be aware of that powerful suction.|In-game description}} | ||
volcanic regions. When they inhale, they're | *'''Health''': 8 | ||
preparing to spit out flaming rocks. Be aware | |||
of that powerful suction. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Snow Octorok - TotK Compendium.png|200px|right]] | [[File:Snow Octorok - TotK Compendium.png|200px|right]] | ||
{{main|Snow Octorok}} | {{main|Snow Octorok}} | ||
{{Quote| | {{Quote|These octopus-like monsters live in snowy fields and disguise themselves as grass. When someone wanders by, they spring into action and attack by spitting snowballs.|In-game description}} | ||
fields and disguise themselves as grass. | *'''Health''': 8 | ||
When someone wanders by, they spring | |||
into action and attack by spitting snowballs. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Treasure Octorok - TotK Compendium.png|200px|right]] | [[File:Treasure Octorok - TotK Compendium.png|200px|right]] | ||
{{main|Treasure Octorok}} | {{main|Treasure Octorok}} | ||
{{Quote| | {{Quote|These particularly clever monsters bury themselves in deep sand or snow and disguise themselves as treasure chests. Anyone who approaches the chests is attacked. It is said that the treasure chests on their heads are actually parts of these monsters' bodies.|In-game description}} | ||
themselves in deep sand or snow and | *'''Health''': 8 | ||
disguise themselves as treasure chests. | |||
Anyone who approaches the chests is | |||
attacked. It is said that the treasure chests | |||
on their heads are actually parts of these | |||
monsters' bodies. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
===Fire Wizzrobe=== | ===Fire Wizzrobe=== | ||
[[File:Fire Wizzrobe - TotK Compendium.png|200px|right]] | [[File:Fire Wizzrobe - TotK Compendium.png|200px|right]] | ||
{{main|Fire Wizzrobe}} | {{main|Fire Wizzrobe}} | ||
{{Quote| | {{Quote|These spell-casting monsters can be found all over Hyrule. They hurl fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. The weather will normalize once the Wizzrobe is defeated.|In-game description}} | ||
all over Hyrule. They hurl fireballs, summon | *'''Health''': 150 | ||
flaming monsters, and have been known to | |||
severely raise the temperature around them. | |||
The weather will normalize once the Wizzrobe | |||
is defeated. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Ice Wizzrobe - TotK Compendium.png|200px|right]] | [[File:Ice Wizzrobe - TotK Compendium.png|200px|right]] | ||
{{main|Ice Wizzrobe}} | {{main|Ice Wizzrobe}} | ||
{{Quote| | {{Quote|These spell-casting monsters can be found all over Hyrule. They create freezing blasts of air, summon frozen monsters, and have been known to cause blizzards to severely decrease the temperature around them. The weather will normalize once the Wizzrobe is defeated.|In-game description}} | ||
over Hyrule. They create freezing blasts of air, | *'''Health''': 150 | ||
summon frozen monsters, and have been | |||
known to cause blizzards to severely decrease | |||
the temperature around them. The weather will | |||
normalize once the Wizzrobe is defeated. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Electric Wizzrobe - TotK Compendium.png|200px|right]] | [[File:Electric Wizzrobe - TotK Compendium.png|200px|right]] | ||
{{main|Electric Wizzrobe}} | {{main|Electric Wizzrobe}} | ||
{{Quote| | {{Quote|These spell-casting monsters can be found all over Hyrule. They hurl balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. The weather will normalize once the Wizzrobe is defeated.|In-game description}} | ||
all over Hyrule. They hurl balls of electricity, | *'''Health''': 150 | ||
summon monsters surging with electricity, | |||
and have been known to cause thunderstorms | |||
in the area. The weather will normalize once | |||
the Wizzrobe is defeated. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Meteo Wizzrobe - TotK Compendium.png|200px|right]] | [[File:Meteo Wizzrobe - TotK Compendium.png|200px|right]] | ||
{{main|Meteo Wizzrobe}} | {{main|Meteo Wizzrobe}} | ||
{{Quote| | {{Quote|These spell-casting monsters can be found all over Hyrule. They hurl multiple fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. They are more resilient than Fire Wizzrobes.|In-game description}} | ||
all over Hyrule. They hurl multiple fireballs, | *'''Health''': 300 | ||
summon flaming monsters, and have been | |||
known to severely raise the temperature | |||
around them. They are more resilient than | |||
Fire Wizzrobes. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Blizzrobe - TotK Compendium.png|200px|right]] | [[File:Blizzrobe - TotK Compendium.png|200px|right]] | ||
{{main|Blizzrobe}} | {{main|Blizzrobe}} | ||
{{Quote| | {{Quote|These spell-casting monsters can be found all over Hyrule. They use staves to create freezing blasts of air or to summon frozen monsters and have been known to cause blizzards to severely decrease the temperature around them. They are more dangerous than Ice Wizzrobes.|In-game description}} | ||
all over Hyrule. They use staves to create | *'''Health''': 300 | ||
freezing blasts of air or to summon frozen | |||
monsters and have been known to cause | |||
blizzards to severely decrease the temperature | |||
around them. They are more dangerous than | |||
Ice Wizzrobes. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Thunder Wizzrobe - TotK Compendium.png|200px|right]] | [[File:Thunder Wizzrobe - TotK Compendium.png|200px|right]] | ||
{{main|Thunder Wizzrobe}} | {{main|Thunder Wizzrobe}} | ||
{{Quote| | {{Quote|These spell-casting monsters can be found all over Hyrule. They hurl multiple balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. They are more resilient and dangerous than Electric Wizzrobes.|In-game description}} | ||
all over Hyrule. They hurl multiple balls of | *'''Health''': 300 | ||
electricity, summon monsters surging with | |||
electricity, and have been known to cause | |||
thunderstorms in the area. They are more | |||
resilient and dangerous than Electric | |||
Wizzrobes. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
== | ==Blins== | ||
===Bokoblin=== | ===Bokoblin=== | ||
[[File:Bokoblin - TotK Compendium.png|200px|right]] | [[File:Bokoblin - TotK Compendium.png|200px|right]] | ||
{{main|Bokoblin}} | {{main|Bokoblin}} | ||
{{Quote| | {{Quote|This common species is a nuisance all over Hyrule. While not very clever, they are at least intelligent enough to hunt beasts and grill the meat for food. They are sometimes seen marching in groups. If they come at you, watch out for their sharp horns!|In-game description}} | ||
Hyrule. While not very clever, they are at least | *'''Health''': 25 | ||
intelligent enough to hunt beasts and grill the | |||
meat for food. They are sometimes seen | |||
marching in groups. If they come at you, watch | |||
out for their sharp horns! | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Blue Bokoblin - TotK Compendium.png|200px|right]] | [[File:Blue Bokoblin - TotK Compendium.png|200px|right]] | ||
{{main|Blue Bokoblin}} | {{main|Blue Bokoblin}} | ||
{{Quote| | {{Quote|This common species is a nuisance all over Hyrule. They're tougher than the red Bokoblins—and their horns are sharper, so watch out!|In-game description}} | ||
over Hyrule. They're tougher than the red | *'''Health''': 72 | ||
Bokoblins—and their horns are sharper, so | |||
watch out! | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Black Bokoblin - TotK Compendium.png|200px|right]] | [[File:Black Bokoblin - TotK Compendium.png|200px|right]] | ||
{{main|Black Bokoblin}} | {{main|Black Bokoblin}} | ||
{{Quote| | {{Quote|Although Bokoblins are generally a nuisance, the Black Bokoblins are among the most dangerous type. They're extremely resilient and powerful, especially when it comes to their forceful attacks with their hefty horns.|In-game description}} | ||
the Black Bokoblins are among the most | *'''Health''': 240 | ||
dangerous type. They're extremely resilient | |||
and powerful, especially when it comes to their | |||
forceful attacks with their hefty horns. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
Line 266: | Line 171: | ||
[[File:Stalkoblin - TotK Compendium.png|200px|right]] | [[File:Stalkoblin - TotK Compendium.png|200px|right]] | ||
{{main|Stalkoblin}} | {{main|Stalkoblin}} | ||
{{Quote| | {{Quote|These remains of Bokoblins hate light and only move about in the dark. While they're fragile enough to crumble from a single blow, they have sharp horns. And as long as a skull remains intact, they'll continue to pull themselves back together and go on fighting.|In-game description}} | ||
move about in the dark. While they're fragile | *'''Health''': 2 | ||
enough to crumble from a single blow, they have | |||
sharp horns. And as long as a skull remains | |||
intact, they'll continue to pull themselves back | |||
together and go on fighting. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Silver Bokoblin - TotK Compendium.png|200px|right]] | [[File:Silver Bokoblin - TotK Compendium.png|200px|right]] | ||
{{main|Silver Bokoblin}} | {{main|Silver Bokoblin}} | ||
{{Quote| | {{Quote|You would be foolish to call these Silver Bokoblins a mere nuisance. They have been influenced by Ganon's fiendish magic, so they are stronger than even the Black Bokoblins. It's said that the Demon King's power marked their silver bodies with purple patterns. The magical glow at the tip of their horns may look funny at a glance, but don't take these creatures lightly, or the joke will be on you.|In-game description}} | ||
Bokoblins a mere nuisance. They have been | *'''Health''': 720 | ||
influenced by Ganon's fiendish magic, so they | |||
are stronger than even the Black Bokoblins. | |||
It's said that the Demon King's power marked | |||
their silver bodies with purple patterns. The | |||
magical glow at the tip of their horns may look | |||
funny at a glance, but don't take these creatures | |||
lightly, or the joke will be on you. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
===Moblin=== | ===Moblin=== | ||
[[File:Moblin - TotK Compendium.png|200px|right]] | [[File:Moblin - TotK Compendium.png|200px|right]] | ||
{{main|Moblin}} | {{main|Moblin}} | ||
{{Quote| | {{Quote|This heavyweight species of monster can be found all over Hyrule. They're physically very strong, with a horn hard enough to crush a rock. With their incredibly powerful arms, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons.|In-game description}} | ||
found all over Hyrule. They're physically very | *'''Health''': 62 | ||
strong, with a horn hard enough to crush a | |||
rock. With their incredibly powerful arms, | |||
Moblins have been known to pick up | |||
Bokoblins and throw them as makeshift | |||
projectile weapons. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Blue Moblin - TotK Compendium.png|200px|right]] | [[File:Blue Moblin - TotK Compendium.png|200px|right]] | ||
{{main|Blue Moblin}} | {{main|Blue Moblin}} | ||
{{Quote| | {{Quote|These heavyweight monsters can be found all over Hyrule. They're much tougher than their standard counterparts, with more powerful arms and a fully developed horn on their heads to smash things with.|In-game description}} | ||
over Hyrule. They're much tougher than their | *'''Health''': 144 | ||
standard counterparts, with more powerful | |||
arms and a fully developed horn on their heads | |||
to smash things with. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Black Moblin - TotK Compendium.png|200px|right]] | [[File:Black Moblin - TotK Compendium.png|200px|right]] | ||
{{main|Black Moblin}} | {{main|Black Moblin}} | ||
{{Quote| | {{Quote|These heavyweight monsters can be found all over Hyrule and are among the most dangerous types of Moblin. They're extremely resilient, and a blow from the heavy horn can easily crush a rock.|In-game description}} | ||
all over Hyrule and are among the most | *'''Health''': 360 | ||
dangerous types of Moblin. They're extremely | |||
resilient, and a blow from the heavy horn can | |||
easily crush a rock. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Stalmoblin - TotK Compendium.png|200px|right]] | [[File:Stalmoblin - TotK Compendium.png|200px|right]] | ||
{{main|Stalmoblin}} | {{main|Stalmoblin}} | ||
{{Quote| | {{Quote|The remains of Moblins appear in the dark. Even the toughest Moblins become fragile when they're little more than a pile of bones, so they'll crumble after just a few attacks. However, as long as a skull remains intact, they'll continue to pull themselves back together and go on fighting. They have hard, heavy horns, and they hate strong light.|In-game description}} | ||
the toughest Moblins become fragile when they're | *'''Health''': 3 | ||
little more than a pile of bones, so they'll crumble | |||
after just a few attacks. However, as long as a | |||
skull remains intact, they'll continue to pull | |||
themselves back together and go on fighting. | |||
They have hard, heavy horns, and they hate | |||
strong light. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Silver Moblin - TotK Compendium.png|200px|right]] | [[File:Silver Moblin - TotK Compendium.png|200px|right]] | ||
{{main|Silver Moblin}} | {{main|Silver Moblin}} | ||
