Tag: Choice

The empowerment of decision-making is a popular trend in video game stories these days. As shown by the critical acclaim and commercial success of series like Mass Effect and Telltale’s The Walking Dead, players obviously enjoy the sense of free will and importance that meaningful in-game decisions create. Even games with narratives that are otherwise set in stone like to offer choices at pivotal story moments, particularly ending sequences. While I doubt Zelda will ever embrace interactive storytelling, it’s fun…