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Ride your train over to the Temple of Spirits. From Castle Town to the
Temple of Spirits is a very short ride, so the dark trains shouldn’t be much
of a problem.
Once you arrive at the Tower of Spirits, walk up the stairs like before but
this time Princess Zelda notices that there is now another staircase
available higher up. Walk all the way up to this higher area and enter the
4th floor of the Tower of Spirits.
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4th Floor
Immediately upon entering, you’ll see two phantoms as well as the locations
of the three Tears of Light. The first one you see is hovering over an area
of lava. Stand at the area just south of it, pull out the whirlwind and send
a gust, blowing the tear to the north side of the room. Maneuver around the
Phantom, utilizing the purple safe zones if you need to and collect the
first Tear of Light!
The second Tear of Light is found in the top right corner and is a little
easier to get to. Simply follow the path, watching out for the gaze of the
phantoms, which can see you from pretty far away. Wait for the fire statues
to stop blowing fire and get the Tear of Light in the Safe Zone.
The third tear is located on the left side of the map. There's a phantom
patrolling the top path, so take the lower one. However, there's a line of fire
on this left side that does not go away! You'll notice, however, that the
phantoms will continually walk through the fires, so what you need to do is wait for the enemy
phantom to be standing in front of the fire along the top path, and this
will allow Link to quickly run past the fire and collect the final Tear of
Light!
Wait for a good opportunity to sneak behind one of the two phantoms and stab
it in the back. If you're on the left side of the map, just wait in the safe
zone and attack the phantom as it's heading back along the top path, just
before re-entering the flames. If it's the bottom phantom near the lava,
just hang around in one of the safe zones and follow behind it. Once you've
snuck up behind one of them, nail it in the back with your sword, then tap
on it once again and Princess Zelda will be able to take
control of it. Yayz! The princess will quickly comment that she can
withstand incredible heat as a phantom. Hint-hint...
Before progressing, you’ll see there is a treasure chest just to the right
of where you got the first Tear of Light. Open up that treasure chest to get
a random piece of treasure.
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Now just south of that treasure chest, you’ll notice a large area of lava
and if Link tries to run across, he will burn himself. However, the metal
body of the phantom can walk through the lava unharmed. Send the phantom
into the lava but keep the phantom close enough to the ledge. Now from the
ledge, Link can jump and land on top of the phantom. From here, control the
phantom and carry Link over to the right side and back onto the surface. Tap
the ground and Link will jump off the phantom. Run around the corner and
head up the stairs to get to the 5th floor.
5th Floor
Run around the corner and you’ll find more lava. Send the phantom into the
lava and then jump on top of the phantom once more. Walk across the lava to
the left side and you’ll see a treasure chest. Jump off the phantom and open
the chest to get 100 more rupees! Now jump back on top of the phantom.
You’ll notice that there are two keese flying around this area. Not a
problem! While Link is on top of the phantom, he can still perform a slash
attack with his sword and defeat some of the keese. Link can also use his
sneaky whirlwind to get rid of those pesky keese.
Just north of the treasure chest, you’ll see a small rotating totem. Use the
whirlwind to send a gust and cause it to start spinning. There is another
one of these totem’s to the northeast and you can see them by the small dot
seen on your map. Walk on over and use the whirlwind once again. Once both
of these twirly thingies are spinning, the door will open up.
Walk up the stairs and continue to your left. You’ll notice that an enemy is
on your map on the bottom left part of the map. It’s nothing more than a
yellow spinut, except this one is a bit different. This fellow will run away
when Link tries chasing after him. However, since we have both the phantom
and Link, we can double team this sucker. Trace a line for the phantom so
that when Link attacks the yellow spinut it will runs towards the phantom and
thus get cornered. Once you’ve got it cornered, slash away with your sword
and it will drop a small key! Pick up the small key and use it on the door
above.
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6th Floor
Once you surface at the 6th floor the door behind you will close and a
massive geozard will appear. Princess Zelda suggests that the two of you
work together to defeat this baby. Well, we’ll do just that! Move the
phantom and then target the geozard. While the phantom is hitting the
geozard from the back, sneak around to the back and deliver several sword
strikes of your own. There isn’t much to this, just keep repeating. It can
be quite annoying at times to repeatedly switch back and forth between Link
and the phantom in such a short period of time, but you’ll eventually get
the hang of it.
Walk around the corners to get to the southwest portion of the map where you
will find a Miniblin sitting on top of a moving statue that somewhat
resembles an Armos statue from Phantom Hourglass. Unfortunately, the
miniblin is too high for Link to be able to target him. There is a flame at
the bottom of the room that is blocking the path. Move the phantom so that
it stops the flame and then run past with Link.
Just to the north there is a small staircase that leads to a higher
platform. Set the phantom on the lower platform and then jump on top of the
phantom. Now with Link on top of the phantom, you can take down that annoying miniblin
by getting close and using the sword, or using the whirlwind, jumping down
and attacking it. There are two more miniblins on top of statues in the square
corridor just to the right so defeat those guys as well if you like (it's
totally optional).
Remain on top of the phantom and walk to the south end of the room. There
are three consecutive flames that block the path, but the second one is
actually higher up. Walk right past the first one, and then time the flame
so you don’t get burned and then run by the second flame. Walk right past
the third flame and you’ll notice that there is a small key on a higher
platform here. Use the whirlwind to knock the key down to the lower floor.
Jump off the phantom and collect the small key.
Use the phantom to block the fire for the two lower sets of flames. Run on
over to the locked door, (ignoring the miniblins,) use the small key, and head up to the 7th floor.
7th Floor
Once you arrive, Princess Zelda will leave the phantom suite and Link’s
sword will lose its power, signifying that we are at the end of this section
of the Tower of Spirits. Climb up the steps and collect the Snow Rail Map!
This will restore some of the Spirit Tracks to the north! Afterwards step
into the blue portal that is created to warp back to the entrance of the
Temple of Spirits.
You can speak with Anjean if you’d like, but we know what our next
destination is, so jump back on the train and let’s take a ride into the
Snow! That concludes Chapter 3 of this here walkthrough.
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Geozard |
Threat
Attacks
Sword
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Geozard's wield large shields and cannot be attacked from the front. For
now, you can simply double team the enemy with the Phantom and attack its backside to defeat it. |
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Mounted Miniblin |
Threat
Attacks
Contact
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Miniblin that are mounted on top of statues. They are more annoying than difficult. Link will need to stand on top of the phantom to defeat the miniblin. |
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Snow Rail Map |
Getting the Snow Rail Map will restore more Spirit Tracks in the Forest Realm and reveal a path towards the Snow Realm.
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