{{Quote| | {{Quote|The Demon King's fiendish magic has imbued Silver Moblins with the greatest power and resilience of all the Moblins. They're called ""silver"" for their body color as well as their rarity. The purple patterns on their bodies also help them to stand out. The ominous-looking horn has the potential for a powerful attack.|In-game description}} | ||
Silver Moblins with the greatest power and | *'''Health''': 1,080 | ||
resilience of all the Moblins. They're called | {{clear}} | ||
""silver"" for their body color as well as their rarity. | |||
The purple patterns on their bodies also help | ===Boss Bokoblin=== | ||
them to stand out. The ominous-looking horn has | [[File:Boss Bokoblin - TotK Compendium.png|200px|right]] | ||
the potential for a powerful attack. | {{main|Boss Bokoblin}} | ||
{{Quote|These heavyweight monsters are leaders of Bokoblins. They swagger about, whistling commands to the teams of minions nervously trailing them. Their heavy horns are so sharp, they can slice large trees clean in half.|In-game description}} | |||
*'''Health''': | |||
{{clear}} | |||
===Blue Boss Bokoblin=== | |||
[[File:Blue Boss Bokoblin - TotK Compendium.png|200px|right]] | |||
{{main|Blue Boss Bokoblin}} | |||
{{Quote|These heavyweight monsters are leaders of Bokoblins. They've got more stamina than the red variety, and they execute powerful punches and weapon attacks. The horns on their heads are sharper too.|In-game description}} | |||
*'''Health''': | |||
{{clear}} | |||
===Black Boss Bokoblin=== | |||
[[File:Black Boss Bokoblin - TotK Compendium.png|200px|right]] | |||
{{main|Black Boss Bokoblin}} | |||
{{Quote|These heavyweight monsters are leaders of Bokoblins, and this variety has very high stamina thanks to their large muscles. Even skilled warriors will find them challenging due to their coordinated attacks involving minions. And those horns are just pure evil.|In-game description}} | |||
*'''Health''': | |||
{{clear}} | |||
===Silver Boss Bokoblin=== | |||
[[File:Silver Boss Bokoblin - TotK Compendium.png|200px|right]] | |||
{{main|Silver Boss Bokoblin}} | |||
{{Quote|The mightiest of all Boss Bokoblins. It's a wonder that they're related at all to the lowly, garden-variety Bokoblin. The evil power of the Demon King dwells in their bodies and horns, enabling formidable attacks. And watch out for the elite minions that hang around them too.|In-game description}} | |||
*'''Health''': | |||
{{clear}} | |||
===Horriblin=== | |||
[[File:Horriblin - TotK Compendium.png|200px|right]] | |||
{{main|Horriblin}} | |||
{{Quote|After the Upheaval, these monsters began appearing in Hyrule's cave systems. They have sturdy horns that are perfect for crushing rocks and strong muscles that allow them to traverse cave walls and ceilings as easily as if they were walking on the ground. They often hang from ceilings, waiting for prey.|In-game description}} | |||
*'''Health''': | |||
{{clear}} | |||
===Blue Horriblin=== | |||
[[File:Blue Horriblin - TotK Compendium.png|200px|right]] | |||
{{main|Blue Horriblin}} | |||
{{Quote|After the Upheaval, these monsters began appearing in Hyrule's cave systems. Compared to the red variety, they have more stamina and more developed limbs, enabling them to hurl large rocks with ease.|In-game description}} | |||
*'''Health''': | |||
{{clear}} | |||
===Black Horriblin=== | |||
[[File:Black Horriblin - TotK Compendium.png|200px|right]] | |||
{{main|Black Horriblin}} | |||
{{Quote|After the Upheaval, these monsters began appearing in Hyrule's cave systems. Because of the inordinate amount of time they spend moving along cave walls and ceilings, they have developed great strength in their mighty arms. This variety poses a huge threat to even the most experienced adventurers.|In-game description}} | |||
*'''Health''': | |||
{{clear}} | |||
===Silver Horriblin=== | |||
[[File:Silver Horriblin - TotK Compendium.png|200px|right]] | |||
{{main|Silver Horriblin}} | |||
{{Quote|The mightiest of the cave masters. The purple markings on their bodies are due to the overwhelming magic power of the Demon King. Their tough bodies and horns have been strengthened beyond the levels seen in their lesser relatives, making these monsters more dangerous than others of their ilk.|In-game description}} | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Lizalfos - TotK Compendium.png|200px|right]] | [[File:Lizalfos - TotK Compendium.png|200px|right]] | ||
{{main|Lizalfos}} | {{main|Lizalfos}} | ||
{{Quote| | {{Quote|These quick-witted, lizard-like monsters can be found all over Hyrule. They're a sly species that lurk underwater or use camouflage to blend in with the environment to launch ambushes. Moreover, they never sleep. And even when they have no weapons, they'll come at you swinging their sword-like horn.|In-game description}} | ||
found all over Hyrule. They're a sly species | *'''Health''': 50 | ||
that lurk underwater or use camouflage to | |||
blend in with the environment to launch | |||
ambushes. Moreover, they never sleep. And | |||
even when they have no weapons, they'll | |||
come at you swinging their sword-like horn. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Blue Lizalfos - TotK Compendium.png|200px|right]] | [[File:Blue Lizalfos - TotK Compendium.png|200px|right]] | ||
{{main|Blue Lizalfos}} | {{main|Blue Lizalfos}} | ||
{{Quote| | {{Quote|These quick-witted, lizard-like monsters can be found all over Hyrule. Compared to the green Lizalfos, many of these carry much stronger weapons and are extremely dangerous with their longer and sharper horn.|In-game description}} | ||
found all over Hyrule. Compared to the green | *'''Health''': 120 | ||
Lizalfos, many of these carry much stronger | |||
weapons and are extremely dangerous with | |||
their longer and sharper horn. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Black Lizalfos - TotK Compendium.png|200px|right]] | [[File:Black Lizalfos - TotK Compendium.png|200px|right]] | ||
{{main|Black Lizalfos}} | {{main|Black Lizalfos}} | ||
{{Quote| | {{Quote|A quick-witted, lizard-like species of monster found all over Hyrule. Their sharpened horn cuts like a knife, so be cautious even if they're not carrying a weapon. They are among the most dangerous Lizalfos, with high stamina.|In-game description}} | ||
found all over Hyrule. Their sharpened horn | *'''Health''': 288 | ||
cuts like a knife, so be cautious even if they're | |||
not carrying a weapon. They are among the | |||
most dangerous Lizalfos, with high stamina. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Stalizalfos - TotK Compendium.png|200px|right]] | [[File:Stalizalfos - TotK Compendium.png|200px|right]] | ||
{{main|Stalizalfos}} | {{main|Stalizalfos}} | ||
{{Quote| | {{Quote|The remains of Lizalfos appear in the dark. They're as sly as ever—even now that they're just some bones stacked atop each other—and still possess blade-like sharp horns. If a skull remains intact, they will pull themselves back up and continue to fight.|In-game description}} | ||
They're as sly as ever—even now that they're just | *'''Health''': 2 | ||
some bones stacked atop each other—and still | |||
possess blade-like sharp horns. If a skull remains | |||
intact, they will pull themselves back up and | |||
continue to fight. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Fire-Breath Lizalfos - TotK Compendium.png|200px|right]] | [[File:Fire-Breath Lizalfos - TotK Compendium.png|200px|right]] | ||
{{main|Fire-Breath Lizalfos}} | {{main|Fire-Breath Lizalfos}} | ||
{{Quote| | {{Quote|These quick-witted, lizard-like monsters can be found all over Hyrule. Their fiery breath makes them pretty dangerous, but exposure to cold will kill them instantly. The lava-like horn retains extreme heat and burns anything that touches it. They mainly live in volcanic regions.|In-game description}} | ||
found all over Hyrule. Their fiery breath makes | *'''Health''': 160 | ||
them pretty dangerous, but exposure to cold | |||
will kill them instantly. The lava-like horn | |||
retains extreme heat and burns anything that | |||
touches it. They mainly live in volcanic regions. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Ice-Breath Lizalfos - TotK Compendium.png|200px|right]] | [[File:Ice-Breath Lizalfos - TotK Compendium.png|200px|right]] | ||
{{main|Ice-Breath Lizalfos}} | {{main|Ice-Breath Lizalfos}} | ||
{{Quote| | {{Quote|A quick-witted, lizard-like species of monster found all over Hyrule. They are a troublesome species that spit balls of ice and store freezing power inside their pale horns, but will die instantly if touched by fire. They live mainly on snowy mountains.|In-game description}} | ||
found all over Hyrule. They are a troublesome | *'''Health''': 160 | ||
species that spit balls of ice and store freezing | |||
power inside their pale horns, but will die instantly | |||
if touched by fire. They live mainly on snowy | |||
mountains. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Electric Lizalfos - TotK Compendium.png|200px|right]] | [[File:Electric Lizalfos - TotK Compendium.png|200px|right]] | ||
{{main|Electric Lizalfos}} | {{main|Electric Lizalfos}} | ||
{{Quote| | {{Quote|These quick-witted, lizard-like monsters can be found all over Hyrule. They can emit strong electrical currents from their bodies, so don't get too close. Their horns are brimming with electricity, which will discharge and arc to nearby areas if struck by an arrow. They live in desert climates.|In-game description}} | ||
be found all over Hyrule. They can emit strong | *'''Health''': 288 | ||
electrical currents from their bodies, so don't | |||
get too close. Their horns are brimming with | |||
electricity, which will discharge and arc to | |||
nearby areas if struck by an arrow. They live | |||
in desert climates. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
Line 441: | Line 326: | ||
[[File:Silver Lizalfos - TotK Compendium.png|200px|right]] | [[File:Silver Lizalfos - TotK Compendium.png|200px|right]] | ||
{{main|Silver Lizalfos}} | {{main|Silver Lizalfos}} | ||
{{Quote| | {{Quote|These Lizalfos have been influenced by the Demon King's fiendish magic to become the mightiest of all Lizalfos. They're called ""silver"" for their unique coloring and also to denote their rarity. Their horns, turned ominous by the Demon King's influence, can cut anything with the slightest touch.|In-game description}} | ||
Demon King's fiendish magic to become the | *'''Health''': 864 | ||
mightiest of all Lizalfos. They're called ""silver"" | |||
for their unique coloring and also to denote | |||
their rarity. Their horns, turned ominous by the | |||
Demon King's influence, can cut anything with | |||
the slightest touch. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
==Lynels== | ==Lynels & Yiga== | ||
===Lynel=== | ===Lynel=== | ||
[[File:Lynel - TotK Compendium.png|200px|right]] | [[File:Lynel - TotK Compendium.png|200px|right]] | ||
{{main|Lynel}} | {{main|Lynel}} | ||
{{Quote| | {{Quote|These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence and resilience, as well as a piercing horn, making them among the most dangerous monsters in all the land. This is compounded by their natural resistance to all elements. Only challenge a Lynel if you're very well prepared.|In-game description}} | ||
since ancient times. They possess intense | *'''Health''': 2000 | ||
intelligence and resilience, as well as a piercing | |||
horn, making them among the most dangerous | |||
monsters in all the land. This is compounded by | |||
their natural resistance to all elements. Only | |||
challenge a Lynel if you're very well prepared. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:Blue-Maned Lynel - TotK Compendium.png|200px|right]] | [[File:Blue-Maned Lynel - TotK Compendium.png|200px|right]] | ||
{{main|Blue-Maned Lynel}} | {{main|Blue-Maned Lynel}} | ||
{{Quote| | {{Quote|These fearsome monsters have lived in Hyrule since ancient times. Compared to the standard Lynel, those with blue manes are much tougher, with much sharper horns. Facing off against a Lynel is ill-advised, but if you must, be sure you're very well prepared.|In-game description}} | ||
since ancient times. Compared to the standard | *'''Health''': 3000 | ||
Lynel, those with blue manes are much | |||
tougher, with much sharper horns. Facing off | |||
against a Lynel is ill-advised, but if you must, | |||
be sure you're very well prepared. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
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[[File:White-Maned Lynel - TotK Compendium.png|200px|right]] | [[File:White-Maned Lynel - TotK Compendium.png|200px|right]] | ||
{{main|White-Maned Lynel}} | {{main|White-Maned Lynel}} | ||
{{Quote| | {{Quote|These hooved monsters are said to have lived all over Hyrule since ancient times and are known to be especially dangerous. They are extremely intelligent and resilient and bear very powerful horns. There is very little eyewitness information, because few who encounter them return alive.|In-game description}} | ||
over Hyrule since ancient times and are known to | *'''Health''': 4000 | ||
be especially dangerous. They are extremely | |||
intelligent and resilient and bear very powerful | |||
horns. There is very little eyewitness information, | |||
because few who encounter them return alive. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
Line 492: | Line 355: | ||
[[File:Silver Lynel - TotK Compendium.png|200px|right]] | [[File:Silver Lynel - TotK Compendium.png|200px|right]] | ||
