Tag: the transformation of majora’s mask

Majora’s Mask 3D features numerous changes from its original version on the Nintendo 64, and it in turn offers us unique insights into how the minds behind the Zelda series have changed over time. By examining differences between the remake and the original, we can explore the possible motivations behind these changes and learn how the perspectives and opinions of Nintendo’s finest may have shifted and varied over the past fifteen years. Specifically, through the study of certain magical abilities that have been altered for Majora’s Mask 3D, we can reveal a fundamental shift in the mindset concerning magic power in the Zelda games.

For three days we have examined the ways in which magical abilities have been altered for this remake, and with what we’ve learned we can now delve into the core change that has occurred in Nintendo’s perception of magic. Doing so permits us to predict how they may use and employ magic in the future of the series – and I am sorry to report that, for those of us who love magic and the many powers it has afforded us, that future does not appear very bright.

Without further ado, let’s begin today’s analysis.

Majora’s Mask 3D features numerous changes from its original version on the Nintendo 64, and it in turn offers us unique insights into how the minds behind the Zelda series have changed over time. By examining differences between the remake and the original, we can explore the possible motivations behind these changes and learn how the perspectives and opinions of Nintendo’s finest may have shifted and varied over the past fifteen years. Specifically, through the study of certain magical abilities that have been altered for Majora’s Mask 3D, we can reveal a fundamental shift in the mindset concerning magic power in the Zelda games.

Thus far we have examined the alterations to the magical abilities of two of Link’s transformations, Deku Link and Goron Link. From the former, we learned that Nintendo now expects magic to be used more frequently; from the latter, that they have made some abilities now require more effort by the player to avoid using magic than it does to use them. Both of these shall be reiterated today, and a greater gravity towards this subject shall emerge, as we complete the triad by examining a change to Zora Link’s abilities.

Without further ado, let’s begin today’s analysis.

Majora’s Mask 3D features numerous changes from its original version on the Nintendo 64, and it in turn offers us unique insights into how the minds behind the Zelda series have changed over time. By examining differences between the remake and the original, we can explore the possible motivations behind these changes and learn how the perspectives and opinions of Nintendo’s finest may have shifted and varied over the past fifteen years. Specifically, through the study of certain magical abilities that have been altered for Majora’s Mask 3D, we can reveal a fundamental shift in the mindset concerning magic power in the Zelda games.

We began by discussing the Deku Bubble and how its changes show this shift by degrading one of the game’s early lessons about conserving magic. Today we’ll be continuing our study of magical abilities by focusing on the next of Link’s transformations, Goron Link. Although his particular ability has not seen such obvious changes as his Deku counterpart’s, there is still much that we can glean about Nintendo’s mindset by looking at the more subtle differences in the remade title.

Without further ado, let’s begin today’s analysis.