{{main|Silver Lynel}} | {{main|Silver Lynel}} | ||
{{Quote| | {{Quote|Silver Lynels are not to be trifled with. The Demon King's fiendish magic has made them the strongest of the Lynel species, beyond even the deadly white-maned variety. Their powerful horns can slice through almost anything. Think of their purple stripes as a warning to keep away.|In-game description}} | ||
Demon King's fiendish magic has made them the | *'''Health''': 5000 | ||
strongest of the Lynel species, beyond even the | |||
deadly white-maned variety. Their powerful horns | |||
can slice through almost anything. Think of their | |||
purple stripes as a warning to keep away. | |||
*'''Health''': | |||
{{clear}} | {{clear}} | ||
===Yiga Footsoldier=== | ===Yiga Footsoldier=== | ||
[[File:Yiga Footsoldier - TotK Compendium.png|200px|right]] | [[File:Yiga Footsoldier - TotK Compendium.png|200px|right]] | ||
{{main|Yiga Footsoldier}} | {{main|Yiga Footsoldier}} | ||
{{Quote| | {{Quote|The lowest-ranked members of the Yiga Clan. They've been dispatched all across Hyrule with a single task: seek out and kill Princess Zelda and Link. They're a crafty bunch, sometimes disguising themselves as simple travelers or villagers to get the jump on you. Be wary of suspicious people you encounter. They're very agile, and their weapons of choice are bows and swords.|In-game description}} | ||
They've been dispatched all across Hyrule | |||
with a single task: seek out and kill Princess | |||
Zelda and Link. They're a crafty bunch, | |||
sometimes disguising themselves as simple | |||
travelers or villagers to get the jump on you. | |||
Be wary of suspicious people you encounter. | |||
They're very agile, and their weapons of | |||
choice are bows and swords. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Yiga Blademaster - TotK Compendium.png|200px|right]] | [[File:Yiga Blademaster - TotK Compendium.png|200px|right]] | ||
{{main|Yiga Blademaster}} | {{main|Yiga Blademaster}} | ||
{{Quote| | {{Quote|These are the elite soldiers of the Yiga Clan. Equipped with blades of wind-cleaving power, they are extremely agile despite their bulky build. At this Yiga Clan rank, they have mastered a technique that allows them to manipulate the very earth. By striking the ground, they can raise stone pillars and unleash a blast of air.|In-game description}} | ||
Equipped with blades of wind-cleaving power, | |||
they are extremely agile despite their bulky build. | |||
At this Yiga Clan rank, they have mastered a | |||
technique that allows them to manipulate the | |||
very earth. By striking the ground, they can | |||
raise stone pillars and unleash a blast of air. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
==Pebblits== | ==Pebblits & Like Likes== | ||
===Stone Pebblit=== | ===Stone Pebblit=== | ||
[[File:Stone Pebblit - TotK Compendium.png|200px|right]] | [[File:Stone Pebblit - TotK Compendium.png|200px|right]] | ||
{{main|Stone Pebblit}} | {{main|Stone Pebblit}} | ||
{{Quote| | {{Quote|A very young Stone Talus. Their bodies toughen as they mature, becoming as tough as boulders by adulthood. As a child, however, their bodies are light enough to be lifted and fragile enough to break when thrown.|In-game description}} | ||
toughen as they mature, becoming as | |||
tough as boulders by adulthood. As a | |||
child, however, their bodies are light | |||
enough to be lifted and fragile enough | |||
to break when thrown. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Igneo Pebblit - TotK Compendium.png|200px|right]] | [[File:Igneo Pebblit - TotK Compendium.png|200px|right]] | ||
{{main|Igneo Pebblit}} | {{main|Igneo Pebblit}} | ||
{{Quote| | {{Quote|A very young Igneo Talus. Their bodies toughen as they mature and convert fully into lava by adulthood. As a child, however, while still covered in fire, their bodies are fragile and light enough to be blown away by a bomb's blast.|In-game description}} | ||
toughen as they mature and convert | |||
fully into lava by adulthood. As a child, | |||
however, while still covered in fire, their | |||
bodies are fragile and light enough to | |||
be blown away by a bomb's blast. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Frost Pebblit - TotK Compendium.png|200px|right]] | [[File:Frost Pebblit - TotK Compendium.png|200px|right]] | ||
{{main|Frost Pebblit}} | {{main|Frost Pebblit}} | ||
{{Quote| | {{Quote|A very young Frost Talus. Their bodies toughen and frost over as they mature, becoming entirely made of ice by adulthood. As a child, however, their bodies are awfully fragile and are light enough to be blown away by a bomb's blast.|In-game description}} | ||
toughen and frost over as they mature, | |||
becoming entirely made of ice by | |||
adulthood. As a child, however, their | |||
bodies are awfully fragile and are | |||
light enough to be blown away by | |||
a bomb's blast. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
===Like Like=== | ===Like Like=== | ||
[[File:Like Like - TotK Compendium.png|200px|right]] | [[File:Like Like - TotK Compendium.png|200px|right]] | ||
{{main|Like Like}} | {{main|Like Like}} | ||
{{Quote| | {{Quote|A monster that has been appearing all over Hyrule in recent days. Found dwelling in caves and other dark places. It has an appetite for swords and shields. If you get too close, it may lunge at you with its mouth wide, swallow you whole, and eat your equipment. The tongue in the center of its mouth is very sensitive. Attack it to make the creature falter.|In-game description}} | ||
Hyrule in recent days. Found dwelling in caves | |||
and other dark places. It has an appetite for | |||
swords and shields. If you get too close, it may | |||
lunge at you with its mouth wide, swallow you | |||
whole, and eat your equipment. The tongue in | |||
the center of its mouth is very sensitive. Attack it | |||
to make the creature falter. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 586: | Line 405: | ||
[[File:Fire Like - TotK Compendium.png|200px|right]] | [[File:Fire Like - TotK Compendium.png|200px|right]] | ||
{{main|Fire Like}} | {{main|Fire Like}} | ||
{{Quote| | {{Quote|These monsters live mostly in caves near volcanoes. They belch scorching fire out of their maws. There are still many mysteries about them, but it seems they don't do well in the cold. Don't get too close, or they'll gulp you up into their large gullets and give you an all- too-close look at their insides.|In-game description}} | ||
volcanoes. They belch scorching fire out of their | |||
maws. There are still many mysteries about | |||
them, but it seems they don't do well in the | |||
cold. Don't get too close, or they'll gulp you | |||
up into their large gullets and give you an all- | |||
too-close look at their insides. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 599: | Line 412: | ||
[[File:Ice Like - TotK Compendium.png|200px|right]] | [[File:Ice Like - TotK Compendium.png|200px|right]] | ||
{{main|Ice Like}} | {{main|Ice Like}} | ||
{{Quote| | {{Quote|These monsters live mostly in caves in snowy areas. They belch freezing cold air out of their maws. There are still many mysteries about them, but it seems they don't do well with fire. Don't get too close, or they'll gulp you up into their large gullets and give you an all- too-close look at their insides.|In-game description}} | ||
areas. They belch freezing cold air out of their | |||
maws. There are still many mysteries about | |||
them, but it seems they don't do well with fire. | |||
Don't get too close, or they'll gulp you | |||
up into their large gullets and give you an all- | |||
too-close look at their insides. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 612: | Line 419: | ||
[[File:Shock Like - TotK Compendium.png|200px|right]] | [[File:Shock Like - TotK Compendium.png|200px|right]] | ||
{{main|Shock Like}} | {{main|Shock Like}} | ||
{{Quote| | {{Quote|These monsters can be found all over Hyrule in dark places such as caves. They generate electricity inside their bodies and expel powerful lightning balls from their mouths. It's believed that they stun their prey this way, but there are still many unknowns about them.|In-game description}} | ||
in dark places such as caves. They generate | |||
electricity inside their bodies and expel | |||
powerful lightning balls from their mouths. It's | |||
believed that they stun their prey this way, but | |||
there are still many unknowns about them. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 624: | Line 426: | ||
[[File:Rock Like - TotK Compendium.png|200px|right]] | [[File:Rock Like - TotK Compendium.png|200px|right]] | ||
{{main|Rock Like}} | {{main|Rock Like}} | ||
{{Quote| | {{Quote|These monsters can be found all over Hyrule in dark places such as caves. They're covered in rocks that shield them like armor. They try to intimidate you by spitting rocks out of their mouths, but they can be quieted when they have swallowed something.|In-game description}} | ||
in dark places such as caves. They're covered | |||
in rocks that shield them like armor. They try | |||
to intimidate you by spitting rocks out of their | |||
mouths, but they can be quieted when they | |||
have swallowed something. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 735: | Line 434: | ||
[[File:Soldier Construct I - TotK Compendium.png|200px|right]] | [[File:Soldier Construct I - TotK Compendium.png|200px|right]] | ||
{{main|Soldier Construct I}} | {{main|Soldier Construct I}} | ||
{{Quote| | {{Quote|A standard-issue combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The decoration on its head is sharp and cuts like a blade.|In-game description}} | ||
Zonai with ancient techniques and magic. | |||
It faithfully obeys commands and tries to root | |||
out any being it deems to be an enemy. | |||
The decoration on its head is sharp and cuts | |||
like a blade. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 748: | Line 441: | ||
[[File:Soldier Construct II - TotK Compendium.png|200px|right]] | [[File:Soldier Construct II - TotK Compendium.png|200px|right]] | ||
{{main|Soldier Construct II}} | {{main|Soldier Construct II}} | ||
{{Quote| | {{Quote|A mid-tier combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The heavy decoration on its head can be swung like an axe in slash attacks.|In-game description}} | ||
with ancient techniques and magic. | |||
It faithfully obeys commands and tries to root | |||
out any being it deems to be an enemy. | |||
The heavy decoration on its head can be swung | |||
like an axe in slash attacks. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 761: | Line 448: | ||
[[File:Soldier Construct III - TotK Compendium.png|200px|right]] | [[File:Soldier Construct III - TotK Compendium.png|200px|right]] | ||
{{main|Soldier Construct III}} | {{main|Soldier Construct III}} | ||
{{Quote| | {{Quote|An upper-tier combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The decoration on its head, designed to intimidate foes, becomes a powerful weapon when swung around.|In-game description}} | ||
Zonai with ancient techniques and magic. | |||
It faithfully obeys commands and tries to root | |||
out any being it deems to be an enemy. | |||
The decoration on its head, designed to | |||
intimidate foes, becomes a powerful weapon | |||
when swung around. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 775: | Line 455: | ||
[[File:Soldier Construct IV - TotK Compendium.png|200px|right]] | [[File:Soldier Construct IV - TotK Compendium.png|200px|right]] | ||
{{main|Soldier Construct IV}} | {{main|Soldier Construct IV}} | ||
{{Quote| | {{Quote|A sophisticated variant of the combat construct made by the Zonai with ancient techniques and magic. Unlike lower-ranked Soldier Constructs, its body sports a striking golden color. Comes equipped with excellent attack power and endurance, not to mention a majestic decoration on its head.|In-game description}} | ||
made by the Zonai with ancient techniques | |||
and magic. | |||
Unlike lower-ranked Soldier Constructs, its body | |||
sports a striking golden color. Comes equipped | |||
with excellent attack power and endurance, not | |||
to mention a majestic decoration on its head. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 789: | Line 462: | ||
[[File:Captain Construct I - TotK Compendium.png|200px|right]] | [[File:Captain Construct I - TotK Compendium.png|200px|right]] | ||
{{main|Captain Construct I}} | {{main|Captain Construct I}} | ||
{{Quote| | {{Quote|An elite Soldier Construct, hence its ""captain"" title. Made by the Zonai with advanced techniques and magic. As a standard-rank member of the captain class, its combat functions are more sophisticated than those of Soldier Constructs. It can use Fuse to enhance its weapons.|In-game description}} | ||
title. Made by the Zonai with advanced | |||
techniques and magic. | |||
As a standard-rank member of the captain class, | |||
its combat functions are more sophisticated than | |||
those of Soldier Constructs. It can use Fuse to | |||
enhance its weapons. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 803: | Line 469: | ||
[[File:Captain Construct II - TotK Compendium.png|200px|right]] | [[File:Captain Construct II - TotK Compendium.png|200px|right]] | ||
{{main|Captain Construct II}} | {{main|Captain Construct II}} | ||
{{Quote| | {{Quote|An elite Soldier Construct, hence its ""captain"" title. Made by the Zonai with advanced techniques and magic. Compared to standard Captain Constructs, it has some upgrades, including enhanced endurance and more powerful weapons.|In-game description}} | ||
title. Made by the Zonai with advanced | |||
techniques and magic. | |||
Compared to standard Captain Constructs, | |||
it has some upgrades, including enhanced | |||
endurance and more powerful weapons. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 816: | Line 476: | ||
[[File:Captain Construct III - TotK Compendium.png|200px|right]] | [[File:Captain Construct III - TotK Compendium.png|200px|right]] | ||
{{main|Captain Construct III}} | {{main|Captain Construct III}} | ||
{{Quote| | {{Quote|An elite Soldier Construct, hence its ""captain"" title. Made by the Zonai with advanced techniques and magic. A powerful Captain Construct. It has high durability and extremely advanced combat patterns. Equipped with a variety of sword techniques.|In-game description}} | ||
title. Made by the Zonai with advanced | |||
techniques and magic. | |||
A powerful Captain Construct. It has high | |||
durability and extremely advanced combat | |||
patterns. Equipped with a variety of sword | |||
techniques. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 830: | Line 483: | ||
[[File:Captain Construct IV - TotK Compendium.png|200px|right]] | [[File:Captain Construct IV - TotK Compendium.png|200px|right]] | ||
{{main|Captain Construct IV}} | {{main|Captain Construct IV}} | ||
{{Quote| | {{Quote|An elite Soldier Construct, hence its ""captain"" title. Made by the Zonai with advanced techniques and magic. Stands above all of its peers, as signified by its golden body. In endurance and sheer combat ability, it exceeds all other Captain Constructs, making it the mightiest of all.|In-game description}} | ||
title. Made by the Zonai with advanced | |||
techniques and magic. | |||
Stands above all of its peers, as signified by its | |||
golden body. In endurance and sheer combat | |||
ability, it exceeds all other Captain Constructs, | |||
making it the mightiest of all. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 844: | Line 490: | ||
[[File:Training Construct - TotK Compendium.png|200px|right]] | [[File:Training Construct - TotK Compendium.png|200px|right]] | ||
{{main|Training Construct}} | {{main|Training Construct}} | ||
{{Quote| | {{Quote|The Zonai employed advanced technology and magic to create this instructional construct. Its color indicates that it is equipped with special combat-training functions. It is even capable of using Fuse to modify and strengthen its weapons.|In-game description}} | ||
magic to create this instructional construct. | *'''Health''': | ||
{{clear}} | |||
==Dragons== | |||
===Dinraal=== | |||
[[File:Dinraal - TotK Compendium.png|200px|right]] | |||
{{main|Dinraal}} | |||
{{quote|A spirit of fire has taken the form of this giant dragon. Making its home in the Eldin region, it's said to have served the Spring of Power since ancient times. The flames that coat its body can make the surrounding area blazing hot, but Dinraal bears no ill will toward people. Few have seen it in the current age.|In-game description}} | |||
*'''Health''': N/A | |||
{{clear}} | |||
===Naydra=== | |||
[[File:Naydra - TotK Compendium.png|200px|right]] | |||
{{main|Naydra}} | |||
{{quote|A spirit of ice has taken the form of this giant dragon. Making its home in the Lanayru region, it's said to have served the Spring of Wisdom since ancient times. The ice that coats its body can make the surrounding area freezing cold, but Naydra bears no ill will toward people. Few have seen it in the current age.|In-game description}} | |||
*'''Health''': N/A | |||
{{clear}} | |||
===Farosh=== | |||
[[File:Farosh - TotK Compendium.png|200px|right]] | |||
{{main|Farosh}} | |||
*'''Health''': | {{quote|A spirit of lightning has taken the form of this giant dragon. Making its home in the Faron region, it's said to have served the Spring of Courage since ancient times. The electricity that coats its body can cause lightning storms, but Farosh bears no ill will toward people. Few have seen it in the current age.|In-game description}} | ||
*'''Health''': N/A | |||
{{clear}} | |||
===Light Dragon=== | |||
[[File:Light Dragon - TotK Compendium.png|200px|right]] | |||
{{main|Light Dragon}} | |||
{{quote|A spirit has taken the form of this giant dragon inhabiting the upper reaches of the skies. It is named for its shining golden mane and gleaming scales. It looks divine as it soars through the sky, giving off a soft glow, and its presence is comforting somehow.|In-game description}} | |||
*'''Health''': N/A | |||
{{clear}} | {{clear}} | ||
Line 857: | Line 527: | ||
[[File:Evermean - TotK Compendium.png|200px|right]] | [[File:Evermean - TotK Compendium.png|200px|right]] | ||
{{main|Evermean}} | {{main|Evermean}} | ||
{{Quote| | {{Quote|A monster that mimics a tree, found throughout the forests of Hyrule. These impostors are hard to differentiate from the genuine article, making it easy for them to team up and pounce on unsuspecting passersby. Because the species shares characteristics with trees, it can be chopped down in much the same way.|In-game description}} | ||
the forests of Hyrule. These impostors are hard to | |||
differentiate from the genuine article, making it | |||
easy for them to team up and pounce on | |||
unsuspecting passersby. Because the species | |||
shares characteristics with trees, it can be | |||
chopped down in much the same way. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 870: | Line 534: | ||
[[File:Aerocuda - TotK Compendium.png|200px|right]] | [[File:Aerocuda - TotK Compendium.png|200px|right]] | ||
{{main|Aerocuda}} | {{main|Aerocuda}} | ||
{{Quote| | {{Quote|An airborne monster that can be recognized by its distinctive cries. They have strong, dexterous feet and can often be seen cruising through the sky with animals or other monsters in their clutches. Thankfully, the breed's lightweight, aerodynamic body makes it easy to shoot down.|In-game description}} | ||
its distinctive cries. They have strong, dexterous | |||
feet and can often be seen cruising through the | |||
sky with animals or other monsters in their | |||
clutches. Thankfully, the breed's lightweight, | |||
aerodynamic body makes it easy to shoot down. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 882: | Line 541: | ||
[[File:Gibdo - TotK Compendium.png|200px|right]] | [[File:Gibdo - TotK Compendium.png|200px|right]] | ||
{{main|Gibdo}} | {{main|Gibdo}} | ||
{{Quote| | {{Quote|A monster that appeared along with the sand shroud. Though slow to move, they can fight without faltering to physical attacks thanks to their tough outer skin. On the other hand, they are vulnerable to fire and lightning, which can turn them white and brittle.|In-game description}} | ||
shroud. Though slow to move, they can fight | |||
without faltering to physical attacks thanks to | |||
their tough outer skin. On the other hand, they | |||
are vulnerable to fire and lightning, which can | |||
turn them white and brittle. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 894: | Line 548: | ||
[[File:Moth Gibdo - TotK Compendium.png|200px|right]] | [[File:Moth Gibdo - TotK Compendium.png|200px|right]] | ||
{{main|Moth Gibdo}} | {{main|Moth Gibdo}} | ||
{{Quote| | {{Quote|These monsters appeared along with the sand shroud. Winged horrors that attack quickly while in flight, they have tough skin that allows them to withstand physical attacks. Fire and lightning are effective against them.|In-game description}} | ||
shroud. Winged horrors that attack quickly | |||
while in flight, they have tough skin that allows | |||
them to withstand physical attacks. Fire and | |||
lightning are effective against them. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 905: | Line 555: | ||
[[File:Little Frox - TotK Compendium.png|200px|right]] | [[File:Little Frox - TotK Compendium.png|200px|right]] | ||
{{main|Little Frox}} | {{main|Little Frox}} | ||
{{Quote| | {{Quote|A very young Frox. Makes up for its diminutive size with powerful legs and by attacking in large numbers.|In-game description}} | ||
size with powerful legs and by attacking in large | |||
numbers. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 915: | Line 563: | ||
[[File:Stone Talus - TotK Compendium.png|200px|right]] | [[File:Stone Talus - TotK Compendium.png|200px|right]] | ||
{{main|Stone Talus}} | {{main|Stone Talus}} | ||
{{Quote| | {{Quote|This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Lives not only in meadows and rocky areas but also plains.|In-game description}} | ||
camouflaged as a rock formation. Neither | |||
sword nor arrow can pierce its stony form, | |||
but a cunning adventurer knows to scale | |||
its body and attack the ore sprouting from | |||
its peak. Lives not only in meadows and rocky | |||
areas but also plains. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 928: | Line 570: | ||
[[File:Stone Talus (Luminous) - TotK Compendium.png|200px|right]] | [[File:Stone Talus (Luminous) - TotK Compendium.png|200px|right]] | ||
{{main|Stone Talus (Luminous)}} | {{main|Stone Talus (Luminous)}} | ||
{{Quote| | {{Quote|This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Stronger than your average Stone Talus, and unlike that creature, its ore deposit consists mostly of luminous stone.|In-game description}} | ||
camouflaged as a rock formation. Neither | |||
sword nor arrow can pierce its stony form, | |||
but a cunning adventurer knows to scale | |||
its body and attack the ore sprouting from | |||
its peak. Stronger than your average Stone Talus, | |||
and unlike that creature, its ore deposit consists | |||
mostly of luminous stone. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 942: | Line 577: | ||
[[File:Stone Talus (Rare) - TotK Compendium.png|200px|right]] | [[File:Stone Talus (Rare) - TotK Compendium.png|200px|right]] | ||
{{main|Stone Talus (Rare)}} | {{main|Stone Talus (Rare)}} | ||
{{Quote| | {{Quote|This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Unlike your average Stone Talus, this type's ore deposit contains a large amount of precious ore, making it a rare find.|In-game description}} | ||
camouflaged as a rock formation. Neither | |||
sword nor arrow can pierce its stony form, | |||
but a cunning adventurer knows to scale | |||
its body and attack the ore sprouting from | |||
its peak. Unlike your average Stone Talus, | |||
this type's ore deposit contains a large | |||
amount of precious ore, making it a rare find. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 956: | Line 584: | ||
[[File:Battle Talus - TotK Compendium.png|200px|right]] | [[File:Battle Talus - TotK Compendium.png|200px|right]] | ||
{{main|Battle Talus}} | {{main|Battle Talus}} | ||
{{Quote| | {{Quote|Monsters have built structures onto this Talus to create what might be called a moving fort. Its body is reinforced with wooden planks to keep away enemies. It can't be easily climbed.|In-game description}} | ||
to create what might be called a moving fort. | |||
Its body is reinforced with wooden planks to | |||
keep away enemies. It can't be easily climbed. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 966: | Line 591: | ||
[[File:Igneo Talus - TotK Compendium.png|200px|right]] | [[File:Igneo Talus - TotK Compendium.png|200px|right]] | ||
{{main|Igneo Talus}} | {{main|Igneo Talus}} | ||
{{Quote| | {{Quote|This enormous monster is naturally camouflaged as molten rock. Neither sword nor arrow can pierce its fiery form. Merely touching its magma-hot body can burn you pretty badly, but you may be able to scale it if you can use something to chill its flames.|In-game description}} | ||
camouflaged as molten rock. Neither sword | |||
nor arrow can pierce its fiery form. Merely | |||
touching its magma-hot body can burn | |||
you pretty badly, but you may be able | |||
to scale it if you can use something | |||
to chill its flames. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 979: | Line 598: | ||
[[File:Frost Talus - TotK Compendium.png|200px|right]] | [[File:Frost Talus - TotK Compendium.png|200px|right]] | ||
{{main|Frost Talus}} | {{main|Frost Talus}} | ||
{{Quote| | {{Quote|This enormous monster is naturally camouflaged as a frozen rock formation. Neither sword nor arrow can pierce its frigid form. Merely touching its frosty body can leave you with severe frostbite, but you may be able to scale it if you use something to thaw its icy exterior. Lives in cold, snowy regions.|In-game description}} | ||
camouflaged as a frozen rock formation. | |||
Neither sword nor arrow can pierce its frigid | |||
form. Merely touching its frosty body can | |||
leave you with severe frostbite, but you may | |||
be able to scale it if you use something to | |||
thaw its icy exterior. Lives in cold, snowy regions. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 992: | Line 605: | ||
[[File:Hinox - TotK Compendium.png|200px|right]] | [[File:Hinox - TotK Compendium.png|200px|right]] | ||
{{main|Hinox}} | {{main|Hinox}} | ||
{{Quote| | {{Quote|These giant, one-eyed monsters live mostly in the woods and have large, thick horns. Hinox are known for tearing entire trees from the ground and using them as weapons. Occasionally, they fall asleep on roads, presenting terrifying roadblocks for travelers. A deft hand can steal weapons from the necklaces they wear.|In-game description}} | ||
the woods and have large, thick horns. Hinox | |||
are known for tearing entire trees from the | |||
ground and using them as weapons. | |||
Occasionally, they fall asleep on roads, | |||
presenting terrifying roadblocks for travelers. | |||
A deft hand can steal weapons from the | |||
necklaces they wear. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,006: | Line 612: | ||
[[File:Blue Hinox - TotK Compendium.png|200px|right]] | [[File:Blue Hinox - TotK Compendium.png|200px|right]] | ||
{{main|Blue Hinox}} | {{main|Blue Hinox}} | ||
{{Quote| | {{Quote|These giant, one-eyed monsters live mostly in the woods, have giant horns, and possess a ferocity similar to that of their red brethren. They are also known for tearing entire trees from the ground and using them as weapons. They're stronger, though, and wear greaves that can be burnt away to expose their feet. A deft hand can steal weapons from the necklaces they wear.|In-game description}} | ||
the woods, have giant horns, and possess a | |||
ferocity similar to that of their red brethren. | |||
They are also known for tearing entire trees | |||
from the ground and using them as weapons. | |||
They're stronger, though, and wear greaves | |||
that can be burnt away to expose their feet. | |||
A deft hand can steal weapons from the | |||
necklaces they wear. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,021: | Line 619: | ||
[[File:Black Hinox - TotK Compendium.png|200px|right]] | [[File:Black Hinox - TotK Compendium.png|200px|right]] | ||
{{main|Black Hinox}} | {{main|Black Hinox}} | ||
{{Quote| | {{Quote|These giant, one-eyed monsters live mostly in the woods and have extremely hard horns. A keen awareness of your surroundings is paramount when facing one, as Hinox are known for tearing entire trees from the ground and using them as weapons. Black Hinox wear metal greaves that are too hard to break. A deft hand can steal weapons off the necklaces they wear.|In-game description}} | ||
the woods and have extremely hard horns. A | |||
keen awareness of your surroundings is | |||
paramount when facing one, as Hinox are known | |||
for tearing entire trees from the ground and using | |||
them as weapons. Black Hinox wear metal | |||
greaves that are too hard to break. A deft | |||
hand can steal weapons off the necklaces | |||
they wear. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,036: | Line 626: | ||
[[File:Stalnox - TotK Compendium.png|200px|right]] | [[File:Stalnox - TotK Compendium.png|200px|right]] | ||
{{main|Stalnox}} | {{main|Stalnox}} | ||
{{Quote| | {{Quote|The remains of a Hinox, a giant monster with only one eye. This skeletal beast appears in the dark and can throw its own rib bones at enemies. Furthermore, even if it appears defeated, it will keep coming back for more as long as its eye is left intact.|In-game description}} | ||
one eye. This skeletal beast appears in the dark | |||
and can throw its own rib bones at enemies. | |||
Furthermore, even if it appears defeated, it will | |||
keep coming back for more as long as its eye is | |||
left intact. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,048: | Line 633: | ||
[[File:Molduga - TotK Compendium.png|200px|right]] | [[File:Molduga - TotK Compendium.png|200px|right]] | ||
{{main|Molduga}} | {{main|Molduga}} | ||
{{Quote| | {{Quote|This massive monster swims beneath the desert's sand. It spends most of its time submerged, but if it senses sound, it will breach the surface to feast on whatever it can grab. Running around carelessly can be dangerous if you suspect there may be one in the area.|In-game description}} | ||
desert's sand. It spends most of its time | |||
submerged, but if it senses sound, it will | |||
breach the surface to feast on whatever | |||
it can grab. Running around carelessly | |||
can be dangerous if you suspect there | |||
may be one in the area. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,061: | Line 640: | ||
[[File:Flux Construct I - TotK Compendium.png|200px|right]] | [[File:Flux Construct I - TotK Compendium.png|200px|right]] | ||
{{main|Flux Construct I}} | {{main|Flux Construct I}} | ||
{{Quote| | {{Quote|A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. It can rearrange the blocks to change its shape at will. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge.|In-game description}} | ||
made by the Zonai with advanced techniques | |||
and magic. | |||
It can rearrange the blocks to change its shape | |||
at will. To provide sufficient energy to power its | |||
gigantic form, this construct contains a massive | |||
store of Zonai charge. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,075: | Line 647: | ||
[[File:Flux Construct II - TotK Compendium.png|200px|right]] | [[File:Flux Construct II - TotK Compendium.png|200px|right]] | ||
{{main|Flux Construct II}} | {{main|Flux Construct II}} | ||
{{Quote| | {{Quote|A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. This model has been upgraded to process complex commands and assume modified shapes. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge.|In-game description}} | ||
made by the Zonai with advanced techniques | |||
and magic. | |||
This model has been upgraded to process | |||
complex commands and assume modified | |||
shapes. To provide sufficient energy to power its | |||
gigantic form, this construct contains a massive | |||
store of Zonai charge. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,090: | Line 654: | ||
[[File:Flux Construct III - TotK Compendium.png|200px|right]] | [[File:Flux Construct III - TotK Compendium.png|200px|right]] | ||
{{main|Flux Construct III}} | {{main|Flux Construct III}} | ||
{{Quote| | {{Quote|A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. This model has increased defenses to protect its vulnerable core. Can change shape in order to block attacks. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge.|In-game description}} | ||
made by the Zonai with advanced techniques | |||
and magic. | |||
This model has increased defenses to protect | |||
its vulnerable core. Can change shape in order to | |||
block attacks. To provide sufficient energy to | |||
power its gigantic form, this construct contains a | |||
massive store of Zonai charge. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,105: | Line 661: | ||
[[File:Flame Gleeok - TotK Compendium.png|200px|right]] | [[File:Flame Gleeok - TotK Compendium.png|200px|right]] | ||
{{main|Flame Gleeok}} | {{main|Flame Gleeok}} | ||
{{Quote| | {{Quote|This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. Creates powerful flames within its body. When someone sets foot upon its turf, this beast will engulf the intruder and their surroundings in a fierce blaze.|In-game description}} | ||
the Upheaval. Fighting it alone is inadvisable, as | |||
its three heads will attack you all at once. Creates | |||
powerful flames within its body. When someone | |||
sets foot upon its turf, this beast will engulf the | |||
intruder and their surroundings in a fierce blaze. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,117: | Line 668: | ||
[[File:Frost Gleeok - TotK Compendium.png|200px|right]] | [[File:Frost Gleeok - TotK Compendium.png|200px|right]] | ||
{{main|Frost Gleeok}} | {{main|Frost Gleeok}} | ||
{{Quote| | {{Quote|This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. Creates blistering cold air within its body. When someone sets foot upon its turf, this beast will freeze the intruder and their surroundings in ice.|In-game description}} | ||
the Upheaval. Fighting it alone is inadvisable, as | |||
its three heads will attack you all at once. Creates | |||
blistering cold air within its body. When someone | |||
sets foot upon its turf, this beast will freeze the | |||
intruder and their surroundings in ice. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,129: | Line 675: | ||
[[File:Thunder Gleeok - TotK Compendium.png|200px|right]] | [[File:Thunder Gleeok - TotK Compendium.png|200px|right]] | ||
{{main|Thunder Gleeok}} | {{main|Thunder Gleeok}} | ||
{{Quote| | {{Quote|This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. When someone sets foot upon its turf, this beast will unleash a salvo of lightning strikes, not letting up until the intruder is reduced to a pile of ashes.|In-game description}} | ||
the Upheaval. Fighting it alone is inadvisable, as | |||
its three heads will attack you all at once. When | |||
someone sets foot upon its turf, this beast will | |||
unleash a salvo of lightning strikes, not letting up | |||
until the intruder is reduced to a pile of ashes. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,141: | Line 682: | ||
[[File:King Gleeok - TotK Compendium.png|200px|right]] | [[File:King Gleeok - TotK Compendium.png|200px|right]] | ||
{{main|King Gleeok}} | {{main|King Gleeok}} | ||
{{Quote| | {{Quote|This three-headed monster with lightning, fire, and ice attributes first appeared after the Upheaval. Fighting it alone is inadvisable, as it can launch coordinated elemental attacks with staggering brutality. You must be well-prepared to survive an entanglement with this beast.|In-game description}} | ||
and ice attributes first appeared after the | |||
Upheaval. Fighting it alone is inadvisable, as it | |||
can launch coordinated elemental attacks with | |||
staggering brutality. You must be well-prepared | |||
to survive an entanglement with this beast. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,153: | Line 689: | ||
[[File:Frox - TotK Compendium.png|200px|right]] | [[File:Frox - TotK Compendium.png|200px|right]] | ||
{{main|Frox}} | {{main|Frox}} | ||
{{Quote| | {{Quote|A large monster that dwells in the Depths. Despite its unwieldy body, it has incredibly powerful legs that it can use to leap from afar to capture prey. Its large mouth allows it to swallow whatever it hungers for in one gulp.|In-game description}} | ||
Despite its unwieldy body, it has incredibly | |||
powerful legs that it can use to leap from afar to | |||
capture prey. Its large mouth allows it to swallow | |||
whatever it hungers for in one gulp. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,164: | Line 696: | ||
[[File:Obsidian Frox - TotK Compendium.png|200px|right]] | [[File:Obsidian Frox - TotK Compendium.png|200px|right]] | ||
{{main|Obsidian Frox}} | {{main|Obsidian Frox}} | ||
{{Quote| | {{Quote|A large monster that dwells in the Depths. Has legs even more powerful than those of its green-colored counterpart, and it can leap from afar to capture distant enemies. Its large mouth allows it to swallow whatever it hungers for in one gulp.|In-game description}} | ||
Has legs even more powerful than those of its | |||
green-colored counterpart, and it can leap from | |||
afar to capture distant enemies. Its large mouth | |||
allows it to swallow whatever it hungers for in | |||
one gulp. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,176: | Line 703: | ||
[[File:Blue-White Frox - TotK Compendium.png|200px|right]] | [[File:Blue-White Frox - TotK Compendium.png|200px|right]] | ||
{{main|Blue-White Frox}} | {{main|Blue-White Frox}} | ||
{{Quote| | {{Quote|A large monster that dwells in the Depths. Has ore on its back to lure enemies. Can shake off enemies who climb atop it and then snatch them midair. Its large mouth allows it to swallow whatever it hungers for in one gulp.|In-game description}} | ||
Has ore on its back to lure enemies. Can shake | |||
off enemies who climb atop it and then snatch | |||
them midair. Its large mouth allows it to swallow | |||
whatever it hungers for in one gulp. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,187: | Line 710: | ||
[[File:Phantom Ganon - TotK Compendium.png|200px|right]] | [[File:Phantom Ganon - TotK Compendium.png|200px|right]] | ||
{{main|Phantom Ganon}} | {{main|Phantom Ganon}} | ||
{{Quote| | {{Quote|Though it may walk on two legs, this creature is undeniably monstrous in appearance. A sinister aura permeates the air around it. You know little of its attributes or behavior, but its strength and weapon mastery make it a formidable foe. It was first sighted after the Upheaval. Its identity and origins are shrouded in mystery.|In-game description}} | ||
undeniably monstrous in appearance. A sinister | |||
aura permeates the air around it. You know little | |||
of its attributes or behavior, but its strength and | |||
weapon mastery make it a formidable foe. | |||
It was first sighted after the Upheaval. Its identity | |||
and origins are shrouded in mystery. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,202: | Line 718: | ||
[[File:Colgera - TotK Compendium.png|200px|right]] | [[File:Colgera - TotK Compendium.png|200px|right]] | ||
{{main|Colgera}} | {{main|Colgera}} | ||
{{Quote| | {{Quote|The culprit behind the blizzard that plagued the Hebra region. This huge beast harnesses wind to produce strong updrafts and lift itself aloft. The jagged layer of ice covering its body serves as a protective shield and allows it to launch frozen spikes at its foes.|In-game description}} | ||
Hebra region. This huge beast harnesses wind to | |||
produce strong updrafts and lift itself aloft. | |||
The jagged layer of ice covering its body serves | |||
as a protective shield and allows it to launch | |||
frozen spikes at its foes. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,214: | Line 725: | ||
[[File:Moragia - TotK Compendium.png|200px|right]] | [[File:Moragia - TotK Compendium.png|200px|right]] | ||
{{main|Moragia}} | {{main|Moragia}} | ||
{{Quote| | {{Quote|An enormous monster dwelling in Death Mountain. Its body is composed of boiling lava and hard rocks that are infused with gloom. To keep its body held together, the creature draws heat and gloom power from the crater.|In-game description}} | ||
Mountain. | |||
Its body is composed of boiling lava and hard | |||
rocks that are infused with gloom. To keep its | |||
body held together, the creature draws heat and | |||
gloom power from the crater. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Marbled Gohma - TotK Compendium.png|200px|right]] | [[File:Marbled Gohma - TotK Compendium.png|200px|right]] | ||
{{main|Marbled Gohma}} | {{main|Marbled Gohma}} | ||
{{Quote| | {{Quote|The culprit behind marbled rock roast, who produced it and brought it to the Eldin region. It uses its rock-covered legs to execute devastating attacks. The eyeball on its head may look vulnerable, but good luck reaching it atop this creature's massive body.|In-game description}} | ||
produced it and brought it to the Eldin region. | |||
It uses its rock-covered legs to execute | |||
devastating attacks. The eyeball on its head may | |||
look vulnerable, but good luck reaching it atop | |||
this creature's massive body. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Sludge Like - TotK Compendium.png|200px|right]] | [[File:Sludge Like - TotK Compendium.png|200px|right]] | ||
{{main|Sludge Like}} | {{main|Sludge Like}} | ||
{{Quote| | {{Quote|These sludge-loving Like Likes are nightmarishly mobile. They ooze sludge, and they use that sludge to move around, sometimes creeping into areas that other types of Like Likes tend to avoid. As if that weren't enough, they also spew sludge out of their maws to slow and capture prey.|In-game description}} | ||
nightmarishly mobile. They ooze sludge, and | |||
they use that sludge to move around, | |||
sometimes creeping into areas that other | |||
types of Like Likes tend to avoid. As if that | |||
weren't enough, they also spew sludge out of | |||
their maws to slow and capture prey. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Mucktorok - TotK Compendium.png|200px|right]] | [[File:Mucktorok - TotK Compendium.png|200px|right]] | ||
{{main|Mucktorok}} | {{main|Mucktorok}} | ||
{{Quote| | {{Quote|The culprit behind the sludge that plagued Zora's Domain. Despite its small size, it was able to produce a massive deluge of the substance, polluting the entire region. It can mold sludge into outer shells of various shapes, a technique it uses both to protect itself and attack its foes.|In-game description}} | ||
Zora's Domain. Despite its small size, it was able | |||
to produce a massive deluge of the substance, | |||
polluting the entire region. It can mold sludge into | |||
outer shells of various shapes, a technique it uses | |||
both to protect itself and attack its foes. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Queen Gibdo - TotK Compendium.png|200px|right]] | [[File:Queen Gibdo - TotK Compendium.png|200px|right]] | ||
{{main|Queen Gibdo}} | {{main|Queen Gibdo}} | ||
{{Quote| | {{Quote|The ruler of the Gibdos and the culprit behind the sand shroud that plagued the Gerudo region, the Queen Gibdo is an agile beast who built a nest in the desert to spawn her drones en masse. Her tough exoskeleton deflects ordinary weapons.|In-game description}} | ||
sand shroud that plagued the Gerudo region, the | |||
Queen Gibdo is an agile beast who built a nest | |||
in the desert to spawn her drones en masse. Her | |||
tough exoskeleton deflects ordinary weapons. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Seized Construct - TotK Compendium.png|200px|right]] | [[File:Seized Construct - TotK Compendium.png|200px|right]] | ||
{{main|Seized Construct}} | {{main|Seized Construct}} | ||
{{Quote| | {{Quote|The construct that Mineru originally intended to house her spirit. It was changed into this ominous form by the magic power of the Demon King. Originally intended for construction, it is highly durable and able to withstand harsh conditions.|In-game description}} | ||
house her spirit. It was changed into this ominous | |||
form by the magic power of the Demon King. | |||
Originally intended for construction, it is highly | |||
durable and able to withstand harsh conditions. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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[[File:Demon King Ganondorf - TotK Compendium.png|200px|right]] | [[File:Demon King Ganondorf - TotK Compendium.png|200px|right]] | ||
{{main|Demon King Ganondorf}} | {{main|Demon King Ganondorf}} | ||
{{Quote| | {{Quote|An evil man who lived long ago in the era of Hyrule's founding. His legend claims that this Gerudo man fed his bottomless ambition with great power and became a king of demons. He was imprisoned beneath Hyrule Castle for ages, but the magic holding him weakened when the castle was damaged during the Calamity a century ago, and his power has steadily been growing since. Now he has revived as a threat beyond the knowledge of any.|In-game description}} | ||
Hyrule's founding. His legend claims that this | |||
Gerudo man fed his bottomless ambition with | |||
great power and became a king of demons. | |||
He was imprisoned beneath Hyrule Castle for | |||
ages, but the magic holding him weakened when | |||
the castle was damaged during the Calamity a | |||
century ago, and his power has steadily been | |||
growing since. Now he has revived as a threat | |||
beyond the knowledge of any. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
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===Demon King Ganondorf (2nd Form)=== | ===Demon King Ganondorf (2nd Form)=== | ||
[[File:Demon King Ganondorf (2nd Form) - TotK Compendium.png|200px|right]] | [[File:Demon King Ganondorf (2nd Form) - TotK Compendium.png|200px|right]] | ||
{{main|Demon King Ganondorf | {{main|Demon King Ganondorf}} | ||
{{Quote| | {{Quote|The fearsome form that Demon King Ganondorf attained after unleashing the power of the secret stone. The ancient sages were no match for him and only barely managed to contain his devastating power. The gloom he produces is a corrosive substance so foul that it can wither anyone who touches it.|In-game description}} | ||
attained after unleashing the power of the | |||
secret stone. The ancient sages were no match | |||
for him and only barely managed to contain his | |||
devastating power. The gloom he produces is | |||
a corrosive substance so foul that it can wither | |||
anyone who touches it. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,316: | Line 781: | ||
[[File:Demon Dragon - TotK Compendium.png|200px|right]] | [[File:Demon Dragon - TotK Compendium.png|200px|right]] | ||
{{main|Demon Dragon}} | {{main|Demon Dragon}} | ||
{{Quote| | {{Quote|The form that Ganondorf, the Demon King, attained after swallowing a secret stone and attaining his true power. No trace of his original form remains. Its overwhelming magical strength would shake the skies. The jet-black scales covering it repel any and all attacks, save for those of the one and only Master Sword.|In-game description}} | ||
attained after swallowing a secret stone and | |||
attaining his true power. No trace of his original | |||
form remains. | |||
Its overwhelming magical strength would shake | |||
the skies. The jet-black scales covering it repel | |||
any and all attacks, save for those of the one | |||
and only Master Sword. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
Line 1,331: | Line 788: | ||
[[File:Master Kohga - TotK Compendium.png|200px|right]] | [[File:Master Kohga - TotK Compendium.png|200px|right]] | ||
{{main|Master Kohga}} | {{main|Master Kohga}} | ||
{{Quote| | {{Quote|Head of the Yiga Clan, an organization with a grudge against Hyrule. His grandiosity and inexplicable charisma inspire passionate loyalty. Originally thought to have been killed in battle with Link, he survived after falling into the depths of the world. Burning with ambition to join the ""Magnificent One"" and guide the world to its end, he has sent his acolytes to all corners of Hyrule.|In-game description}} | ||
grudge against Hyrule. His grandiosity and | |||
inexplicable charisma inspire passionate loyalty. | |||
Originally thought to have been killed in battle | |||
with Link, he survived after falling into the | |||
depths of the world. | |||
Burning with ambition to join the ""Magnificent | |||
One"" and guide the world to its end, he has sent | |||
his acolytes to all corners of Hyrule. | |||
*'''Health''': | *'''Health''': | ||
{{clear}} | {{clear}} | ||
{{Cat|Tears of the Kingdom Enemies| *}} | ==Media== | ||
===Videos=== | |||
{{Youtube|8kBSLsI9wo4|320|Every Enemy in the Game}} | |||
{{clear}} | |||
{{Cat|Tears of the Kingdom Enemies| | |||
*}} | |||
{{Cat|Tears of the Kingdom|Enemies}} | {{Cat|Tears of the Kingdom|Enemies}} | ||
{{Cat|Listings}} | {{Cat|Listings}} |
Latest revision as of 16:18, April 20, 2024
This is a listing of every enemy in Tears of the Kingdom.
Chuchus & Keese
Chuchu
- Main article: Chuchu
"This low-level, gel-based monster can be found all over Hyrule. It tends to spring its attacks on unsuspecting prey from the ground or from trees. Its strength varies by size, and the type of jelly it drops varies depending on whether the Chuchu was heated up, cooled down, or shocked."
- Health (Small): 10
- Health (Medium): 20
- Health (Large): 48
Fire Chuchu
- Main article: Fire Chuchu
"This low-level gel monster is engulfed in flames. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised."
- Health (Small): 10
- Health (Medium): 20
- Health (Large): 48
Ice Chuchu
- Main article: Ice Chuchu
"This low-level gel monster is engulfed in freezing-cold air. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised."
- Health (Small): 10
- Health (Medium): 20
- Health (Large): 48
Electric Chuchu
- Main article: Electric Chuchu
"This low-level gel monster is engulfed in electricity. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised."
- Health (Small): 10
- Health (Medium): 20
- Health (Large): 48
Keese
- Main article: Keese
"The unpredictable flight pattern of this nocturnal, bat-like species can make fighting them a nuisance, but they're weak enough to fell with a single strike. Sometimes they like to form packs, and they have been seen swarming out of caves together."
- Health: 1
Fire Keese
- Main article: Fire Keese
"The fire that engulfs the bodies of these bat- like Keese makes them more dangerous than the standard type. They're capable of setting fire to anything they touch."
- Health: 1
Ice Keese
- Main article: Ice Keese
"The intense frost that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of freezing anything they touch."
- Health: 1
Electric Keese
- Main article: Electric Keese
"The electricity that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of shocking anything they touch."
- Health: 1
Octoroks & Wizzrobes
Water Octorok
- Main article: Water Octorok
"Although they spend most of their time in water, they burst out when they sense someone. The rocks they spit out can be bounced back with a shield."
- Health: 8
Forest Octorok
- Main article: Forest Octorok
"Although originally an aquatic species, this type has adapted to life in the forest. They hide among the trees, disguising themselves as grass or unassuming shrubbery, and then attack when someone wanders by."
- Health: 8
Rock Octorok
- Main article: Rock Octorok
"This octopus-like species of monster lives in volcanic regions. When they inhale, they're preparing to spit out flaming rocks. Be aware of that powerful suction."
- Health: 8
Snow Octorok
- Main article: Snow Octorok
"These octopus-like monsters live in snowy fields and disguise themselves as grass. When someone wanders by, they spring into action and attack by spitting snowballs."
- Health: 8
Treasure Octorok
- Main article: Treasure Octorok
"These particularly clever monsters bury themselves in deep sand or snow and disguise themselves as treasure chests. Anyone who approaches the chests is attacked. It is said that the treasure chests on their heads are actually parts of these monsters' bodies."
- Health: 8
Fire Wizzrobe
- Main article: Fire Wizzrobe
"These spell-casting monsters can be found all over Hyrule. They hurl fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. The weather will normalize once the Wizzrobe is defeated."
- Health: 150
Ice Wizzrobe
- Main article: Ice Wizzrobe
"These spell-casting monsters can be found all over Hyrule. They create freezing blasts of air, summon frozen monsters, and have been known to cause blizzards to severely decrease the temperature around them. The weather will normalize once the Wizzrobe is defeated."
- Health: 150
Electric Wizzrobe
- Main article: Electric Wizzrobe
"These spell-casting monsters can be found all over Hyrule. They hurl balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. The weather will normalize once the Wizzrobe is defeated."
- Health: 150
Meteo Wizzrobe
- Main article: Meteo Wizzrobe
"These spell-casting monsters can be found all over Hyrule. They hurl multiple fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. They are more resilient than Fire Wizzrobes."
- Health: 300
Blizzrobe
- Main article: Blizzrobe
"These spell-casting monsters can be found all over Hyrule. They use staves to create freezing blasts of air or to summon frozen monsters and have been known to cause blizzards to severely decrease the temperature around them. They are more dangerous than Ice Wizzrobes."
- Health: 300
Thunder Wizzrobe
- Main article: Thunder Wizzrobe
"These spell-casting monsters can be found all over Hyrule. They hurl multiple balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. They are more resilient and dangerous than Electric Wizzrobes."
- Health: 300
Blins
Bokoblin
- Main article: Bokoblin
"This common species is a nuisance all over Hyrule. While not very clever, they are at least intelligent enough to hunt beasts and grill the meat for food. They are sometimes seen marching in groups. If they come at you, watch out for their sharp horns!"
- Health: 25
Blue Bokoblin
- Main article: Blue Bokoblin
"This common species is a nuisance all over Hyrule. They're tougher than the red Bokoblins—and their horns are sharper, so watch out!"
- Health: 72
Black Bokoblin
- Main article: Black Bokoblin
"Although Bokoblins are generally a nuisance, the Black Bokoblins are among the most dangerous type. They're extremely resilient and powerful, especially when it comes to their forceful attacks with their hefty horns."
- Health: 240
Stalkoblin
- Main article: Stalkoblin
"These remains of Bokoblins hate light and only move about in the dark. While they're fragile enough to crumble from a single blow, they have sharp horns. And as long as a skull remains intact, they'll continue to pull themselves back together and go on fighting."
- Health: 2
Silver Bokoblin
- Main article: Silver Bokoblin
"You would be foolish to call these Silver Bokoblins a mere nuisance. They have been influenced by Ganon's fiendish magic, so they are stronger than even the Black Bokoblins. It's said that the Demon King's power marked their silver bodies with purple patterns. The magical glow at the tip of their horns may look funny at a glance, but don't take these creatures lightly, or the joke will be on you."
- Health: 720
Moblin
- Main article: Moblin
"This heavyweight species of monster can be found all over Hyrule. They're physically very strong, with a horn hard enough to crush a rock. With their incredibly powerful arms, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons."
- Health: 62
Blue Moblin
- Main article: Blue Moblin
"These heavyweight monsters can be found all over Hyrule. They're much tougher than their standard counterparts, with more powerful arms and a fully developed horn on their heads to smash things with."
- Health: 144
Black Moblin
- Main article: Black Moblin
"These heavyweight monsters can be found all over Hyrule and are among the most dangerous types of Moblin. They're extremely resilient, and a blow from the heavy horn can easily crush a rock."
- Health: 360
Stalmoblin
- Main article: Stalmoblin
"The remains of Moblins appear in the dark. Even the toughest Moblins become fragile when they're little more than a pile of bones, so they'll crumble after just a few attacks. However, as long as a skull remains intact, they'll continue to pull themselves back together and go on fighting. They have hard, heavy horns, and they hate strong light."
- Health: 3
Silver Moblin
- Main article: Silver Moblin
"The Demon King's fiendish magic has imbued Silver Moblins with the greatest power and resilience of all the Moblins. They're called ""silver"" for their body color as well as their rarity. The purple patterns on their bodies also help them to stand out. The ominous-looking horn has the potential for a powerful attack."
- Health: 1,080
Boss Bokoblin
- Main article: Boss Bokoblin
"These heavyweight monsters are leaders of Bokoblins. They swagger about, whistling commands to the teams of minions nervously trailing them. Their heavy horns are so sharp, they can slice large trees clean in half."
- Health:
Blue Boss Bokoblin
- Main article: Blue Boss Bokoblin
"These heavyweight monsters are leaders of Bokoblins. They've got more stamina than the red variety, and they execute powerful punches and weapon attacks. The horns on their heads are sharper too."
- Health:
Black Boss Bokoblin
- Main article: Black Boss Bokoblin
"These heavyweight monsters are leaders of Bokoblins, and this variety has very high stamina thanks to their large muscles. Even skilled warriors will find them challenging due to their coordinated attacks involving minions. And those horns are just pure evil."
- Health:
Silver Boss Bokoblin
- Main article: Silver Boss Bokoblin
"The mightiest of all Boss Bokoblins. It's a wonder that they're related at all to the lowly, garden-variety Bokoblin. The evil power of the Demon King dwells in their bodies and horns, enabling formidable attacks. And watch out for the elite minions that hang around them too."
- Health:
Horriblin
- Main article: Horriblin
"After the Upheaval, these monsters began appearing in Hyrule's cave systems. They have sturdy horns that are perfect for crushing rocks and strong muscles that allow them to traverse cave walls and ceilings as easily as if they were walking on the ground. They often hang from ceilings, waiting for prey."
- Health:
Blue Horriblin
- Main article: Blue Horriblin
"After the Upheaval, these monsters began appearing in Hyrule's cave systems. Compared to the red variety, they have more stamina and more developed limbs, enabling them to hurl large rocks with ease."
- Health:
Black Horriblin
- Main article: Black Horriblin
"After the Upheaval, these monsters began appearing in Hyrule's cave systems. Because of the inordinate amount of time they spend moving along cave walls and ceilings, they have developed great strength in their mighty arms. This variety poses a huge threat to even the most experienced adventurers."
- Health:
Silver Horriblin
- Main article: Silver Horriblin
"The mightiest of the cave masters. The purple markings on their bodies are due to the overwhelming magic power of the Demon King. Their tough bodies and horns have been strengthened beyond the levels seen in their lesser relatives, making these monsters more dangerous than others of their ilk."
- Health:
Lizalfos
Lizalfos
- Main article: Lizalfos
"These quick-witted, lizard-like monsters can be found all over Hyrule. They're a sly species that lurk underwater or use camouflage to blend in with the environment to launch ambushes. Moreover, they never sleep. And even when they have no weapons, they'll come at you swinging their sword-like horn."
- Health: 50
Blue Lizalfos
- Main article: Blue Lizalfos
"These quick-witted, lizard-like monsters can be found all over Hyrule. Compared to the green Lizalfos, many of these carry much stronger weapons and are extremely dangerous with their longer and sharper horn."
- Health: 120
Black Lizalfos
- Main article: Black Lizalfos
"A quick-witted, lizard-like species of monster found all over Hyrule. Their sharpened horn cuts like a knife, so be cautious even if they're not carrying a weapon. They are among the most dangerous Lizalfos, with high stamina."
- Health: 288
Stalizalfos
- Main article: Stalizalfos
"The remains of Lizalfos appear in the dark. They're as sly as ever—even now that they're just some bones stacked atop each other—and still possess blade-like sharp horns. If a skull remains intact, they will pull themselves back up and continue to fight."
- Health: 2
Fire-Breath Lizalfos
- Main article: Fire-Breath Lizalfos
"These quick-witted, lizard-like monsters can be found all over Hyrule. Their fiery breath makes them pretty dangerous, but exposure to cold will kill them instantly. The lava-like horn retains extreme heat and burns anything that touches it. They mainly live in volcanic regions."
- Health: 160
Ice-Breath Lizalfos
- Main article: Ice-Breath Lizalfos
"A quick-witted, lizard-like species of monster found all over Hyrule. They are a troublesome species that spit balls of ice and store freezing power inside their pale horns, but will die instantly if touched by fire. They live mainly on snowy mountains."
- Health: 160
Electric Lizalfos
- Main article: Electric Lizalfos
"These quick-witted, lizard-like monsters can be found all over Hyrule. They can emit strong electrical currents from their bodies, so don't get too close. Their horns are brimming with electricity, which will discharge and arc to nearby areas if struck by an arrow. They live in desert climates."
- Health: 288
Silver Lizalfos
- Main article: Silver Lizalfos
"These Lizalfos have been influenced by the Demon King's fiendish magic to become the mightiest of all Lizalfos. They're called ""silver"" for their unique coloring and also to denote their rarity. Their horns, turned ominous by the Demon King's influence, can cut anything with the slightest touch."
- Health: 864
Lynels & Yiga
Lynel
- Main article: Lynel
"These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence and resilience, as well as a piercing horn, making them among the most dangerous monsters in all the land. This is compounded by their natural resistance to all elements. Only challenge a Lynel if you're very well prepared."
- Health: 2000
Blue-Maned Lynel
- Main article: Blue-Maned Lynel
"These fearsome monsters have lived in Hyrule since ancient times. Compared to the standard Lynel, those with blue manes are much tougher, with much sharper horns. Facing off against a Lynel is ill-advised, but if you must, be sure you're very well prepared."
- Health: 3000
White-Maned Lynel
- Main article: White-Maned Lynel
"These hooved monsters are said to have lived all over Hyrule since ancient times and are known to be especially dangerous. They are extremely intelligent and resilient and bear very powerful horns. There is very little eyewitness information, because few who encounter them return alive."
- Health: 4000
Silver Lynel
- Main article: Silver Lynel
"Silver Lynels are not to be trifled with. The Demon King's fiendish magic has made them the strongest of the Lynel species, beyond even the deadly white-maned variety. Their powerful horns can slice through almost anything. Think of their purple stripes as a warning to keep away."
- Health: 5000
Yiga Footsoldier
- Main article: Yiga Footsoldier
"The lowest-ranked members of the Yiga Clan. They've been dispatched all across Hyrule with a single task: seek out and kill Princess Zelda and Link. They're a crafty bunch, sometimes disguising themselves as simple travelers or villagers to get the jump on you. Be wary of suspicious people you encounter. They're very agile, and their weapons of choice are bows and swords."
- Health:
Yiga Blademaster
- Main article: Yiga Blademaster
"These are the elite soldiers of the Yiga Clan. Equipped with blades of wind-cleaving power, they are extremely agile despite their bulky build. At this Yiga Clan rank, they have mastered a technique that allows them to manipulate the very earth. By striking the ground, they can raise stone pillars and unleash a blast of air."
- Health:
Pebblits & Like Likes
Stone Pebblit
- Main article: Stone Pebblit
"A very young Stone Talus. Their bodies toughen as they mature, becoming as tough as boulders by adulthood. As a child, however, their bodies are light enough to be lifted and fragile enough to break when thrown."
- Health:
Igneo Pebblit
- Main article: Igneo Pebblit
"A very young Igneo Talus. Their bodies toughen as they mature and convert fully into lava by adulthood. As a child, however, while still covered in fire, their bodies are fragile and light enough to be blown away by a bomb's blast."
- Health:
Frost Pebblit
- Main article: Frost Pebblit
"A very young Frost Talus. Their bodies toughen and frost over as they mature, becoming entirely made of ice by adulthood. As a child, however, their bodies are awfully fragile and are light enough to be blown away by a bomb's blast."
- Health:
Like Like
- Main article: Like Like
"A monster that has been appearing all over Hyrule in recent days. Found dwelling in caves and other dark places. It has an appetite for swords and shields. If you get too close, it may lunge at you with its mouth wide, swallow you whole, and eat your equipment. The tongue in the center of its mouth is very sensitive. Attack it to make the creature falter."
- Health:
Fire Like
- Main article: Fire Like
"These monsters live mostly in caves near volcanoes. They belch scorching fire out of their maws. There are still many mysteries about them, but it seems they don't do well in the cold. Don't get too close, or they'll gulp you up into their large gullets and give you an all- too-close look at their insides."
- Health:
Ice Like
- Main article: Ice Like
"These monsters live mostly in caves in snowy areas. They belch freezing cold air out of their maws. There are still many mysteries about them, but it seems they don't do well with fire. Don't get too close, or they'll gulp you up into their large gullets and give you an all- too-close look at their insides."
- Health:
Shock Like
- Main article: Shock Like
"These monsters can be found all over Hyrule in dark places such as caves. They generate electricity inside their bodies and expel powerful lightning balls from their mouths. It's believed that they stun their prey this way, but there are still many unknowns about them."
- Health:
Rock Like
- Main article: Rock Like
"These monsters can be found all over Hyrule in dark places such as caves. They're covered in rocks that shield them like armor. They try to intimidate you by spitting rocks out of their mouths, but they can be quieted when they have swallowed something."
- Health:
Constructs
Soldier Construct I
- Main article: Soldier Construct I
"A standard-issue combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The decoration on its head is sharp and cuts like a blade."
- Health:
Soldier Construct II
- Main article: Soldier Construct II
"A mid-tier combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The heavy decoration on its head can be swung like an axe in slash attacks."
- Health:
Soldier Construct III
- Main article: Soldier Construct III
"An upper-tier combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The decoration on its head, designed to intimidate foes, becomes a powerful weapon when swung around."
- Health:
Soldier Construct IV
- Main article: Soldier Construct IV
"A sophisticated variant of the combat construct made by the Zonai with ancient techniques and magic. Unlike lower-ranked Soldier Constructs, its body sports a striking golden color. Comes equipped with excellent attack power and endurance, not to mention a majestic decoration on its head."
- Health:
Captain Construct I
- Main article: Captain Construct I
"An elite Soldier Construct, hence its ""captain"" title. Made by the Zonai with advanced techniques and magic. As a standard-rank member of the captain class, its combat functions are more sophisticated than those of Soldier Constructs. It can use Fuse to enhance its weapons."
- Health:
Captain Construct II
- Main article: Captain Construct II
"An elite Soldier Construct, hence its ""captain"" title. Made by the Zonai with advanced techniques and magic. Compared to standard Captain Constructs, it has some upgrades, including enhanced endurance and more powerful weapons."
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Captain Construct III
- Main article: Captain Construct III
"An elite Soldier Construct, hence its ""captain"" title. Made by the Zonai with advanced techniques and magic. A powerful Captain Construct. It has high durability and extremely advanced combat patterns. Equipped with a variety of sword techniques."
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Captain Construct IV
- Main article: Captain Construct IV
"An elite Soldier Construct, hence its ""captain"" title. Made by the Zonai with advanced techniques and magic. Stands above all of its peers, as signified by its golden body. In endurance and sheer combat ability, it exceeds all other Captain Constructs, making it the mightiest of all."
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Training Construct
- Main article: Training Construct
"The Zonai employed advanced technology and magic to create this instructional construct. Its color indicates that it is equipped with special combat-training functions. It is even capable of using Fuse to modify and strengthen its weapons."
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Dragons
Dinraal
- Main article: Dinraal
"A spirit of fire has taken the form of this giant dragon. Making its home in the Eldin region, it's said to have served the Spring of Power since ancient times. The flames that coat its body can make the surrounding area blazing hot, but Dinraal bears no ill will toward people. Few have seen it in the current age."
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Naydra
- Main article: Naydra
"A spirit of ice has taken the form of this giant dragon. Making its home in the Lanayru region, it's said to have served the Spring of Wisdom since ancient times. The ice that coats its body can make the surrounding area freezing cold, but Naydra bears no ill will toward people. Few have seen it in the current age."
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Farosh
- Main article: Farosh
"A spirit of lightning has taken the form of this giant dragon. Making its home in the Faron region, it's said to have served the Spring of Courage since ancient times. The electricity that coats its body can cause lightning storms, but Farosh bears no ill will toward people. Few have seen it in the current age."
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Light Dragon
- Main article: Light Dragon
"A spirit has taken the form of this giant dragon inhabiting the upper reaches of the skies. It is named for its shining golden mane and gleaming scales. It looks divine as it soars through the sky, giving off a soft glow, and its presence is comforting somehow."
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Miscellaneous
Evermean
- Main article: Evermean
"A monster that mimics a tree, found throughout the forests of Hyrule. These impostors are hard to differentiate from the genuine article, making it easy for them to team up and pounce on unsuspecting passersby. Because the species shares characteristics with trees, it can be chopped down in much the same way."
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Aerocuda
- Main article: Aerocuda
"An airborne monster that can be recognized by its distinctive cries. They have strong, dexterous feet and can often be seen cruising through the sky with animals or other monsters in their clutches. Thankfully, the breed's lightweight, aerodynamic body makes it easy to shoot down."
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Gibdo
- Main article: Gibdo
"A monster that appeared along with the sand shroud. Though slow to move, they can fight without faltering to physical attacks thanks to their tough outer skin. On the other hand, they are vulnerable to fire and lightning, which can turn them white and brittle."
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Moth Gibdo
- Main article: Moth Gibdo
"These monsters appeared along with the sand shroud. Winged horrors that attack quickly while in flight, they have tough skin that allows them to withstand physical attacks. Fire and lightning are effective against them."
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Little Frox
- Main article: Little Frox
"A very young Frox. Makes up for its diminutive size with powerful legs and by attacking in large numbers."
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Sub-Bosses
Stone Talus
- Main article: Stone Talus
"This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Lives not only in meadows and rocky areas but also plains."
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Stone Talus (Luminous)
- Main article: Stone Talus (Luminous)
"This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Stronger than your average Stone Talus, and unlike that creature, its ore deposit consists mostly of luminous stone."
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Stone Talus (Rare)
- Main article: Stone Talus (Rare)
"This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Unlike your average Stone Talus, this type's ore deposit contains a large amount of precious ore, making it a rare find."
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Battle Talus
- Main article: Battle Talus
"Monsters have built structures onto this Talus to create what might be called a moving fort. Its body is reinforced with wooden planks to keep away enemies. It can't be easily climbed."
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Igneo Talus
- Main article: Igneo Talus
"This enormous monster is naturally camouflaged as molten rock. Neither sword nor arrow can pierce its fiery form. Merely touching its magma-hot body can burn you pretty badly, but you may be able to scale it if you can use something to chill its flames."
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Frost Talus
- Main article: Frost Talus
"This enormous monster is naturally camouflaged as a frozen rock formation. Neither sword nor arrow can pierce its frigid form. Merely touching its frosty body can leave you with severe frostbite, but you may be able to scale it if you use something to thaw its icy exterior. Lives in cold, snowy regions."
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Hinox
- Main article: Hinox
"These giant, one-eyed monsters live mostly in the woods and have large, thick horns. Hinox are known for tearing entire trees from the ground and using them as weapons. Occasionally, they fall asleep on roads, presenting terrifying roadblocks for travelers. A deft hand can steal weapons from the necklaces they wear."
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Blue Hinox
- Main article: Blue Hinox
"These giant, one-eyed monsters live mostly in the woods, have giant horns, and possess a ferocity similar to that of their red brethren. They are also known for tearing entire trees from the ground and using them as weapons. They're stronger, though, and wear greaves that can be burnt away to expose their feet. A deft hand can steal weapons from the necklaces they wear."
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Black Hinox
- Main article: Black Hinox
"These giant, one-eyed monsters live mostly in the woods and have extremely hard horns. A keen awareness of your surroundings is paramount when facing one, as Hinox are known for tearing entire trees from the ground and using them as weapons. Black Hinox wear metal greaves that are too hard to break. A deft hand can steal weapons off the necklaces they wear."
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Stalnox
- Main article: Stalnox
"The remains of a Hinox, a giant monster with only one eye. This skeletal beast appears in the dark and can throw its own rib bones at enemies. Furthermore, even if it appears defeated, it will keep coming back for more as long as its eye is left intact."
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Molduga
- Main article: Molduga
"This massive monster swims beneath the desert's sand. It spends most of its time submerged, but if it senses sound, it will breach the surface to feast on whatever it can grab. Running around carelessly can be dangerous if you suspect there may be one in the area."
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Flux Construct I
- Main article: Flux Construct I
"A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. It can rearrange the blocks to change its shape at will. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge."
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Flux Construct II
- Main article: Flux Construct II
"A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. This model has been upgraded to process complex commands and assume modified shapes. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge."
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Flux Construct III
- Main article: Flux Construct III
"A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. This model has increased defenses to protect its vulnerable core. Can change shape in order to block attacks. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge."
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Flame Gleeok
- Main article: Flame Gleeok
"This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. Creates powerful flames within its body. When someone sets foot upon its turf, this beast will engulf the intruder and their surroundings in a fierce blaze."
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Frost Gleeok
- Main article: Frost Gleeok
"This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. Creates blistering cold air within its body. When someone sets foot upon its turf, this beast will freeze the intruder and their surroundings in ice."
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Thunder Gleeok
- Main article: Thunder Gleeok
"This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. When someone sets foot upon its turf, this beast will unleash a salvo of lightning strikes, not letting up until the intruder is reduced to a pile of ashes."
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King Gleeok
- Main article: King Gleeok
"This three-headed monster with lightning, fire, and ice attributes first appeared after the Upheaval. Fighting it alone is inadvisable, as it can launch coordinated elemental attacks with staggering brutality. You must be well-prepared to survive an entanglement with this beast."
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Frox
- Main article: Frox
"A large monster that dwells in the Depths. Despite its unwieldy body, it has incredibly powerful legs that it can use to leap from afar to capture prey. Its large mouth allows it to swallow whatever it hungers for in one gulp."
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Obsidian Frox
- Main article: Obsidian Frox
"A large monster that dwells in the Depths. Has legs even more powerful than those of its green-colored counterpart, and it can leap from afar to capture distant enemies. Its large mouth allows it to swallow whatever it hungers for in one gulp."
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Blue-White Frox
- Main article: Blue-White Frox
"A large monster that dwells in the Depths. Has ore on its back to lure enemies. Can shake off enemies who climb atop it and then snatch them midair. Its large mouth allows it to swallow whatever it hungers for in one gulp."
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Phantom Ganon
- Main article: Phantom Ganon
"Though it may walk on two legs, this creature is undeniably monstrous in appearance. A sinister aura permeates the air around it. You know little of its attributes or behavior, but its strength and weapon mastery make it a formidable foe. It was first sighted after the Upheaval. Its identity and origins are shrouded in mystery."
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Bosses
Colgera
- Main article: Colgera
"The culprit behind the blizzard that plagued the Hebra region. This huge beast harnesses wind to produce strong updrafts and lift itself aloft. The jagged layer of ice covering its body serves as a protective shield and allows it to launch frozen spikes at its foes."
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Moragia
- Main article: Moragia
"An enormous monster dwelling in Death Mountain. Its body is composed of boiling lava and hard rocks that are infused with gloom. To keep its body held together, the creature draws heat and gloom power from the crater."
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Marbled Gohma
- Main article: Marbled Gohma
"The culprit behind marbled rock roast, who produced it and brought it to the Eldin region. It uses its rock-covered legs to execute devastating attacks. The eyeball on its head may look vulnerable, but good luck reaching it atop this creature's massive body."
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Sludge Like
- Main article: Sludge Like
"These sludge-loving Like Likes are nightmarishly mobile. They ooze sludge, and they use that sludge to move around, sometimes creeping into areas that other types of Like Likes tend to avoid. As if that weren't enough, they also spew sludge out of their maws to slow and capture prey."
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Mucktorok
- Main article: Mucktorok
"The culprit behind the sludge that plagued Zora's Domain. Despite its small size, it was able to produce a massive deluge of the substance, polluting the entire region. It can mold sludge into outer shells of various shapes, a technique it uses both to protect itself and attack its foes."
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Queen Gibdo
- Main article: Queen Gibdo
"The ruler of the Gibdos and the culprit behind the sand shroud that plagued the Gerudo region, the Queen Gibdo is an agile beast who built a nest in the desert to spawn her drones en masse. Her tough exoskeleton deflects ordinary weapons."
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Seized Construct
- Main article: Seized Construct
"The construct that Mineru originally intended to house her spirit. It was changed into this ominous form by the magic power of the Demon King. Originally intended for construction, it is highly durable and able to withstand harsh conditions."
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Demon King Ganondorf
- Main article: Demon King Ganondorf
"An evil man who lived long ago in the era of Hyrule's founding. His legend claims that this Gerudo man fed his bottomless ambition with great power and became a king of demons. He was imprisoned beneath Hyrule Castle for ages, but the magic holding him weakened when the castle was damaged during the Calamity a century ago, and his power has steadily been growing since. Now he has revived as a threat beyond the knowledge of any."
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Demon King Ganondorf (2nd Form)
- Main article: Demon King Ganondorf
"The fearsome form that Demon King Ganondorf attained after unleashing the power of the secret stone. The ancient sages were no match for him and only barely managed to contain his devastating power. The gloom he produces is a corrosive substance so foul that it can wither anyone who touches it."
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Demon Dragon
- Main article: Demon Dragon
"The form that Ganondorf, the Demon King, attained after swallowing a secret stone and attaining his true power. No trace of his original form remains. Its overwhelming magical strength would shake the skies. The jet-black scales covering it repel any and all attacks, save for those of the one and only Master Sword."
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Master Kohga
- Main article: Master Kohga
"Head of the Yiga Clan, an organization with a grudge against Hyrule. His grandiosity and inexplicable charisma inspire passionate loyalty. Originally thought to have been killed in battle with Link, he survived after falling into the depths of the world. Burning with ambition to join the ""Magnificent One"" and guide the world to its end, he has sent his acolytes to all corners of Hyrule."
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Media
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Every Enemy in the Game